Player Matchup

Skadi
Skadi
Astrellys20
Skadi
Level 82
God Stats
3W - 2L
1,730 SR
Queue Stats
31W - 56L
1,331 Elo+
Party 1
King Arthur
King Arthur
Harounaa
King Arthur
Level 8
God Stats
0W - 2L
1,277 SR
Queue Stats
8W - 22L
1,261 Elo+
Party 1
Persephone
Persephone
RubyChild
Persephone
Level 45
God Stats
0W - 2L
1,199 SR
Queue Stats
41W - 51L
1,445 Elo+
Party 2
Artio
Artio
Ssentinell
Artio
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 69L
1,442 Elo+
Party 2
Hel
Hel
Thomas6219
Hel
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 24L
1,194 Elo+
Party 1
Team Averages
Level 60
1,441 SR
1,334 Elo+

VS

Team Averages
Level 98
1,513 SR
1,487 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Wolfyrys
Cliodhna
Level 43
God Stats
15W - 12L
1,422 SR
Queue Stats
102W - 114L
1,427 Elo+
Solo
Guan Yu
Guan Yu
lmeobta
Guan Yu
Level 63
God Stats
9W - 6L
1,645 SR
Queue Stats
127W - 102L
1,537 Elo+
Solo
Scylla
Scylla
nelzoor
Scylla
Level 146
God Stats
65W - 77L
1,498 SR
Queue Stats
525W - 614L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,727
973
15,661
17,090
8,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Harounaa
King Arthur
15
0 / 6 / 3
8,883
888
9,569
20,513
20,939
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
RubyChild
Persephone
15
0 / 6 / 2
9,333
933
7,854
12,835
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
15
2 / 1 / 2
9,824
982
5,173
20,430
29,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 8 / 4
9,249
925
5,094
18,957
10,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

116

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 0 / 17
11,086
1,109
23,296
7,660
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
 
Ishtar
17
4 / 2 / 14
10,610
1,061
18,268
10,328
4,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Wolfyrys
Cliodhna
17
11 / 1 / 11
12,030
1,203
17,800
9,242
4,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
lmeobta
Guan Yu
17
3 / 1 / 14
10,237
1,024
11,317
15,478
17,660
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
nelzoor
Scylla
17
3 / 0 / 18
10,973
1,097
12,157
4,641
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
101
4
Kills
27
27
Deaths
4
13
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
17
14.5
W
Ishtar
 
Ishtar
4
2
14
5.5
L
2
6
2
0.5
L
King Arthur
Harounaa
King Arthur
0
6
3
0.25
L
Persephone
RubyChild
Persephone
0
6
2
0.17
L
Artio
2
1
2
3
L
0
8
4
0.25
W
Cliodhna
Wolfyrys
Cliodhna
11
1
11
16.5
W
Guan Yu
lmeobta
Guan Yu
3
1
14
10
W
Scylla
nelzoor
Scylla
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,351
Damage
82,838
89,825
Taken
47,349
75,792
Mitigated
32,851
12,022
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
23,296
767
4,961
4,257
7,660
3,849
0
3,003
4,657
32,862
0
W
Ishtar
 
Ishtar
18,268
10,468
0
978
10,328
4,943
0
4,122
6,206
0
33,840
L
15,661
6,532
289
1,734
17,090
8,236
0
4,453
12,637
0
33,264
L
King Arthur
Harounaa
King Arthur
9,569
1,656
0
0
20,513
20,939
0
8,168
12,345
0
14,990
L
Persephone
RubyChild
Persephone
7,854
1,081
0
485
12,835
5,856
0
5,241
7,588
26,804
0
L
Artio
5,173
783
976
1,694
20,430
29,862
0
6,802
13,628
27,354
0
L
5,094
1,467
4,131
2,713
18,957
10,899
0
10,786
8,171
18,206
0
W
Cliodhna
Wolfyrys
Cliodhna
17,800
909
0
2,717
9,242
4,371
0
3,070
6,172
0
30,107
W
Guan Yu
lmeobta
Guan Yu
11,317
888
1,301
1,940
15,478
17,660
0
6,166
9,312
0
23,096
W
Scylla
nelzoor
Scylla
12,157
786
0
0
4,641
2,028
0
1,760
2,881
42,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,016
Gold Earned
54,936
164
Minions Killed
193
4
Camps Cleared
8
899,739
Distance Traveled
944,248
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,086
1,109
23
2
3
199,785
0
W
Ishtar
10,610
1,061
41
4
1
169,171
3
L
Skadi
9,727
973
24
2
1
188,164
0
L
King Arthur
8,883
888
12
1
1
195,585
0
L
Persephone
9,333
933
58
6
1
166,217
3
L
Artio
9,824
982
36
4
0
206,058
1
L
Hel
9,249
925
34
3
1
143,715
0
W
Cliodhna
12,030
1,203
32
3
0
224,426
1
W
Guan Yu
10,237
1,024
24
2
2
184,037
2
W
Scylla
10,973
1,097
73
7
2
166,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role