Player Matchup

Thoth
Thoth
B1B4Butz3m4nn
Thoth
Level 129
God Stats
2W - 4L
1,413 SR
Queue Stats
213W - 237L
1,390 Elo+
Solo
Mercury
Mercury
Bertdejager
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,458 Elo+
Solo
Freya
Freya
Fatman__92
Freya
Level 120
God Stats
3W - 7L
1,380 SR
Queue Stats
241W - 245L
1,441 Elo+
Solo
Cliodhna
Cliodhna
KkONfireKk
Cliodhna
Level 95
God Stats
5W - 5L
1,724 SR
Queue Stats
599W - 646L
1,534 Elo+
Solo
Heimdallr
Heimdallr
SonGokuxPL
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,460 Elo+
Solo
Team Averages
Level 92
1,503 SR
1,457 Elo+

VS

Team Averages
Level 109
1,593 SR
1,505 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DuckaDizel
Odin
Level 105
God Stats
6W - 0L
1,670 SR
Queue Stats
106W - 107L
1,462 Elo+
Solo
Loki
Loki
GiG0_40
Loki
Level 159
God Stats
7W - 4L
1,731 SR
Queue Stats
405W - 372L
1,503 Elo+
Solo
Yu Huang
Yu Huang
Madjura
Yu Huang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 97L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
SKLIAS13
Nu Wa
Level 155
God Stats
5W - 5L
1,563 SR
Queue Stats
675W - 688L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 5
10,814
721
17,455
14,365
6,524
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Bertdejager
Mercury
17
4 / 9 / 5
10,149
677
12,675
18,019
8,261
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
1
0 / 1 / 0
4,124
275
0
1,645
537
Cliodhna
KkONfireKk
Cliodhna
20
8 / 7 / 6
11,250
750
19,736
26,970
28,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
SonGokuxPL
Heimdallr
19
3 / 5 / 10
11,244
750
7,683
13,838
7,137
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
10 / 3 / 6
12,650
843
11,708
17,099
9,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 3 / 11
12,008
801
7,089
28,951
28,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
GiG0_40
Loki
20
9 / 4 / 7
12,611
841
16,666
15,873
8,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Madjura
Yu Huang
19
5 / 6 / 10
11,602
773
14,688
11,989
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
SKLIAS13
Nu Wa
19
0 / 4 / 16
11,436
762
15,695
13,229
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
19
Kills
28
28
Deaths
20
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
3
6
4.33
L
4
6
5
1.08
L
Mercury
Bertdejager
Mercury
4
9
5
0.72
W
4
3
11
3.17
L
Freya
0
1
0
0
W
Loki
GiG0_40
Loki
9
4
7
3.13
L
Cliodhna
KkONfireKk
Cliodhna
8
7
6
1.57
W
Yu Huang
Madjura
Yu Huang
5
6
10
1.67
W
Nu Wa
SKLIAS13
Nu Wa
0
4
16
2
L
Heimdallr
SonGokuxPL
Heimdallr
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,549
Damage
65,846
74,837
Taken
87,141
50,695
Mitigated
56,917
20,674
Healing
33,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,708
2,623
1,907
3,806
17,099
9,068
1,226
4,313
12,786
0
25,787
L
17,455
366
1,454
2,147
14,365
6,524
277
5,436
8,929
46,916
0
L
Mercury
Bertdejager
Mercury
12,675
5,986
1,205
1,584
18,019
8,261
0
6,045
11,974
0
19,431
W
7,089
1,036
2,134
13,876
28,951
28,333
847
4,606
24,345
120
16,196
L
Freya
0
0
0
0
1,645
537
0
1,262
383
0
0
W
Loki
GiG0_40
Loki
16,666
4,596
726
5,045
15,873
8,327
0
4,483
11,390
0
29,845
L
Cliodhna
KkONfireKk
Cliodhna
19,736
2,566
1,126
10,248
26,970
28,236
681
10,393
16,577
1,196
49,346
W
Yu Huang
Madjura
Yu Huang
14,688
1,028
625
1,232
11,989
5,730
370
1,567
10,422
30,448
0
W
Nu Wa
SKLIAS13
Nu Wa
15,695
5,069
1,037
3,264
13,229
5,459
4,026
2,841
10,388
43,962
0
L
Heimdallr
SonGokuxPL
Heimdallr
7,683
1,609
996
1,914
13,838
7,137
352
7,290
6,548
0
27,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,581
Gold Earned
60,307
152
Minions Killed
157
0
Camps Cleared
0
1,029,073
Distance Traveled
1,530,765
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,650
843
34
2
0
294,161
0
L
Thoth
10,814
721
57
4
0
256,401
0
L
Mercury
10,149
677
12
1
0
278,847
0
W
Odin
12,008
801
19
1
0
375,463
5
L
Freya
4,124
275
0
0
0
0
0
W
Loki
12,611
841
20
1
0
313,998
0
L
Cliodhna
11,250
750
37
2
0
237,650
0
W
Yu Huang
11,602
773
38
3
0
280,588
2
W
Nu Wa
11,436
762
46
3
0
266,555
0
L
Heimdallr
11,244
750
46
3
0
256,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role