Player Matchup

Izanami
Izanami
CaptainCubano
Izanami
Level 108
God Stats
29W - 9L
1,792 SR
Queue Stats
281W - 264L
1,564 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kilik SR
Cu Chulainn
Level 116
God Stats
31W - 23L
1,528 SR
Queue Stats
287W - 258L
1,524 Elo+
Party 1
Thor
Thor
Mr FUMBLO
Thor
Level 107
God Stats
4W - 5L
1,681 SR
Queue Stats
151W - 138L
1,505 Elo+
Party 1
Merlin
Merlin
VanillaZachyHead
Merlin
Level 118
God Stats
11W - 9L
1,579 SR
Queue Stats
239W - 248L
1,460 Elo+
Solo
Ymir
Ymir
oH_VeeYo
Ymir
Level 125
God Stats
24W - 27L
1,623 SR
Queue Stats
483W - 470L
1,569 Elo+
Party 2
Team Averages
Level 115
1,641 SR
1,524 Elo+

VS

Team Averages
Level 97
1,492 SR
1,468 Elo+
Janus
Janus
Airheart267
Janus
Level 42
God Stats
2W - 3L
1,323 SR
Queue Stats
22W - 27L
1,436 Elo+
Solo
Bastet
Bastet
Blade_2001326
Bastet
Level 123
God Stats
0W - 2L
1,297 SR
Queue Stats
50W - 53L
1,507 Elo+
Solo
Ares
Ares
GRUB KILLER 3
Ares
Level 127
God Stats
2W - 1L
1,821 SR
Queue Stats
7W - 8L
1,528 Elo+
Solo
Hachiman
Hachiman
ImWixy
Hachiman
Level 62
God Stats
0W - 1L
1,472 SR
Queue Stats
50W - 63L
1,352 Elo+
Solo
Odin
Odin
Lost_Horizons_
Odin
Level 130
God Stats
2W - 1L
1,545 SR
Queue Stats
382W - 356L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
5 / 0 / 3
8,256
635
10,872
7,213
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Kilik SR
Cu Chulainn
11
0 / 1 / 3
7,136
549
9,519
12,360
8,509
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
10
1 / 0 / 2
6,351
489
6,826
10,905
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 0
6,868
528
2,273
6,665
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
11
3 / 1 / 2
7,607
585
5,149
10,229
9,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,755
520
5,600
5,359
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 0
5,973
459
5,796
11,934
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 4
5,966
459
4,865
11,078
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
ImWixy
Hachiman
9
2 / 2 / 0
5,683
437
4,508
8,556
2,392
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 0
5,831
449
5,101
12,942
9,417
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
5
5
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
L
2
2
0
1
W
Izanami
5
0
3
6.5
L
0
2
4
1
L
Hachiman
ImWixy
Hachiman
2
2
0
1
W
Cu Chulainn
Kilik SR
Cu Chulainn
0
1
3
1.5
L
0
2
0
0
W
Thor
1
0
2
2
W
0
3
0
0
W
Ymir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,639
Damage
25,870
47,372
Taken
49,869
28,208
Mitigated
26,734
12,627
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,600
731
0
1,500
5,359
2,607
0
1,823
3,536
50,351
0
L
5,796
2,076
0
4,453
11,934
3,948
0
793
11,141
0
33,044
W
Izanami
10,872
8,164
0
4,390
7,213
3,061
2,697
1,480
5,707
0
72,195
L
4,865
369
377
4,055
11,078
8,370
0
2,947
8,131
16,130
0
L
Hachiman
ImWixy
Hachiman
4,508
1,836
0
1,367
8,556
2,392
0
1,560
6,996
0
23,881
W
Cu Chulainn
Kilik SR
Cu Chulainn
9,519
1,691
0
3,948
12,360
8,509
0
1,457
10,891
5,859
48,563
L
5,101
1,464
0
2,737
12,942
9,417
186
1,605
11,337
0
37,838
W
Thor
6,826
2,082
0
1,970
10,905
4,447
0
1,765
8,976
0
39,618
W
2,273
105
0
390
6,665
2,524
0
2,379
4,100
62,197
0
W
Ymir
5,149
1,031
0
1,929
10,229
9,667
87
2,864
7,233
17,669
1,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,218
Gold Earned
30,208
445
Minions Killed
290
0
Camps Cleared
0
1,258,502
Distance Traveled
1,278,504
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,755
520
110
8
0
245,082
3
L
Bastet
5,973
459
58
4
0
292,857
0
W
Izanami
8,256
635
127
10
0
230,657
5
L
Ares
5,966
459
15
1
0
262,819
2
L
Hachiman
5,683
437
41
3
0
253,508
2
W
Cu Chulainn
7,136
549
100
8
0
244,261
3
L
Odin
5,831
449
66
5
0
224,238
5
W
Thor
6,351
489
74
6
0
287,839
0
W
Merlin
6,868
528
118
9
0
237,353
2
W
Ymir
7,607
585
26
2
0
258,392
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role