Player Matchup

Atlas
Atlas
HazardousPhoenix
Atlas
Level 119
God Stats
2W - 2L
1,366 SR
Queue Stats
47W - 52L
1,444 Elo+
Party 2
Skadi
Skadi
Incablack
Skadi
Level 125
God Stats
8W - 1L
1,987 SR
Queue Stats
82W - 77L
1,423 Elo+
Party 2
Arachne
Arachne
Pishacha
Arachne
Level 120
God Stats
52W - 30L
1,650 SR
Queue Stats
649W - 663L
1,463 Elo+
Solo
Pele
Pele
TheTrigg3Rman
Pele
Level 83
God Stats
9W - 11L
1,474 SR
Queue Stats
80W - 100L
1,396 Elo+
Solo
Poseidon
Poseidon
arathuir
Poseidon
Level 67
God Stats
6W - 1L
1,500 SR
Queue Stats
280W - 293L
1,507 Elo+
Solo
Team Averages
Level 103
1,595 SR
1,447 Elo+

VS

Team Averages
Level 123
1,537 SR
1,439 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ArcSabre
Merlin
Level 155
God Stats
1W - 5L
1,419 SR
Queue Stats
176W - 187L
1,468 Elo+
Party 1
Artemis
Artemis
Iceman4913
Artemis
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 69L
1,255 Elo+
Solo
Ymir
Ymir
Nogenjutsu
Ymir
Level 127
God Stats
2W - 3L
1,589 SR
Queue Stats
195W - 205L
1,468 Elo+
Party 1
Nemesis
Nemesis
tjax199
Nemesis
Level 56
God Stats
6W - 6L
1,676 SR
Queue Stats
174W - 197L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
7,904
465
3,791
13,653
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Incablack
Skadi
13
1 / 2 / 1
8,289
488
7,780
9,228
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Pishacha
Arachne
16
11 / 3 / 4
10,467
616
10,960
17,318
9,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 0 / 6
10,107
595
11,257
13,537
9,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
arathuir
Poseidon
16
4 / 1 / 4
10,089
593
8,286
11,300
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
0 / 5 / 0
7,734
455
5,702
10,979
4,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
ArcSabre
Merlin
12
0 / 8 / 0
7,196
423
5,887
10,623
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Iceman4913
Artemis
14
2 / 2 / 2
8,567
504
7,297
10,981
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 2 / 1
7,516
442
3,914
8,801
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
tjax199
Nemesis
14
3 / 3 / 0
8,938
526
9,283
16,842
7,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
6
7
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
5
0
0
L
Merlin
ArcSabre
Merlin
0
8
0
0
W
0
1
8
4
L
Artemis
Iceman4913
Artemis
2
2
2
1.5
W
Skadi
Incablack
Skadi
1
2
1
0.75
L
1
2
1
0.75
W
Arachne
Pishacha
Arachne
11
3
4
4.33
W
4
0
6
7
W
Poseidon
arathuir
Poseidon
4
1
4
6
L
Nemesis
tjax199
Nemesis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,074
Damage
32,083
65,036
Taken
58,226
38,298
Mitigated
29,936
25,317
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,702
1,333
0
1,944
10,979
4,736
0
154
10,825
0
49,933
L
Merlin
ArcSabre
Merlin
5,887
579
0
492
10,623
3,953
386
3,353
7,270
51,005
0
W
3,791
1,208
0
2,685
13,653
11,701
0
1,930
11,629
21,133
2,682
L
Artemis
Iceman4913
Artemis
7,297
2,437
0
4,529
10,981
4,632
0
1,353
9,628
0
72,972
W
Skadi
Incablack
Skadi
7,780
2,953
0
3,825
9,228
3,457
0
453
8,775
0
58,966
L
3,914
1,037
0
1,556
8,801
9,563
0
2,289
6,512
13,623
2,223
W
Arachne
Pishacha
Arachne
10,960
5,734
0
7,461
17,318
9,520
36
1,972
15,244
0
91,828
W
11,257
2,508
0
7,769
13,537
9,003
708
1,234
12,249
79
81,414
W
Poseidon
arathuir
Poseidon
8,286
2,083
0
3,577
11,300
4,617
639
3,159
7,861
93,279
0
L
Nemesis
tjax199
Nemesis
9,283
4,145
0
3,004
16,842
7,052
0
4,973
11,869
0
64,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,856
Gold Earned
39,951
557
Minions Killed
456
0
Camps Cleared
0
1,746,695
Distance Traveled
1,486,627
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,734
455
108
6
0
299,891
3
L
Merlin
7,196
423
111
7
0
264,947
8
W
Atlas
7,904
465
27
2
0
363,851
8
L
Artemis
8,567
504
117
7
0
277,234
7
W
Skadi
8,289
488
106
6
0
313,357
0
L
Ymir
7,516
442
19
1
0
253,245
7
W
Arachne
10,467
616
118
7
0
350,924
5
W
Pele
10,107
595
140
8
0
358,409
1
W
Poseidon
10,089
593
166
10
0
360,154
5
L
Nemesis
8,938
526
101
6
0
391,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role