Player Matchup

Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Silver I
Mrcupcake1
Terra
Silver I
Level 154
God Stats
0W - 2L
1,239 SR
Queue Stats
91W - 74L
1,612 MMR
Solo
Izanami
Izanami
Gold I
SniperWolf123
Izanami
Gold I
Level 154
God Stats
6W - 6L
1,591 SR
Queue Stats
881W - 890L
1,710 MMR
Party 1
Fenrir
Fenrir
Gold V
XTsnipez
Fenrir
Gold V
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,619 MMR
Solo
Persephone
Persephone
Gold I
tadeoXD
Persephone
Gold I
Level 158
God Stats
8W - 3L
1,599 SR
Queue Stats
274W - 270L
1,626 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,486 SR
1,613 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,545 SR
1,636 MMR
Kumbhakarna
Kumbhakarna
Gold III
DaddyNeptune
Kumbhakarna
Gold III
Level 126
God Stats
1W - 1L
1,492 SR
Queue Stats
39W - 41L
1,610 MMR
Solo
Bastet
Bastet
Gold II
MrShleemypants
Bastet
Gold II
Level 160
God Stats
1W - 1L
1,359 SR
Queue Stats
264W - 269L
1,562 MMR
Solo
Hercules
Hercules
Gold III
Rekappa
Hercules
Gold III
Level 76
God Stats
2W - 0L
1,741 SR
Queue Stats
98W - 83L
1,632 MMR
Solo
Neith
Neith
Platinum IV
airmendo
Neith
Platinum IV
Level 145
God Stats
10W - 13L
1,544 SR
Queue Stats
260W - 247L
1,679 MMR
Solo
Hachiman
Hachiman
Platinum I
elniñopromesa
Hachiman
Platinum I
Level 149
God Stats
2W - 2L
1,591 SR
Queue Stats
147W - 141L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 2 / 0
5,834
583
3,796
9,179
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
11
1 / 0 / 1
6,172
617
4,100
7,766
7,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
11
0 / 0 / 0
5,995
600
3,193
4,888
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
XTsnipez
Fenrir
9
2 / 0 / 1
5,746
575
3,145
7,097
3,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
tadeoXD
Persephone
7
0 / 2 / 0
5,006
501
2,035
3,458
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
Ne ZhaSusanoGuan Yu

VS

Bans
CernunnosThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DaddyNeptune
Kumbhakarna
7
0 / 2 / 1
4,844
484
2,438
5,497
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 0 / 1
5,502
550
2,809
7,719
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Rekappa
Hercules
10
0 / 2 / 0
5,907
591
4,076
8,129
3,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
airmendo
Neith
10
0 / 0 / 0
5,384
538
3,785
4,972
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
10
3 / 0 / 0
5,791
579
4,101
5,938
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
4
4
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
W
Kumbhakarna
DaddyNeptune
Kumbhakarna
0
2
1
0.25
W
1
0
1
1.5
L
Terra
1
0
1
1.5
W
Hercules
Rekappa
Hercules
0
2
0
0
L
Izanami
0
0
0
0
L
Fenrir
XTsnipez
Fenrir
2
0
1
2.5
W
Neith
airmendo
Neith
0
0
0
0
W
Hachiman
3
0
0
3
L
Persephone
tadeoXD
Persephone
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,269
Damage
17,209
32,388
Taken
32,255
16,712
Mitigated
13,368
12,848
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,796
1,322
0
1,372
9,179
3,001
0
256
8,923
0
47,350
W
Kumbhakarna
DaddyNeptune
Kumbhakarna
2,438
669
0
1,035
5,497
2,799
0
266
5,231
9,843
0
W
2,809
970
0
2,701
7,719
2,424
0
83
7,636
0
38,447
L
Terra
4,100
811
102
3,699
7,766
7,724
0
501
7,265
44,910
0
W
Hercules
Rekappa
Hercules
4,076
2,100
0
1,719
8,129
3,774
0
4,014
4,115
0
43,477
L
Izanami
3,193
2,136
0
3,460
4,888
1,564
0
409
4,479
0
57,102
L
Fenrir
XTsnipez
Fenrir
3,145
652
1,142
2,389
7,097
3,352
0
766
6,331
0
15,453
W
Neith
airmendo
Neith
3,785
1,571
0
2,325
4,972
2,006
0
0
4,972
0
43,822
W
Hachiman
4,101
1,788
0
4,155
5,938
2,365
0
1,772
4,166
0
41,232
L
Persephone
tadeoXD
Persephone
2,035
119
0
684
3,458
1,071
0
506
2,950
24,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,753
Gold Earned
27,428
353
Minions Killed
324
0
Camps Cleared
0
986,312
Distance Traveled
1,031,806
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,834
583
85
9
0
232,794
3
W
Kumbhakarna
4,844
484
16
2
0
201,905
2
W
Bastet
5,502
550
72
7
0
252,533
3
L
Terra
6,172
617
83
8
0
209,403
2
W
Hercules
5,907
591
80
8
0
196,160
0
L
Izanami
5,995
600
106
11
0
186,559
5
L
Fenrir
5,746
575
32
3
0
235,385
3
W
Neith
5,384
538
82
8
0
190,954
5
W
Hachiman
5,791
579
74
7
0
190,254
4
L
Persephone
5,006
501
47
5
0
122,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role