Player Matchup

Artio
Artio
Diamond I
DesiredAtol5515
Artio
Diamond I
Level 157
God Stats
0W - 1L
2,029 SR
Queue Stats
67W - 37L
2,615 MMR
Party 2
Lancelot
Lancelot
Diamond I
IcyQuadscore18
Lancelot
Diamond I
Level 149
God Stats
28W - 19L
1,729 SR
Queue Stats
354W - 342L
2,569 MMR
Solo
Cernunnos
Cernunnos
Masters
MasterLuis
Cernunnos
Masters
Level 160
God Stats
10W - 5L
1,833 SR
Queue Stats
392W - 394L
2,785 MMR
Solo
Ares
Ares
Diamond I
ivanbeto12
Ares
Diamond I
Level 153
God Stats
5W - 7L
1,569 SR
Queue Stats
257W - 237L
2,838 MMR
Solo
Vulcan
Vulcan
Masters
sabrex15
Vulcan
Masters
Level 159
God Stats
4W - 3L
1,762 SR
Queue Stats
103W - 79L
2,787 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,784 SR
2,719 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,646 SR
2,698 MMR
Geb
Geb
Masters
Gui_impiedoso
Geb
Masters
Level 156
God Stats
23W - 16L
1,694 SR
Queue Stats
457W - 443L
2,532 MMR
Solo
Neith
Neith
Masters
Olhea
Neith
Masters
Level 160
God Stats
10W - 9L
1,887 SR
Queue Stats
321W - 279L
2,716 MMR
Party 1
Scylla
Scylla
Diamond I
Preswitchrs
Scylla
Diamond I
Level 156
God Stats
32W - 28L
1,686 SR
Queue Stats
274W - 253L
2,522 MMR
Solo
Fenrir
Fenrir
Masters
RIPSasukeuz
Fenrir
Masters
Level 68
God Stats
1W - 2L
1,321 SR
Queue Stats
77W - 42L
2,875 MMR
Party 1
Cthulhu
Cthulhu
Masters
Slyics
Cthulhu
Masters
Level 146
God Stats
3W - 3L
1,644 SR
Queue Stats
411W - 373L
2,844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,492
562
3,698
8,808
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
7
0 / 2 / 0
4,128
516
2,073
6,087
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
MasterLuis
Cernunnos
9
0 / 0 / 1
4,757
595
2,844
3,685
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
4,565
571
2,086
3,346
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
sabrex15
Vulcan
9
0 / 1 / 0
4,745
593
2,400
2,128
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorThe MorriganHadesSylvanus

VS

Bans
MauiShivaAtlasCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,234
529
1,559
5,574
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
Olhea
Neith
10
0 / 0 / 1
5,084
636
1,795
3,543
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
7
0 / 0 / 0
3,982
498
1,117
2,831
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
8
3 / 0 / 1
5,123
640
3,651
6,133
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Slyics
Cthulhu
9
1 / 0 / 1
5,136
642
4,731
5,146
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
1
0
0
L
Lancelot
0
2
0
0
L
Cernunnos
MasterLuis
Cernunnos
0
0
1
0.5
W
Neith
Olhea
Neith
0
0
1
0.5
W
Scylla
0
0
0
0
W
Fenrir
3
0
1
3.5
W
Cthulhu
Slyics
Cthulhu
1
0
1
1.5
L
1
0
0
1
L
Vulcan
sabrex15
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,101
Damage
12,853
24,054
Taken
23,227
9,188
Mitigated
10,769
11,196
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,698
844
307
3,978
8,808
3,547
0
3,706
4,596
23,267
0
W
1,559
156
0
1,924
5,574
3,436
0
1,954
3,592
7,492
0
L
Lancelot
2,073
529
0
2,292
6,087
1,869
0
716
5,306
0
20,521
L
Cernunnos
MasterLuis
Cernunnos
2,844
1,517
0
2,407
3,685
1,323
0
1,380
2,305
0
39,282
W
Neith
Olhea
Neith
1,795
538
0
1,596
3,543
1,562
0
1,157
2,386
0
42,551
W
Scylla
1,117
469
0
750
2,831
632
0
609
2,222
25,596
0
W
Fenrir
3,651
1,404
0
1,309
6,133
2,541
0
1,409
4,670
0
28,829
W
Cthulhu
Slyics
Cthulhu
4,731
1,343
226
3,320
5,146
2,598
0
2,303
2,567
32,026
0
L
2,086
194
0
1,866
3,346
1,746
0
911
2,435
9,772
3,309
L
Vulcan
sabrex15
Vulcan
2,400
534
0
346
2,128
703
0
123
2,005
34,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,687
Gold Earned
23,559
254
Minions Killed
280
0
Camps Cleared
0
787,847
Distance Traveled
806,436
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,492
562
58
7
0
161,038
1
W
Geb
4,234
529
11
1
0
163,136
3
L
Lancelot
4,128
516
45
6
0
158,446
2
L
Cernunnos
4,757
595
71
9
0
143,062
3
W
Neith
5,084
636
99
12
0
143,991
2
W
Scylla
3,982
498
52
7
0
161,729
1
W
Fenrir
5,123
640
52
7
0
181,479
2
W
Cthulhu
5,136
642
66
8
0
156,101
1
L
Ares
4,565
571
14
2
0
139,365
1
L
Vulcan
4,745
593
66
8
0
185,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role