Player Matchup

Poseidon
Poseidon
Silver IV
B_FROZEN_
Poseidon
Silver IV
Level 65
God Stats
0W - 1L
1,324 SR
Queue Stats
20W - 30L
1,114 MMR
Solo
Hachiman
Hachiman
Silver II
Jonak_joshep7
Hachiman
Silver II
Level 104
God Stats
2W - 3L
1,594 SR
Queue Stats
203W - 207L
1,172 MMR
Solo
Pele
Pele
Silver IV
SaintSnyder
Pele
Silver IV
Level 124
God Stats
0W - 2L
1,516 SR
Queue Stats
14W - 25L
1,099 MMR
Solo
King Arthur
King Arthur
Silver IV
SpicyXcReaper
King Arthur
Silver IV
Level 117
God Stats
1W - 2L
1,567 SR
Queue Stats
193W - 199L
1,026 MMR
Solo
Artio
Artio
Bronze I
lucky_Syrup-
Artio
Bronze I
Level 68
God Stats
0W - 1L
1,708 SR
Queue Stats
6W - 17L
1,103 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,542 SR
1,103 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,382 SR
1,132 MMR
Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver II
Acevadeer
The Morrigan
Silver II
Level 148
God Stats
7W - 12L
1,424 SR
Queue Stats
420W - 423L
957 MMR
Solo
Chaac
Chaac
Silver II
Arki0-_-R2
Chaac
Silver II
Level 102
God Stats
3W - 4L
1,438 SR
Queue Stats
39W - 49L
1,024 MMR
Solo
Hou Yi
Hou Yi
Silver I
Bloodfiend34
Hou Yi
Silver I
Level 102
God Stats
2W - 1L
1,183 SR
Queue Stats
205W - 210L
1,077 MMR
Solo
Ymir
Ymir
Silver II
SEBAfullVILLAmet
Ymir
Silver II
Level 145
God Stats
4W - 4L
1,365 SR
Queue Stats
137W - 154L
1,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
B_FROZEN_
Poseidon
11
1 / 3 / 0
6,486
432
5,516
7,670
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Jonak_joshep7
Hachiman
8
0 / 3 / 2
5,537
369
8,982
8,293
2,764
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 3
6,593
440
2,684
12,441
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
SpicyXcReaper
King Arthur
12
0 / 4 / 0
7,132
475
3,851
10,715
9,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 2
6,601
440
3,324
11,534
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SylvanusCernunnosAwilixLancelotAthena

VS

Bans
MulanAnubisTyrKaliCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 0 / 6
8,948
597
7,921
5,235
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Acevadeer
The Morrigan
14
3 / 1 / 4
8,216
548
7,186
8,452
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
5 / 0 / 2
8,883
592
9,155
10,707
11,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
13
3 / 1 / 1
7,939
529
4,818
10,551
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 6
6,604
440
3,914
10,515
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
2
Kills
15
15
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
6
7
W
The Morrigan
Acevadeer
The Morrigan
3
1
4
5
W
Chaac
5
0
2
6
L
Poseidon
B_FROZEN_
Poseidon
1
3
0
0.33
W
Hou Yi
3
1
1
3.5
L
Hachiman
Jonak_joshep7
Hachiman
0
3
2
0.33
W
0
1
6
3
L
0
3
3
0.5
L
King Arthur
SpicyXcReaper
King Arthur
0
4
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,357
Damage
32,994
50,653
Taken
45,460
29,888
Mitigated
29,081
11,931
Healing
22,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,921
904
0
2,373
5,235
2,336
612
2,724
2,511
63,684
0
W
The Morrigan
Acevadeer
The Morrigan
7,186
951
0
6,595
8,452
3,436
0
1,158
7,294
67,307
0
W
Chaac
9,155
1,715
0
4,412
10,707
11,582
228
441
10,266
0
66,840
L
Poseidon
B_FROZEN_
Poseidon
5,516
353
0
1,115
7,670
4,065
0
5,793
1,877
47,322
0
W
Hou Yi
4,818
2,616
0
6,239
10,551
3,951
852
1,769
8,782
0
58,467
L
Hachiman
Jonak_joshep7
Hachiman
8,982
4,560
0
2,364
8,293
2,764
0
2,618
5,675
0
38,684
W
3,914
332
313
3,026
10,515
7,776
0
2,551
7,964
16,658
3,883
L
2,684
572
0
1,250
12,441
4,826
0
3,271
9,170
0
48,570
L
King Arthur
SpicyXcReaper
King Arthur
3,851
638
0
875
10,715
9,908
0
1,555
9,160
0
51,991
L
3,324
455
1,190
5,137
11,534
8,325
0
5,144
6,390
15,550
1,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,349
Gold Earned
40,590
317
Minions Killed
498
0
Camps Cleared
0
1,307,845
Distance Traveled
1,356,246
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,948
597
132
9
0
283,235
3
W
The Morrigan
8,216
548
117
8
0
289,423
1
W
Chaac
8,883
592
115
8
0
274,789
2
L
Poseidon
6,486
432
79
5
0
245,288
1
W
Hou Yi
7,939
529
106
7
0
241,954
2
L
Hachiman
5,537
369
50
3
0
252,482
3
W
Ymir
6,604
440
28
2
0
266,845
8
L
Pele
6,593
440
81
5
0
284,397
5
L
King Arthur
7,132
475
88
6
0
247,704
0
L
Artio
6,601
440
19
1
0
277,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role