Player Matchup

Neith
Neith
B1boomer
Neith
Level 83
God Stats
5W - 8L
1,523 SR
Queue Stats
64W - 82L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
DocNazer1th
Sun Wukong
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 96L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Enrico113
Cthulhu
Level 87
God Stats
22W - 22L
1,565 SR
Queue Stats
69W - 86L
1,419 Elo+
Solo
Arachne
Arachne
ThicestWolfy
Arachne
Level 127
God Stats
8W - 2L
1,883 SR
Queue Stats
69W - 58L
1,457 Elo+
Solo
Anubis
Anubis
Waffle_king891
Anubis
Level 56
God Stats
4W - 4L
1,458 SR
Queue Stats
145W - 157L
1,435 Elo+
Solo
Team Averages
Level 84
1,586 SR
1,430 Elo+

VS

Team Averages
Level 111
1,503 SR
1,478 Elo+
Ares
Ares
Baldyyxx
Ares
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 90L
1,608 Elo+
Party 1
Nox
Nox
BornaganAtheist
Nox
Level 151
God Stats
17W - 12L
1,519 SR
Queue Stats
100W - 113L
1,377 Elo+
Solo
Thor
Thor
LordMortus1860
Thor
Level 102
God Stats
15W - 22L
1,427 SR
Queue Stats
98W - 107L
1,386 Elo+
Party 2
Cernunnos
Cernunnos
PartyInMid
Cernunnos
Level 27
God Stats
8W - 1L
1,727 SR
Queue Stats
240W - 176L
1,620 Elo+
Party 1
Janus
Janus
Tom22522Tom
Janus
Level 126
God Stats
31W - 42L
1,343 SR
Queue Stats
274W - 301L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B1boomer
Neith
9
0 / 7 / 0
5,451
419
3,010
10,748
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DocNazer1th
Sun Wukong
11
1 / 1 / 0
6,891
530
6,145
9,584
6,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Enrico113
Cthulhu
7
0 / 2 / 0
5,271
405
2,724
8,443
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
ThicestWolfy
Arachne
13
0 / 0 / 1
7,222
556
4,180
11,976
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 0
5,996
461
2,479
7,403
3,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 1 / 6
7,386
568
6,314
9,582
7,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 0
7,263
559
4,159
6,560
2,760
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 3
7,188
553
4,038
10,171
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
PartyInMid
Cernunnos
14
7 / 0 / 3
8,436
649
11,728
10,012
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 1
6,981
537
5,373
2,414
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
B1boomer
Neith
0
7
0
0
W
Ares
2
1
6
5
W
0
0
0
0
L
Sun Wukong
DocNazer1th
Sun Wukong
1
1
0
1
L
Cthulhu
Enrico113
Cthulhu
0
2
0
0
W
2
0
3
3.5
W
Cernunnos
PartyInMid
Cernunnos
7
0
3
8.5
L
Arachne
ThicestWolfy
Arachne
0
0
1
0.5
W
2
1
1
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,538
Damage
31,612
48,154
Taken
38,739
21,796
Mitigated
18,686
15,734
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
B1boomer
Neith
3,010
1,311
140
2,248
10,748
2,917
0
1,175
9,573
0
30,869
W
Ares
6,314
224
2,078
3,567
9,582
7,303
0
2,551
7,031
19,733
5,130
W
4,159
1,142
0
2,507
6,560
2,760
822
0
6,560
53,305
0
L
Sun Wukong
DocNazer1th
Sun Wukong
6,145
1,592
0
4,845
9,584
6,476
0
4,077
5,507
0
42,464
L
Cthulhu
Enrico113
Cthulhu
2,724
679
138
2,545
8,443
4,164
0
3,787
4,598
13,333
0
W
4,038
682
0
4,967
10,171
3,745
476
1,050
9,121
0
46,618
W
Cernunnos
PartyInMid
Cernunnos
11,728
6,566
0
4,501
10,012
4,123
366
1,041
8,971
0
74,839
L
Arachne
ThicestWolfy
Arachne
4,180
2,845
0
2,783
11,976
4,991
0
2,364
9,462
0
66,155
W
5,373
296
0
250
2,414
755
380
561
1,853
47,024
0
L
2,479
271
0
3,035
7,403
3,248
0
3,401
3,768
33,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,831
Gold Earned
37,254
349
Minions Killed
425
0
Camps Cleared
0
1,158,815
Distance Traveled
1,250,548
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,451
419
52
4
0
211,141
3
W
Ares
7,386
568
46
4
0
235,428
5
W
Nox
7,263
559
96
7
0
213,440
3
L
Sun Wukong
6,891
530
91
7
0
258,124
4
L
Cthulhu
5,271
405
17
1
0
218,615
1
W
Thor
7,188
553
86
7
0
301,890
4
W
Cernunnos
8,436
649
108
8
0
240,691
2
L
Arachne
7,222
556
122
9
0
271,979
2
W
Janus
6,981
537
89
7
0
259,099
4
L
Anubis
5,996
461
67
5
0
198,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role