Player Matchup

Nike
Nike
Big_Roff
Nike
Level 160
God Stats
2W - 2L
1,502 SR
Queue Stats
570W - 543L
1,385 Elo+
Party 2
Zeus
Zeus
Drill Inner
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 86L
1,451 Elo+
Solo
Fenrir
Fenrir
Paingorack84
Fenrir
Level 154
God Stats
19W - 14L
1,397 SR
Queue Stats
651W - 631L
1,389 Elo+
Party 2
Team Averages
Level 148
1,466 SR
1,408 Elo+

VS

Team Averages
Level 141
1,454 SR
1,357 Elo+
Hercules
Hercules
JEZUS914
Hercules
Level 141
God Stats
7W - 8L
1,424 SR
Queue Stats
54W - 80L
1,343 Elo+
Party 1
Khepri
Khepri
Sumthnkool
Khepri
Level 143
God Stats
5W - 4L
1,425 SR
Queue Stats
38W - 61L
1,316 Elo+
Party 1
Zeus
Zeus
uneemployed
Zeus
Level 140
God Stats
56W - 51L
1,511 SR
Queue Stats
681W - 765L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
1 / 3 / 7
11,960
704
8,829
18,332
20,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 0 / 5
11,566
680
23,968
12,841
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
18
5 / 3 / 4
11,851
697
11,212
25,536
20,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JEZUS914
Hercules
17
3 / 3 / 2
11,268
663
12,736
22,726
19,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Sumthnkool
Khepri
15
0 / 3 / 6
10,896
641
5,591
16,388
19,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 3
11,288
664
24,646
12,729
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
9
Kills
6
6
Deaths
9
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
1
3
7
1.5
W
3
0
5
5.5
L
Hercules
JEZUS914
Hercules
3
3
2
1.33
W
Fenrir
5
3
4
2.33
L
Khepri
Sumthnkool
Khepri
0
3
6
1
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,009
Damage
42,973
56,709
Taken
51,843
46,445
Mitigated
45,402
17,337
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
8,829
745
2,881
3,497
18,332
20,771
0
9,232
9,100
0
36,568
W
23,968
3,348
0
500
12,841
5,478
1,683
9,176
3,665
65,957
0
L
Hercules
JEZUS914
Hercules
12,736
3,378
0
3,259
22,726
19,405
0
10,188
11,934
0
53,496
W
Fenrir
11,212
2,215
199
10,260
25,536
20,196
722
11,947
13,589
0
41,874
L
Khepri
Sumthnkool
Khepri
5,591
604
911
3,098
16,388
19,903
0
10,758
5,372
20,516
0
L
24,646
2,345
160
4,712
12,729
6,094
0
3,043
9,549
64,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,377
Gold Earned
33,452
200
Minions Killed
182
0
Camps Cleared
0
900,308
Distance Traveled
883,691
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,960
704
48
3
0
310,557
6
W
Zeus
11,566
680
110
6
0
271,357
2
L
Hercules
11,268
663
70
4
0
306,587
4
W
Fenrir
11,851
697
42
2
0
318,394
1
L
Khepri
10,896
641
17
1
0
301,888
9
L
Zeus
11,288
664
95
6
0
275,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role