Player Matchup

Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Lmgcris101
Odin
Level 63
God Stats
1W - 1L
1,712 SR
Queue Stats
5W - 13L
1,323 Elo+
Solo
Nu Wa
Nu Wa
MeGa_MoRpHeUs
Nu Wa
Level 147
God Stats
169W - 171L
1,514 SR
Queue Stats
302W - 307L
1,447 Elo+
Solo
Team Averages
Level 105
1,575 SR
1,423 Elo+

VS

Team Averages
Level 99
1,417 SR
1,495 Elo+
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Clintodactyl
Chernobog
Level 102
God Stats
2W - 1L
1,133 SR
Queue Stats
40W - 34L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
RunAudio
Kukulkan
Level 108
God Stats
3W - 3L
1,619 SR
Queue Stats
38W - 52L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 1 / 1
9,445
727
6,966
6,464
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 5
7,673
590
5,690
13,889
9,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 4
8,616
663
6,780
9,777
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 1 / 7
9,005
693
11,281
13,661
13,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
Clintodactyl
Chernobog
16
7 / 0 / 1
10,250
788
12,232
7,082
3,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
RunAudio
Kukulkan
13
0 / 4 / 4
8,464
651
3,047
8,796
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
5
Kills
8
8
Deaths
5
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
1
1
4.5
W
Horus
 
Horus
1
1
7
4.5
W
Chernobog
Clintodactyl
Chernobog
7
0
1
7.5
L
0
3
5
0.83
L
1
4
4
0.75
W
Kukulkan
RunAudio
Kukulkan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,436
Damage
26,560
30,130
Taken
29,539
15,712
Mitigated
20,679
2,057
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,966
613
0
93
6,464
2,615
0
856
5,557
33,864
0
W
Horus
 
Horus
11,281
4,675
1,023
4,801
13,661
13,134
264
4,663
8,027
0
31,148
W
Chernobog
Clintodactyl
Chernobog
12,232
6,765
0
1,655
7,082
3,866
1,559
2,883
3,992
0
62,431
L
5,690
3,063
0
1,184
13,889
9,560
0
900
12,449
0
20,114
L
6,780
2,455
0
780
9,777
3,537
0
1,336
8,196
29,496
0
W
Kukulkan
RunAudio
Kukulkan
3,047
186
0
1,671
8,796
3,679
1,054
4,931
3,097
22,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,734
Gold Earned
27,719
156
Minions Killed
182
0
Camps Cleared
0
653,116
Distance Traveled
715,454
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,445
727
69
5
0
249,581
2
W
Horus
9,005
693
30
2
0
250,186
6
W
Chernobog
10,250
788
110
8
0
255,222
6
L
Odin
7,673
590
23
2
0
200,660
1
L
Nu Wa
8,616
663
64
5
0
202,875
0
W
Kukulkan
8,464
651
42
3
0
210,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role