Player Matchup

Medusa
Medusa
Booooooode
Medusa
Level 122
God Stats
7W - 1L
1,848 SR
Queue Stats
191W - 131L
1,594 Elo+
Party 1
Guan Yu
Guan Yu
GentlemanEcho
Guan Yu
Level 102
God Stats
1W - 2L
1,141 SR
Queue Stats
79W - 80L
1,385 Elo+
Party 2
Thanatos
Thanatos
SleepyGoddess03
Thanatos
Level 98
God Stats
9W - 8L
1,480 SR
Queue Stats
531W - 430L
1,640 Elo+
Party 1
Sylvanus
Sylvanus
Vyairo
Sylvanus
Level 83
God Stats
2W - 3L
1,489 SR
Queue Stats
410W - 300L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
jchap
Kukulkan
Level 72
God Stats
1W - 0L
1,517 SR
Queue Stats
32W - 38L
1,404 Elo+
Party 2
Team Averages
Level 95
1,495 SR
1,521 Elo+

VS

Team Averages
Level 95
1,367 SR
1,541 Elo+
Raijin
Raijin
AspireJ
Raijin
Level 65
God Stats
2W - 1L
1,941 SR
Queue Stats
245W - 258L
1,589 Elo+
Solo
Guan Yu
Guan Yu
Gulaggoblin
Guan Yu
Level 88
God Stats
1W - 3L
1,175 SR
Queue Stats
7W - 9L
1,427 Elo+
Solo
Scylla
Scylla
SaneHorse275795
Scylla
Level 146
God Stats
1W - 4L
1,180 SR
Queue Stats
370W - 313L
1,603 Elo+
Solo
Hun Batz
Hun Batz
Squirthulhu
Hun Batz
Level 158
God Stats
0W - 2L
1,303 SR
Queue Stats
80W - 87L
1,527 Elo+
Solo
Cupid
Cupid
munchie1
Cupid
Level 18
God Stats
1W - 5L
1,237 SR
Queue Stats
68W - 73L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Booooooode
Medusa
20
3 / 2 / 12
14,565
728
22,753
14,557
7,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Guan Yu
20
4 / 4 / 7
13,887
694
10,778
24,087
33,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
20
17 / 3 / 7
17,518
876
30,952
19,996
14,177
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Vyairo
Sylvanus
20
1 / 1 / 20
14,458
723
20,031
30,125
39,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
jchap
Kukulkan
20
4 / 6 / 10
14,788
739
10,697
17,013
8,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AspireJ
Raijin
20
4 / 6 / 9
14,303
715
11,049
15,833
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Gulaggoblin
Guan Yu
20
8 / 3 / 5
13,872
694
16,664
32,746
40,035
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 9 / 11
13,356
668
20,513
19,456
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Squirthulhu
Hun Batz
19
1 / 3 / 12
12,562
628
21,140
20,178
8,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
munchie1
Cupid
19
1 / 8 / 5
12,564
628
4,683
21,596
7,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
58
29
Kills
16
16
Deaths
29
56
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Raijin
AspireJ
Raijin
4
6
9
1.42
W
Medusa
Booooooode
Medusa
3
2
12
4.5
W
Guan Yu
4
4
7
1.88
L
Guan Yu
Gulaggoblin
Guan Yu
8
3
5
3.5
L
2
9
11
0.83
W
Thanatos
17
3
7
6.83
L
Hun Batz
Squirthulhu
Hun Batz
1
3
12
2.33
W
Sylvanus
Vyairo
Sylvanus
1
1
20
11
W
Kukulkan
jchap
Kukulkan
4
6
10
1.5
L
Cupid
munchie1
Cupid
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,211
Damage
74,049
105,778
Taken
109,809
104,030
Mitigated
68,556
53,424
Healing
19,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AspireJ
Raijin
11,049
738
0
427
15,833
6,153
878
3,562
12,271
65,887
0
W
Medusa
Booooooode
Medusa
22,753
12,329
0
4,877
14,557
7,289
7,259
4,635
9,681
0
85,895
W
Guan Yu
10,778
896
2,420
7,200
24,087
33,776
405
9,666
14,219
0
25,411
L
Guan Yu
Gulaggoblin
Guan Yu
16,664
2,422
1,390
6,957
32,746
40,035
37
5,766
26,576
1,974
46,824
L
20,513
1,403
0
2,709
19,456
6,357
261
8,954
10,372
50,795
0
W
Thanatos
30,952
8,536
0
17,112
19,996
14,177
683
6,511
13,215
0
74,849
L
Hun Batz
Squirthulhu
Hun Batz
21,140
1,984
0
3,121
20,178
8,364
364
6,323
13,734
0
58,864
W
Sylvanus
Vyairo
Sylvanus
20,031
4,320
9,233
11,187
30,125
39,844
1,196
6,055
23,849
46,795
6,457
W
Kukulkan
jchap
Kukulkan
10,697
837
0
1,395
17,013
8,944
1,280
6,605
10,174
69,118
0
L
Cupid
munchie1
Cupid
4,683
2,388
469
4,362
21,596
7,647
20
4,073
17,433
0
40,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,216
Gold Earned
66,657
386
Minions Killed
404
0
Camps Cleared
0
2,065,894
Distance Traveled
1,837,732
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,303
715
128
6
0
339,474
2
W
Medusa
14,565
728
117
6
0
392,379
1
W
Guan Yu
13,887
694
27
1
0
428,177
1
L
Guan Yu
13,872
694
63
3
0
432,077
0
L
Scylla
13,356
668
67
3
0
358,824
5
W
Thanatos
17,518
876
68
3
0
483,306
0
L
Hun Batz
12,562
628
79
4
0
414,833
2
W
Sylvanus
14,458
723
62
3
0
404,419
5
W
Kukulkan
14,788
739
112
6
0
357,613
4
L
Cupid
12,564
628
67
3
0
292,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role