Player Matchup

Osiris
Osiris
LostBottom
Osiris
Level 47
God Stats
4W - 3L
1,541 SR
Queue Stats
170W - 100L
1,643 Elo+
Solo
Sylvanus
Sylvanus
OG_ToastedBread
Sylvanus
Level 129
God Stats
15W - 10L
1,549 SR
Queue Stats
240W - 259L
1,494 Elo+
Solo
Nu Wa
Nu Wa
PakoCoolOn
Nu Wa
Level 118
God Stats
24W - 14L
1,683 SR
Queue Stats
133W - 137L
1,534 Elo+
Solo
Hachiman
Hachiman
megaraddude
Hachiman
Level 45
God Stats
8W - 4L
1,390 SR
Queue Stats
100W - 93L
1,455 Elo+
Solo
Vamana
Vamana
xzavin2
Vamana
Level 86
God Stats
3W - 2L
1,794 SR
Queue Stats
415W - 414L
1,529 Elo+
Solo
Team Averages
Level 85
1,591 SR
1,531 Elo+

VS

Team Averages
Level 91
1,538 SR
1,493 Elo+
Hel
Hel
DANtruckYOU2
Hel
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 345L
1,556 Elo+
Party 1
Loki
Loki
DizzyDreems
Loki
Level 32
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 6L
1,290 Elo+
Solo
Charybdis
Charybdis
StrawHatQuilLy
Charybdis
Level 86
God Stats
90W - 60L
1,616 SR
Queue Stats
146W - 116L
1,554 Elo+
Party 1
Hercules
Hercules
almightyqueazy
Hercules
Level 129
God Stats
1W - 2L
1,711 SR
Queue Stats
312W - 302L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
itzFate508
Kukulkan
Level 48
God Stats
16W - 14L
1,572 SR
Queue Stats
40W - 33L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LostBottom
Osiris
18
5 / 2 / 6
11,742
587
15,148
21,134
24,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
14
2 / 1 / 7
9,513
476
7,079
19,175
20,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
18
6 / 2 / 7
11,357
568
20,631
11,962
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
megaraddude
Hachiman
16
1 / 0 / 2
9,533
477
10,480
10,635
4,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
xzavin2
Vamana
16
8 / 1 / 5
10,565
528
11,791
14,811
7,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
9,690
485
8,225
16,244
9,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 9 / 1
9,498
475
11,002
19,871
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
StrawHatQuilLy
Charybdis
15
1 / 2 / 0
8,818
441
6,120
15,883
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
13
0 / 3 / 1
8,515
426
9,725
21,016
24,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
itzFate508
Kukulkan
15
1 / 3 / 1
8,806
440
4,042
11,609
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
22
Kills
6
6
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
4
9
1
0.5
W
Osiris
LostBottom
Osiris
5
2
6
4
W
Sylvanus
2
1
7
5.5
W
Nu Wa
6
2
7
4.75
L
Charybdis
StrawHatQuilLy
Charybdis
1
2
0
0.5
L
Hercules
0
3
1
0.17
L
Kukulkan
itzFate508
Kukulkan
1
3
1
0.5
W
Hachiman
megaraddude
Hachiman
1
0
2
2
W
Vamana
xzavin2
Vamana
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,129
Damage
39,114
77,717
Taken
84,623
61,422
Mitigated
54,257
34,366
Healing
26,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,225
637
1,322
6,674
16,244
9,338
225
2,401
13,843
74,342
0
L
11,002
3,581
0
4,202
19,871
8,734
0
6,225
13,646
0
64,421
W
Osiris
LostBottom
Osiris
15,148
5,662
0
9,392
21,134
24,681
1,116
6,103
15,031
0
90,473
W
Sylvanus
7,079
1,838
3,244
9,133
19,175
20,071
60
2,847
16,328
35,100
0
W
Nu Wa
20,631
3,375
140
3,761
11,962
5,123
1,277
1,968
9,994
115,300
0
L
Charybdis
StrawHatQuilLy
Charybdis
6,120
3,653
0
7,615
15,883
6,204
0
4,484
11,399
0
80,148
L
Hercules
9,725
1,764
103
5,288
21,016
24,111
0
9,565
11,451
50
54,585
L
Kukulkan
itzFate508
Kukulkan
4,042
261
0
1,480
11,609
5,870
0
5,035
6,574
76,703
0
W
Hachiman
megaraddude
Hachiman
10,480
6,114
0
6,403
10,635
4,244
440
0
10,635
0
75,014
W
Vamana
xzavin2
Vamana
11,791
7,009
0
2,293
14,811
7,303
78
1,951
12,860
0
66,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,710
Gold Earned
45,327
577
Minions Killed
568
0
Camps Cleared
0
1,844,602
Distance Traveled
1,874,547
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,690
485
141
7
0
370,702
3
L
Loki
9,498
475
92
5
0
398,230
0
W
Osiris
11,742
587
157
8
0
384,400
1
W
Sylvanus
9,513
476
54
3
0
352,896
2
W
Nu Wa
11,357
568
156
8
0
355,165
2
L
Charybdis
8,818
441
128
6
0
334,995
4
L
Hercules
8,515
426
84
4
0
412,170
2
L
Kukulkan
8,806
440
123
6
0
358,450
1
W
Hachiman
9,533
477
114
6
0
359,885
3
W
Vamana
10,565
528
96
5
0
392,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role