Player Matchup

Merlin
Merlin
Bronze II
 
Merlin
Bronze II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
GhostHit
Janus
Silver I
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 17L
1,543 MMR
Party 1
Apollo
Apollo
Silver II
SheDontGiveAF0
Apollo
Silver II
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,521 MMR
Party 1
Sol
Sol
Gold IV
brunoob22
Sol
Gold IV
Level 160
God Stats
2W - 1L
1,380 SR
Queue Stats
119W - 121L
1,440 MMR
Solo
Osiris
Osiris
Silver IV
playgamerxv
Osiris
Silver IV
Level 109
God Stats
2W - 5L
1,117 SR
Queue Stats
278W - 302L
788 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,356 SR
1,358 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,600 SR
1,110 MMR
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze IV
Facuzi
Thanatos
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,002 MMR
Party 2
Horus
Horus
Bronze I
Tmzs
Horus
Bronze I
Level 126
God Stats
28W - 12L
1,682 SR
Queue Stats
328W - 352L
459 MMR
Solo
Discordia
Discordia
Gold V
tioÑaco
Discordia
Gold V
Level 153
God Stats
1W - 1L
1,763 SR
Queue Stats
19W - 21L
1,402 MMR
Solo
Vulcan
Vulcan
Bronze III
waypad original
Vulcan
Bronze III
Level 68
God Stats
0W - 1L
1,554 SR
Queue Stats
12W - 28L
1,188 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 3
6,281
628
3,710
3,694
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
GhostHit
Janus
11
1 / 1 / 5
6,155
616
3,120
3,283
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 0 / 3
7,134
713
9,232
6,312
2,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 0 / 3
6,077
608
9,243
6,406
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
9
3 / 2 / 5
5,924
592
4,629
10,309
5,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AgniNe ZhaThorAthena

VS

Bans
SusanoYu HuangBellonaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 4 / 0
4,845
485
5,145
9,758
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Facuzi
Thanatos
7
0 / 4 / 2
4,935
494
2,928
8,665
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Tmzs
Horus
8
0 / 3 / 1
4,794
479
1,594
10,655
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
tioÑaco
Discordia
9
2 / 4 / 0
5,704
570
3,246
6,011
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 0
5,550
555
2,288
6,583
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
3
3
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
3
2.5
L
Cernunnos
 
Cernunnos
1
4
0
0.25
L
Thanatos
Facuzi
Thanatos
0
4
2
0.25
W
Janus
GhostHit
Janus
1
1
5
3.5
W
10
0
3
11.5
L
Horus
Tmzs
Horus
0
3
1
0.17
W
3
0
3
4.5
W
Osiris
3
2
5
2.75
L
Discordia
tioÑaco
Discordia
2
4
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
15,201
30,004
Taken
41,672
12,820
Mitigated
18,026
10,825
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,710
227
0
928
3,694
1,344
41
1,726
1,968
38,196
0
L
Cernunnos
 
Cernunnos
5,145
2,368
0
3,434
9,758
3,135
0
5,122
4,636
0
31,609
L
Thanatos
Facuzi
Thanatos
2,928
387
0
4,737
8,665
3,810
0
1,466
7,161
0
24,605
W
Janus
GhostHit
Janus
3,120
415
0
120
3,283
997
0
829
2,454
46,544
0
W
9,232
5,599
0
1,264
6,312
2,212
952
795
5,517
0
54,523
L
Horus
Tmzs
Horus
1,594
619
658
3,430
10,655
6,484
0
3,803
6,852
0
11,687
W
9,243
4,459
0
4,230
6,406
2,466
0
0
6,406
40,810
7,476
W
Osiris
4,629
1,334
1,643
2,640
10,309
5,801
0
2,184
8,125
0
21,030
L
Discordia
tioÑaco
Discordia
3,246
844
0
400
6,011
1,981
0
1,049
4,962
37,779
0
L
2,288
1,010
0
1,601
6,583
2,616
0
2,800
3,409
36,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
25,828
382
Minions Killed
248
0
Camps Cleared
0
980,962
Distance Traveled
951,470
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,281
628
93
9
0
169,796
2
L
Cernunnos
4,845
485
44
4
0
171,433
3
L
Thanatos
4,935
494
46
5
0
223,984
1
W
Janus
6,155
616
91
9
0
193,312
1
W
Apollo
7,134
713
86
9
0
218,974
2
L
Horus
4,794
479
19
2
0
191,047
2
W
Sol
6,077
608
73
7
0
183,324
2
W
Osiris
5,924
592
39
4
0
215,556
4
L
Discordia
5,704
570
65
7
0
174,133
2
L
Vulcan
5,550
555
74
7
0
190,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role