Player Matchup

Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GtFGrif0
Nemesis
Level 85
God Stats
5W - 3L
1,634 SR
Queue Stats
252W - 238L
1,537 Elo+
Solo
Agni
Agni
ItIsDrama
Agni
Level 119
God Stats
11W - 8L
1,730 SR
Queue Stats
328W - 304L
1,539 Elo+
Solo
Medusa
Medusa
SkuLLcrusher5899
Medusa
Level 86
God Stats
3W - 2L
1,539 SR
Queue Stats
150W - 143L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
re5fan160
Aphrodite
Level 91
God Stats
8W - 6L
1,694 SR
Queue Stats
26W - 30L
1,465 Elo+
Party 1
Team Averages
Level 90
1,619 SR
1,508 Elo+

VS

Team Averages
Level 124
1,523 SR
1,485 Elo+
Geb
Geb
JKIDD2317
Geb
Level 66
God Stats
3W - 2L
1,386 SR
Queue Stats
167W - 168L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
TWAFFLE69
Gilgamesh
Level 147
God Stats
5W - 6L
1,607 SR
Queue Stats
303W - 306L
1,499 Elo+
Solo
Heimdallr
Heimdallr
Tragik Royalty
Heimdallr
Level 157
God Stats
13W - 15L
1,531 SR
Queue Stats
495W - 515L
1,420 Elo+
Solo
Bastet
Bastet
gary_winthorpe42
Bastet
Level 103
God Stats
2W - 1L
1,559 SR
Queue Stats
94W - 84L
1,495 Elo+
Solo
Ra
Ra
x T I2 I S T o
Ra
Level 149
God Stats
43W - 52L
1,531 SR
Queue Stats
611W - 602L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
0 / 0 / 0
6,624
473
653
1,941
733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
GtFGrif0
Nemesis
10
0 / 1 / 0
6,156
440
5,117
10,265
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
0 / 2 / 0
6,761
483
4,095
7,132
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
5,432
388
2,664
7,198
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
re5fan160
Aphrodite
9
0 / 1 / 0
5,660
404
1,445
7,439
3,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
7,263
519
2,446
7,895
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TWAFFLE69
Gilgamesh
15
1 / 0 / 0
8,826
630
2,390
5,733
5,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
Tragik Royalty
Heimdallr
11
1 / 0 / 3
7,029
502
6,110
5,520
2,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 4
6,687
478
6,856
10,139
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 0 / 5
8,285
592
3,640
5,459
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
6
6
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
0
0
L
Nemesis
GtFGrif0
Nemesis
0
1
0
0
L
Agni
0
2
0
0
W
1
0
2
2
L
0
2
0
0
W
Gilgamesh
TWAFFLE69
Gilgamesh
1
0
0
1
W
Heimdallr
Tragik Royalty
Heimdallr
1
0
3
2.5
W
2
0
4
4
L
Aphrodite
re5fan160
Aphrodite
0
1
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,974
Damage
21,442
33,975
Taken
34,746
13,807
Mitigated
20,618
11,584
Healing
15,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
653
53
0
564
1,941
733
0
0
1,941
0
41,110
L
Nemesis
GtFGrif0
Nemesis
5,117
1,994
0
1,233
10,265
3,788
0
640
9,625
0
52,001
L
Agni
4,095
313
0
2,125
7,132
2,884
0
1,404
5,728
66,951
0
W
2,446
346
0
1,366
7,895
7,172
0
1,412
6,483
15,930
7,637
L
2,664
778
0
1,581
7,198
2,718
0
1,057
6,141
0
30,703
W
Gilgamesh
TWAFFLE69
Gilgamesh
2,390
431
0
2,509
5,733
5,154
782
272
5,461
0
59,241
W
Heimdallr
Tragik Royalty
Heimdallr
6,110
2,364
0
2,616
5,520
2,556
0
905
4,615
0
44,908
W
6,856
2,603
0
4,256
10,139
3,377
0
1,716
8,423
0
38,501
L
Aphrodite
re5fan160
Aphrodite
1,445
359
2,261
3,820
7,439
3,684
0
2,395
5,044
17,955
0
W
3,640
479
1,572
3,637
5,459
2,359
0
1,844
3,615
76,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
38,090
374
Minions Killed
433
0
Camps Cleared
0
1,387,093
Distance Traveled
1,341,827
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,624
473
85
6
0
273,348
6
L
Nemesis
6,156
440
97
7
0
366,443
0
L
Agni
6,761
483
114
8
0
267,413
5
W
Geb
7,263
519
30
2
0
265,283
5
L
Medusa
5,432
388
45
3
0
247,121
3
W
Gilgamesh
8,826
630
124
9
0
233,912
1
W
Heimdallr
7,029
502
81
6
0
256,968
2
W
Bastet
6,687
478
67
5
0
300,427
6
L
Aphrodite
5,660
404
33
2
0
232,768
0
W
Ra
8,285
592
131
9
0
285,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role