Player Matchup

Cernunnos
Cernunnos
Deamonuss
Cernunnos
Level 105
God Stats
0W - 2L
1,571 SR
Queue Stats
55W - 67L
1,501 Elo+
Solo
Amaterasu
Amaterasu
PokerSprout
Amaterasu
Level 104
God Stats
0W - 1L
1,788 SR
Queue Stats
42W - 27L
1,505 Elo+
Party 2
Sylvanus
Sylvanus
RustyOn
Sylvanus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,502 Elo+
Party 2
Tiamat
Tiamat
SteamFlower5
Tiamat
Level 92
God Stats
0W - 1L
1,550 SR
Queue Stats
35W - 20L
1,488 Elo+
Party 2
Sol
Sol
Xetorax
Sol
Level 89
God Stats
0W - 2L
1,670 SR
Queue Stats
23W - 28L
1,501 Elo+
Solo
Team Averages
Level 87
1,616 SR
1,499 Elo+

VS

Team Averages
Level 72
1,538 SR
1,491 Elo+
Hades
Hades
ALX18
Hades
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,293 Elo+
Solo
Hel
Hel
ARTURIA
Hel
Level 158
God Stats
1W - 1L
2,036 SR
Queue Stats
133W - 109L
1,677 Elo+
Party 3
Thor
Thor
I-K-E-A_armadio
Thor
Level 26
God Stats
12W - 11L
1,301 SR
Queue Stats
12W - 12L
1,278 Elo+
Party 1
Cerberus
Cerberus
RedSharkzxc
Cerberus
Level 137
God Stats
1W - 3L
1,168 SR
Queue Stats
491W - 550L
1,469 Elo+
Party 1
Neith
Neith
RezzZ69
Neith
Level 29
God Stats
1W - 0L
1,687 SR
Queue Stats
5W - 1L
1,737 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Deamonuss
Cernunnos
16
1 / 1 / 3
9,566
638
13,727
13,719
5,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
PokerSprout
Amaterasu
18
5 / 4 / 0
11,269
751
13,529
27,978
25,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
RustyOn
Sylvanus
17
2 / 6 / 4
10,050
670
13,736
20,860
22,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
18
2 / 7 / 4
10,513
701
19,043
15,508
10,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
18
1 / 6 / 7
10,512
701
16,402
18,467
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ALX18
Hades
18
2 / 3 / 3
11,127
742
5,778
13,754
9,603
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
20
6 / 3 / 15
12,105
807
19,548
20,372
10,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 2 / 11
11,259
751
16,602
16,833
8,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
RedSharkzxc
Cerberus
18
2 / 3 / 17
11,679
779
10,890
28,795
42,383
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
RezzZ69
Neith
20
9 / 0 / 12
12,307
820
31,788
20,070
10,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
11
Kills
24
24
Deaths
11
18
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hades
ALX18
Hades
2
3
3
1.17
W
Hel
6
3
15
4.5
L
Cernunnos
Deamonuss
Cernunnos
1
1
3
2.5
W
5
2
11
5.25
L
Amaterasu
PokerSprout
Amaterasu
5
4
0
1.25
W
Cerberus
RedSharkzxc
Cerberus
2
3
17
3.5
W
Neith
RezzZ69
Neith
9
0
12
15
L
Sylvanus
RustyOn
Sylvanus
2
6
4
0.67
L
Tiamat
2
7
4
0.57
L
Sol
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,437
Damage
84,606
96,532
Taken
99,824
72,075
Mitigated
81,631
24,851
Healing
43,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ALX18
Hades
5,778
267
484
3,019
13,754
9,603
885
6,765
6,989
36,113
0
W
Hel
19,548
2,651
13,335
12,958
20,372
10,605
1,145
7,398
12,974
65,564
0
L
Cernunnos
Deamonuss
Cernunnos
13,727
7,355
0
3,130
13,719
5,875
0
5,936
7,783
0
39,155
W
16,602
2,261
0
500
16,833
8,500
1,369
7,552
9,281
0
33,781
L
Amaterasu
PokerSprout
Amaterasu
13,529
5,805
1,831
6,600
27,978
25,899
0
10,665
17,313
0
31,342
W
Cerberus
RedSharkzxc
Cerberus
10,890
455
632
7,271
28,795
42,383
152
13,537
15,258
26,631
0
W
Neith
RezzZ69
Neith
31,788
14,901
0
5,737
20,070
10,540
1,450
10,824
9,246
0
68,086
L
Sylvanus
RustyOn
Sylvanus
13,736
4,438
2,207
3,345
20,860
22,055
0
7,906
12,954
25,220
3,925
L
Tiamat
19,043
1,212
55
1,074
15,508
10,262
0
3,949
11,559
45,538
0
L
Sol
16,402
6,377
0
6,609
18,467
7,984
0
7,760
10,707
52,979
5,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,910
Gold Earned
58,477
269
Minions Killed
349
0
Camps Cleared
0
1,406,299
Distance Traveled
1,565,012
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,127
742
73
5
0
296,825
2
W
Hel
12,105
807
96
6
0
318,452
0
L
Cernunnos
9,566
638
58
4
0
233,921
4
W
Thor
11,259
751
36
2
0
325,872
0
L
Amaterasu
11,269
751
37
2
0
362,231
3
W
Cerberus
11,679
779
59
4
0
315,546
3
W
Neith
12,307
820
85
6
0
308,317
4
L
Sylvanus
10,050
670
37
2
0
249,918
0
L
Tiamat
10,513
701
67
4
0
295,835
0
L
Sol
10,512
701
70
5
0
264,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role