Player Matchup

Artemis
Artemis
AbsolutVodka24
Artemis
Level 94
God Stats
25W - 24L
1,443 SR
Queue Stats
95W - 144L
1,376 Elo+
Party 4
Sol
Sol
Gamefath3r
Sol
Level 62
God Stats
6W - 9L
1,382 SR
Queue Stats
190W - 197L
1,453 Elo+
Party 2
Chaac
Chaac
bradtrav12
Chaac
Level 127
God Stats
7W - 5L
1,627 SR
Queue Stats
328W - 308L
1,509 Elo+
Party 2
Susano
Susano
jesusDaddy
Susano
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 45L
1,406 Elo+
Solo
Artio
Artio
michel25bvb
Artio
Level 99
God Stats
2W - 4L
1,436 SR
Queue Stats
113W - 186L
1,338 Elo+
Party 4
Team Averages
Level 84
1,478 SR
1,416 Elo+

VS

Team Averages
Level 82
1,655 SR
1,616 Elo+
Chernobog
Chernobog
A6peppo
Chernobog
Level 82
God Stats
60W - 56L
1,570 SR
Queue Stats
133W - 139L
1,418 Elo+
Solo
Sylvanus
Sylvanus
CptAri8049
Sylvanus
Level 40
God Stats
7W - 1L
1,821 SR
Queue Stats
342W - 75L
1,773 Elo+
Party 1
Merlin
Merlin
LucacoJ3ain
Merlin
Level 81
God Stats
22W - 9L
1,646 SR
Queue Stats
745W - 270L
1,749 Elo+
Party 1
Thanatos
Thanatos
Stephen Suli
Thanatos
Level 107
God Stats
1W - 1L
1,740 SR
Queue Stats
7W - 8L
1,667 Elo+
Party 3
Guan Yu
Guan Yu
bare ben chills
Guan Yu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,761
483
10,731
9,893
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 2 / 0
6,755
483
2,574
8,377
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
14
1 / 0 / 0
8,505
608
5,477
4,770
4,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Susano
jesusDaddy
Susano
11
0 / 2 / 1
6,451
461
5,879
10,576
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 0
5,587
399
2,477
19,194
8,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A6peppo
Chernobog
13
0 / 0 / 1
7,337
524
7,099
10,912
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
CptAri8049
Sylvanus
12
1 / 0 / 9
7,703
550
5,355
12,336
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
15
9 / 0 / 1
8,743
625
13,992
7,788
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Stephen Suli
Thanatos
11
1 / 1 / 2
6,662
476
2,764
8,718
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 0 / 0
7,310
522
3,645
9,865
10,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
11
11
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
A6peppo
Chernobog
0
0
1
0.5
L
0
1
0
0
W
Sylvanus
CptAri8049
Sylvanus
1
0
9
5.5
L
0
2
0
0
W
Merlin
9
0
1
9.5
W
Thanatos
Stephen Suli
Thanatos
1
1
2
2
W
0
0
0
0
L
Chaac
1
0
0
1
L
Susano
jesusDaddy
Susano
0
2
1
0.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,138
Damage
32,855
52,810
Taken
49,619
23,183
Mitigated
32,792
16,586
Healing
31,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
A6peppo
Chernobog
7,099
4,365
456
6,125
10,912
4,308
717
643
10,269
0
60,320
L
10,731
3,757
0
5,347
9,893
3,388
0
3,157
6,736
0
56,122
W
Sylvanus
CptAri8049
Sylvanus
5,355
1,924
2,177
4,941
12,336
9,266
114
2,373
9,963
23,174
1,411
L
2,574
377
0
3,780
8,377
3,577
0
4,993
3,384
46,030
5,585
W
Merlin
13,992
1,136
297
3,352
7,788
3,799
450
1,432
6,356
93,475
0
W
Thanatos
Stephen Suli
Thanatos
2,764
306
0
8,854
8,718
4,595
0
344
8,374
0
47,251
W
3,645
540
169
5,086
9,865
10,824
0
150
9,715
0
56,705
L
Chaac
5,477
453
0
1,835
4,770
4,097
0
0
4,238
0
71,207
L
Susano
jesusDaddy
Susano
5,879
1,338
0
731
10,576
3,920
0
1,412
9,116
0
47,402
L
2,477
249
433
4,460
19,194
8,201
0
9,349
9,800
24,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,059
Gold Earned
37,755
471
Minions Killed
471
0
Camps Cleared
0
1,377,876
Distance Traveled
1,346,037
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,337
524
103
7
0
226,991
1
L
Artemis
6,761
483
91
7
0
240,203
5
W
Sylvanus
7,703
550
42
3
0
258,093
5
L
Sol
6,755
483
105
8
0
263,804
3
W
Merlin
8,743
625
143
10
0
262,983
5
W
Thanatos
6,662
476
81
6
0
312,933
5
W
Guan Yu
7,310
522
102
7
0
285,037
1
L
Chaac
8,505
608
160
11
0
279,729
4
L
Susano
6,451
461
72
5
0
318,030
1
L
Artio
5,587
399
43
3
0
276,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role