Player Matchup

Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AF1200
Horus
Level 118
God Stats
4W - 0L
1,903 SR
Queue Stats
265W - 237L
1,601 Elo+
Solo
The Morrigan
The Morrigan
BabyRoachy3796
The Morrigan
Level 65
God Stats
165W - 159L
1,561 SR
Queue Stats
175W - 183L
1,529 Elo+
Solo
Fenrir
Fenrir
Snishnrbobbertin
Fenrir
Level 103
God Stats
2W - 1L
1,583 SR
Queue Stats
255W - 207L
1,664 Elo+
Solo
Nox
Nox
VITIO_DIVINA
Nox
Level 107
God Stats
43W - 51L
1,513 SR
Queue Stats
243W - 256L
1,510 Elo+
Solo
Team Averages
Level 109
1,612 SR
1,561 Elo+

VS

Team Averages
Level 131
1,600 SR
1,527 Elo+
Hel
Hel
 
Hel
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Chris_P_Bacon06
Bellona
Level 127
God Stats
9W - 4L
1,764 SR
Queue Stats
225W - 190L
1,553 Elo+
Solo
Ishtar
Ishtar
Disc_onect
Ishtar
Level 128
God Stats
1W - 1L
1,485 SR
Queue Stats
131W - 120L
1,542 Elo+
Solo
Eset
Eset
MexiremixGX
Eset
Level 149
God Stats
0W - 4L
1,751 SR
Queue Stats
222W - 216L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 0 / 2
7,897
1,316
4,862
9,152
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
AF1200
Horus
12
2 / 0 / 2
7,075
1,179
7,815
6,657
5,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
BabyRoachy3796
The Morrigan
12
0 / 1 / 3
6,653
1,109
7,292
4,177
2,063
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 0 / 1
6,918
1,153
6,455
5,924
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 0 / 5
6,845
1,141
2,289
3,255
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

364

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 3 / 0
6,455
1,076
5,950
10,032
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
10
0 / 0 / 0
4,411
735
0
0
0
12
1 / 0 / 0
7,325
1,221
5,821
8,766
8,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Disc_onect
Ishtar
12
0 / 1 / 1
6,643
1,107
6,186
5,463
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 1
6,655
1,109
8,147
6,666
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
5
Kills
1
1
Deaths
5
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
2
3
L
Hel
 
Hel
0
3
0
0
L
Fenrir
 
Fenrir
0
0
0
0
W
Horus
AF1200
Horus
2
0
2
3
W
The Morrigan
BabyRoachy3796
The Morrigan
0
1
3
1.5
L
1
0
0
1
L
Ishtar
Disc_onect
Ishtar
0
1
1
0.5
L
0
1
1
0.5
W
1
0
1
1.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,713
Damage
26,104
29,165
Taken
30,927
23,386
Mitigated
17,555
6,963
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,862
603
0
1,630
9,152
9,416
0
4,816
4,336
9,596
0
L
Hel
 
Hel
5,950
486
1,886
2,651
10,032
4,019
0
4,711
5,015
15,597
0
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Horus
AF1200
Horus
7,815
3,921
1,020
2,393
6,657
5,372
0
3,078
3,579
0
14,267
W
The Morrigan
BabyRoachy3796
The Morrigan
7,292
1,203
0
360
4,177
2,063
0
1,909
2,263
29,016
0
L
5,821
880
1,131
1,078
8,766
8,230
0
4,228
4,121
0
16,085
L
Ishtar
Disc_onect
Ishtar
6,186
2,845
0
881
5,463
2,413
0
2,065
3,243
0
26,380
L
8,147
341
374
225
6,666
2,893
0
3,439
3,030
18,951
0
W
6,455
1,650
0
1,560
5,924
4,137
0
2,643
3,281
0
15,153
W
2,289
190
0
0
3,255
2,398
0
1,651
1,604
10,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,388
Gold Earned
31,489
114
Minions Killed
123
7
Camps Cleared
3
653,955
Distance Traveled
477,965
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,897
1,316
14
2
0
131,941
0
L
Hel
6,455
1,076
21
4
0
112,980
1
L
Fenrir
4,411
735
0
0
0
0
0
W
Horus
7,075
1,179
16
3
2
141,861
0
W
The Morrigan
6,653
1,109
49
8
2
131,398
0
L
Bellona
7,325
1,221
24
4
2
137,914
1
L
Ishtar
6,643
1,107
42
7
0
100,870
0
L
Eset
6,655
1,109
36
6
1
126,201
0
W
Fenrir
6,918
1,153
23
4
3
124,938
0
W
Nox
6,845
1,141
12
2
0
123,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role