Player Matchup

Sylvanus
Sylvanus
CHUMPLOWSKI
Sylvanus
Level 64
God Stats
4W - 8L
1,491 SR
Queue Stats
62W - 68L
1,432 Elo+
Party 1
Maui
Maui
GentlemanEcho
Maui
Level 102
God Stats
0W - 7L
1,312 SR
Queue Stats
79W - 80L
1,399 Elo+
Party 1
Cupid
Cupid
Kre8ive Envvy
Cupid
Level 69
God Stats
3W - 5L
1,465 SR
Queue Stats
131W - 113L
1,543 Elo+
Solo
Discordia
Discordia
Sterrliing
Discordia
Level 116
God Stats
39W - 25L
1,630 SR
Queue Stats
126W - 112L
1,536 Elo+
Solo
Kumbhakarna
Kumbhakarna
jchap
Kumbhakarna
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 38L
1,420 Elo+
Party 1
Team Averages
Level 84
1,480 SR
1,466 Elo+

VS

Team Averages
Level 125
1,488 SR
1,537 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AllGood405
Anhur
Level 153
God Stats
16W - 16L
1,374 SR
Queue Stats
101W - 99L
1,530 Elo+
Solo
Hera
Hera
Gueld
Hera
Level 125
God Stats
4W - 1L
1,568 SR
Queue Stats
92W - 69L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CHUMPLOWSKI
Sylvanus
12
1 / 1 / 2
5,863
733
4,971
11,091
8,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,537
692
365
3,003
1,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 3 / 1
6,576
822
3,831
7,814
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Sterrliing
Discordia
12
2 / 3 / 1
6,418
802
7,289
7,100
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
jchap
Kumbhakarna
11
0 / 2 / 1
5,652
707
2,154
10,287
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 0 / 2
7,000
875
8,415
7,415
3,631
Chaac
 
Chaac
12
2 / 1 / 3
6,274
784
6,564
8,037
4,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
 
Hun Batz
12
1 / 1 / 2
6,098
762
5,289
6,899
2,890
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
12
2 / 2 / 2
6,417
802
4,751
7,531
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
Gueld
Hera
15
0 / 0 / 8
7,633
954
7,450
3,323
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
2
6
W
Chaac
 
Chaac
2
1
3
3.5
W
Hun Batz
 
Hun Batz
1
1
2
2
W
Anhur
2
2
2
1.5
L
Sylvanus
CHUMPLOWSKI
Sylvanus
1
1
2
2
L
0
1
0
0
W
Hera
Gueld
Hera
0
0
8
4
L
0
3
1
0.17
L
Discordia
Sterrliing
Discordia
2
3
1
0.83
L
Kumbhakarna
jchap
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,610
Damage
32,469
39,295
Taken
33,205
20,675
Mitigated
15,102
12,607
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,415
1,523
0
410
7,415
3,631
0
2,473
4,942
0
13,067
W
Chaac
 
Chaac
6,564
1,274
0
3,263
8,037
4,238
337
4,619
3,418
0
15,093
W
Hun Batz
 
Hun Batz
5,289
786
0
373
6,899
2,890
0
3,425
3,474
0
17,851
W
Anhur
4,751
1,858
0
2,008
7,531
2,907
0
2,701
4,830
0
18,588
L
Sylvanus
CHUMPLOWSKI
Sylvanus
4,971
548
2,575
4,879
11,091
8,499
0
1,107
9,984
6,832
0
L
365
174
111
897
3,003
1,669
0
1,117
1,886
2,923
0
W
Hera
Gueld
Hera
7,450
1,711
0
500
3,323
1,436
1,061
1,561
1,762
38,572
0
L
3,831
1,827
309
2,513
7,814
3,423
0
3,581
4,233
0
25,548
L
Discordia
Sterrliing
Discordia
7,289
260
0
310
7,100
2,428
147
691
6,409
26,535
0
L
Kumbhakarna
jchap
Kumbhakarna
2,154
161
0
1,013
10,287
4,656
0
954
9,333
9,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,046
Gold Earned
33,422
138
Minions Killed
180
0
Camps Cleared
0
717,385
Distance Traveled
912,271
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,000
875
19
2
0
171,410
2
W
Chaac
6,274
784
20
3
0
194,299
3
W
Hun Batz
6,098
762
27
3
0
197,569
1
W
Anhur
6,417
802
36
5
0
161,366
1
L
Sylvanus
5,863
733
3
0
0
168,785
1
L
Maui
5,537
692
10
1
0
52,283
0
W
Hera
7,633
954
78
10
0
187,627
3
L
Cupid
6,576
822
62
8
0
155,603
0
L
Discordia
6,418
802
52
7
0
174,431
1
L
Kumbhakarna
5,652
707
11
1
0
166,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role