Player Matchup

Cthulhu
Cthulhu
Aphrodisia2
Cthulhu
Level 159
God Stats
2W - 0L
1,692 SR
Queue Stats
182W - 161L
1,505 Elo+
Solo
Hachiman
Hachiman
Shoto-Todoroki25
Hachiman
Level 86
God Stats
4W - 3L
1,590 SR
Queue Stats
294W - 273L
1,427 Elo+
Solo
Nike
Nike
Stoned8
Nike
Level 129
God Stats
25W - 16L
1,640 SR
Queue Stats
957W - 990L
1,533 Elo+
Solo
Scylla
Scylla
adgamon88
Scylla
Level 128
God Stats
7W - 3L
1,384 SR
Queue Stats
315W - 325L
1,444 Elo+
Party 2
Bastet
Bastet
itsMartinFdez
Bastet
Level 120
God Stats
1W - 2L
1,446 SR
Queue Stats
160W - 155L
1,465 Elo+
Party 2
Team Averages
Level 124
1,550 SR
1,475 Elo+

VS

Team Averages
Level 77
1,375 SR
1,456 Elo+
Da Ji
Da Ji
 
Da Ji
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
EidoZ
Cernunnos
Level 126
God Stats
2W - 4L
1,437 SR
Queue Stats
144W - 146L
1,468 Elo+
Solo
Izanami
Izanami
Sauco12
Izanami
Level 99
God Stats
4W - 5L
1,211 SR
Queue Stats
302W - 350L
1,420 Elo+
Party 1
Charybdis
Charybdis
YouAreSmish
Charybdis
Level 44
God Stats
2W - 8L
1,227 SR
Queue Stats
194W - 245L
1,412 Elo+
Party 1
Yu Huang
Yu Huang
namechanged9608
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aphrodisia2
Cthulhu
20
3 / 4 / 18
12,766
751
11,355
21,295
28,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 5 / 17
12,452
732
16,616
16,796
7,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
Stoned8
Nike
20
5 / 2 / 18
13,110
771
16,661
26,865
31,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
adgamon88
Scylla
17
4 / 7 / 5
11,419
672
16,288
13,185
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
16 / 3 / 12
14,547
856
20,773
22,216
10,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
4 / 7 / 7
11,003
647
10,305
17,404
7,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
EidoZ
Cernunnos
16
0 / 9 / 8
9,773
575
14,826
22,892
9,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Sauco12
Izanami
20
10 / 5 / 3
12,822
754
18,274
15,461
7,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
YouAreSmish
Charybdis
16
3 / 7 / 4
10,183
599
5,779
15,449
6,379
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
19
2 / 5 / 7
10,948
644
25,780
15,005
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
32
Kills
19
21
Deaths
33
70
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
7
7
1.07
W
Cthulhu
Aphrodisia2
Cthulhu
3
4
18
3
L
Cernunnos
EidoZ
Cernunnos
0
9
8
0.44
L
Izanami
Sauco12
Izanami
10
5
3
2.3
W
4
5
17
2.5
W
Nike
Stoned8
Nike
5
2
18
7
L
Charybdis
YouAreSmish
Charybdis
3
7
4
0.71
W
Scylla
adgamon88
Scylla
4
7
5
0.93
W
16
3
12
7.33
L
Yu Huang
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,693
Damage
74,964
100,357
Taken
86,211
83,236
Mitigated
39,178
31,787
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,305
1,170
1,025
1,968
17,404
7,964
0
7,723
9,681
0
17,327
W
Cthulhu
Aphrodisia2
Cthulhu
11,355
421
3,786
2,858
21,295
28,733
734
4,495
16,800
32,731
0
L
Cernunnos
EidoZ
Cernunnos
14,826
6,212
972
6,453
22,892
9,950
594
6,584
16,308
0
24,746
L
Izanami
Sauco12
Izanami
18,274
9,365
1,031
3,461
15,461
7,253
1,287
4,515
10,946
0
44,032
W
16,616
6,395
1,383
2,747
16,796
7,456
1,702
6,175
10,621
0
36,988
W
Nike
Stoned8
Nike
16,661
929
4,202
6,159
26,865
31,069
558
7,300
19,565
0
38,697
L
Charybdis
YouAreSmish
Charybdis
5,779
3,248
626
2,350
15,449
6,379
0
5,251
10,198
0
11,678
W
Scylla
adgamon88
Scylla
16,288
174
858
462
13,185
5,132
2,991
3,051
10,134
28,635
0
W
20,773
2,901
1,470
7,862
22,216
10,846
2,365
4,759
17,457
0
38,426
L
Yu Huang
25,780
881
1,052
2,628
15,005
7,632
0
3,570
11,435
49,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,294
Gold Earned
54,729
191
Minions Killed
178
0
Camps Cleared
0
1,646,895
Distance Traveled
1,395,255
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,003
647
22
1
0
290,977
0
W
Cthulhu
12,766
751
40
2
0
320,201
0
L
Cernunnos
9,773
575
27
2
0
281,003
6
L
Izanami
12,822
754
66
4
0
300,904
1
W
Hachiman
12,452
732
50
3
0
291,906
1
W
Nike
13,110
771
44
3
0
330,089
0
L
Charybdis
10,183
599
15
1
0
268,583
0
W
Scylla
11,419
672
22
1
0
314,539
1
W
Bastet
14,547
856
35
2
0
390,160
1
L
Yu Huang
10,948
644
48
3
0
253,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role