Player Matchup

Anubis
Anubis
Baityman3000
Anubis
Level 108
God Stats
10W - 4L
1,541 SR
Queue Stats
48W - 35L
1,586 Elo+
Party 2
Xbalanque
Xbalanque
Estugua
Xbalanque
Level 68
God Stats
0W - 2L
1,317 SR
Queue Stats
32W - 27L
1,495 Elo+
Party 3
Hercules
Hercules
Oncille
Hercules
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,531 Elo+
Party 3
Thanatos
Thanatos
Sangnir
Thanatos
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 45L
1,689 Elo+
Party 3
Zeus
Zeus
WiiLDShad0wz
Zeus
Level 120
God Stats
12W - 17L
1,468 SR
Queue Stats
64W - 57L
1,567 Elo+
Party 2
Team Averages
Level 112
1,465 SR
1,574 Elo+

VS

Team Averages
Level 95
1,529 SR
1,496 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Crimson31
Ishtar
Level 67
God Stats
12W - 9L
1,600 SR
Queue Stats
30W - 28L
1,517 Elo+
Party 1
Mercury
Mercury
KPINDeikos
Mercury
Level 98
God Stats
3W - 4L
1,418 SR
Queue Stats
84W - 87L
1,467 Elo+
Party 1
Apollo
Apollo
Stupefacente
Apollo
Level 106
God Stats
30W - 30L
1,506 SR
Queue Stats
411W - 437L
1,505 Elo+
Solo
Sobek
Sobek
Teramovitch
Sobek
Level 95
God Stats
23W - 14L
1,619 SR
Queue Stats
49W - 46L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 3 / 2
10,062
530
11,954
15,665
8,175
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Estugua
Xbalanque
15
1 / 6 / 2
9,070
477
15,303
18,084
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Oncille
Hercules
13
2 / 2 / 4
8,586
452
9,465
19,713
24,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Sangnir
Thanatos
14
5 / 3 / 2
8,964
472
7,270
16,451
9,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 4
9,115
480
11,043
9,657
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 0 / 2
10,169
535
11,781
7,889
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Crimson31
Ishtar
17
6 / 3 / 1
11,149
587
17,263
19,989
8,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
KPINDeikos
Mercury
17
7 / 3 / 2
10,976
578
9,400
15,563
6,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
18
2 / 4 / 4
11,406
600
9,243
17,564
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 10
9,242
486
5,916
18,979
23,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
12
Kills
16
17
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
2
2
L
Anubis
2
3
2
1
W
Ishtar
Crimson31
Ishtar
6
3
1
2.17
L
Xbalanque
Estugua
Xbalanque
1
6
2
0.33
W
Mercury
KPINDeikos
Mercury
7
3
2
2.67
L
Hercules
Oncille
Hercules
2
2
4
2
L
Thanatos
Sangnir
Thanatos
5
3
2
2
W
Apollo
2
4
4
1
W
0
2
10
2.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,035
Damage
53,603
79,570
Taken
79,984
54,125
Mitigated
49,044
32,317
Healing
24,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,781
835
0
1,145
7,889
3,556
202
3,388
4,501
95,776
0
L
Anubis
11,954
1,329
0
8,015
15,665
8,175
567
2,249
13,416
92,286
0
W
Ishtar
Crimson31
Ishtar
17,263
12,685
0
10,090
19,989
8,943
4,821
2,399
17,590
0
103,376
L
Xbalanque
Estugua
Xbalanque
15,303
8,929
0
4,590
18,084
7,136
44
2,468
15,616
29
87,320
W
Mercury
KPINDeikos
Mercury
9,400
5,670
0
790
15,563
6,654
0
3,335
12,228
0
95,650
L
Hercules
Oncille
Hercules
9,465
3,100
0
5,823
19,713
24,457
0
6,309
13,404
146
28,975
L
Thanatos
Sangnir
Thanatos
7,270
1,469
0
12,479
16,451
9,786
0
2,378
14,073
0
66,624
W
Apollo
9,243
6,588
0
6,863
17,564
6,829
1,957
9,478
8,086
0
99,344
W
5,916
948
714
4,520
18,979
23,062
370
4,572
14,407
21,216
0
L
11,043
1,457
0
1,410
9,657
4,571
96
4,293
5,364
81,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,797
Gold Earned
52,942
584
Minions Killed
651
0
Camps Cleared
0
1,809,697
Distance Traveled
1,959,028
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,169
535
170
9
0
414,857
7
L
Anubis
10,062
530
189
10
0
334,271
10
W
Ishtar
11,149
587
177
9
0
347,639
4
L
Xbalanque
9,070
477
135
7
0
337,899
3
W
Mercury
10,976
578
117
6
0
463,524
3
L
Hercules
8,586
452
26
1
0
378,930
1
L
Thanatos
8,964
472
91
5
0
391,836
6
W
Apollo
11,406
600
171
9
0
329,305
1
W
Sobek
9,242
486
16
1
0
403,703
2
L
Zeus
9,115
480
143
8
0
366,761
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role