Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MiniB74
Danzaburou
Level 68
God Stats
9W - 4L
1,693 SR
Queue Stats
220W - 201L
1,434 Elo+
Solo
Jing Wei
Jing Wei
caillot50
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 116L
1,121 Elo+
Party 2
Pele
Pele
jakita91
Pele
Level 95
God Stats
2W - 3L
1,576 SR
Queue Stats
65W - 90L
1,388 Elo+
Party 1
Ao Kuang
Ao Kuang
tarelfe
Ao Kuang
Level 88
God Stats
18W - 30L
1,380 SR
Queue Stats
629W - 855L
1,358 Elo+
Party 2
Team Averages
Level 82
1,530 SR
1,360 Elo+

VS

Team Averages
Level 104
1,458 SR
1,394 Elo+
Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
C-persone
Cthulhu
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 30L
1,315 Elo+
Party 3
Hera
Hera
Dark5716
Hera
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 50L
1,374 Elo+
Party 3
Odin
Odin
Heinzzwei 3
Odin
Level 156
God Stats
6W - 4L
1,529 SR
Queue Stats
426W - 447L
1,398 Elo+
Solo
Chernobog
Chernobog
Stahloin
Chernobog
Level 19
God Stats
1W - 2L
1,263 SR
Queue Stats
107W - 91L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
2 / 6 / 5
9,381
670
13,335
16,134
7,281
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MiniB74
Danzaburou
17
0 / 4 / 8
9,193
657
12,768
13,537
6,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
caillot50
Jing Wei
14
0 / 7 / 4
7,667
548
2,724
12,511
5,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
18
8 / 5 / 3
10,190
728
11,880
15,015
6,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
tarelfe
Ao Kuang
13
3 / 7 / 2
8,744
625
7,044
10,945
5,093
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
3 / 2 / 17
10,837
774
11,780
9,295
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
C-persone
Cthulhu
20
6 / 2 / 21
11,356
811
13,079
13,027
17,506
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
18
8 / 2 / 11
11,383
813
15,914
7,749
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 19
10,224
730
6,735
13,665
14,558
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Stahloin
Chernobog
17
7 / 5 / 15
11,023
787
9,653
12,717
6,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
13
Kills
28
29
Deaths
13
22
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
6
5
0.75
W
Thoth
 
Thoth
3
2
17
5.75
W
Cthulhu
C-persone
Cthulhu
6
2
21
8.25
W
Hera
8
2
11
6.75
W
4
2
19
6.75
L
Danzaburou
MiniB74
Danzaburou
0
4
8
1
W
Chernobog
Stahloin
Chernobog
7
5
15
2.9
L
Jing Wei
caillot50
Jing Wei
0
7
4
0.29
L
Pele
8
5
3
1.9
L
Ao Kuang
tarelfe
Ao Kuang
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,751
Damage
57,161
68,142
Taken
56,453
30,987
Mitigated
45,105
14,942
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,335
839
883
3,123
16,134
7,281
0
9,188
6,946
0
32,867
W
Thoth
 
Thoth
11,780
1,155
2,262
2,093
9,295
3,617
2,002
1,840
7,455
28,529
0
W
Cthulhu
C-persone
Cthulhu
13,079
622
4,266
2,778
13,027
17,506
1,159
1,744
11,283
34,984
0
W
Hera
15,914
4,019
1,427
1,669
7,749
3,234
2,059
1,315
6,434
29,018
0
W
6,735
1,461
1,643
2,417
13,665
14,558
19
1,017
12,648
0
8,807
L
Danzaburou
MiniB74
Danzaburou
12,768
3,529
331
3,103
13,537
6,685
336
7,637
5,900
0
30,849
W
Chernobog
Stahloin
Chernobog
9,653
4,397
1,487
1,656
12,717
6,190
1,640
1,128
11,589
0
19,049
L
Jing Wei
caillot50
Jing Wei
2,724
1,150
993
780
12,511
5,146
76
6,759
5,752
0
9,211
L
Pele
11,880
2,305
877
3,096
15,015
6,782
0
10,780
4,235
0
25,277
L
Ao Kuang
tarelfe
Ao Kuang
7,044
1,950
757
999
10,945
5,093
0
6,409
4,536
8,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,175
Gold Earned
54,823
117
Minions Killed
147
0
Camps Cleared
0
1,116,090
Distance Traveled
1,341,438
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,381
670
35
3
0
243,386
0
W
Thoth
10,837
774
31
2
0
276,993
1
W
Cthulhu
11,356
811
42
3
0
272,615
0
W
Hera
11,383
813
36
3
0
243,427
0
W
Odin
10,224
730
11
1
0
288,120
4
L
Danzaburou
9,193
657
49
4
0
241,266
0
W
Chernobog
11,023
787
27
2
0
260,283
2
L
Jing Wei
7,667
548
16
1
0
207,866
1
L
Pele
10,190
728
16
1
0
258,022
3
L
Ao Kuang
8,744
625
1
0
0
165,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role