Player Matchup

Hachiman
Hachiman
ForshaKenn
Hachiman
Level 127
God Stats
7W - 5L
1,491 SR
Queue Stats
789W - 853L
1,427 Elo+
Solo
Awilix
Awilix
JuniorSkull-_-
Awilix
Level 92
God Stats
3W - 3L
1,651 SR
Queue Stats
406W - 441L
1,343 Elo+
Solo
Nu Wa
Nu Wa
SirDarvos
Nu Wa
Level 160
God Stats
0W - 5L
1,149 SR
Queue Stats
363W - 419L
1,436 Elo+
Solo
Mulan
Mulan
isabelissima
Mulan
Level 82
God Stats
2W - 8L
1,247 SR
Queue Stats
122W - 156L
1,296 Elo+
Solo
Kumbhakarna
Kumbhakarna
valentinianotti-
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 102L
1,402 Elo+
Solo
Team Averages
Level 114
1,408 SR
1,381 Elo+

VS

Team Averages
Level 93
1,529 SR
1,444 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Carlos_ttk157
Skadi
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 43L
1,445 Elo+
Solo
Anubis
Anubis
Fabricio_Coelho-
Anubis
Level 128
God Stats
17W - 22L
1,509 SR
Queue Stats
177W - 185L
1,400 Elo+
Solo
Maui
Maui
gabriel_walker10
Maui
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 21L
1,413 Elo+
Solo
Bastet
Bastet
ginojoaquin
Bastet
Level 99
God Stats
5W - 2L
1,634 SR
Queue Stats
100W - 98L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ForshaKenn
Hachiman
12
4 / 0 / 1
7,100
592
5,748
6,981
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 0
5,684
474
2,715
9,024
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
SirDarvos
Nu Wa
10
0 / 3 / 1
5,952
496
5,523
7,225
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 0
5,916
493
4,127
9,878
7,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
valentinianotti-
Kumbhakarna
9
1 / 1 / 4
6,143
512
3,137
10,882
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 0 / 1
7,957
663
7,005
6,169
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 0
5,883
490
4,750
6,945
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 0 / 3
6,798
567
6,275
6,068
2,843
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 3
5,753
479
2,617
10,087
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
11
5 / 1 / 1
6,823
569
5,044
10,338
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
7
7
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
W
0
1
0
0
W
1
0
3
2.5
L
Hachiman
ForshaKenn
Hachiman
4
0
1
4.5
L
0
2
0
0
L
Nu Wa
SirDarvos
Nu Wa
0
3
1
0.17
W
0
3
3
0.5
W
Bastet
5
1
1
5.5
L
0
1
0
0
L
Kumbhakarna
valentinianotti-
Kumbhakarna
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,250
Damage
25,691
43,990
Taken
39,607
23,489
Mitigated
17,904
16,283
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,005
1,644
0
4,346
6,169
4,177
282
485
5,684
58,072
0
W
4,750
1,818
0
2,593
6,945
2,243
0
1,589
5,356
0
38,725
W
6,275
595
0
4,212
6,068
2,843
385
2,890
3,178
53,660
0
L
Hachiman
ForshaKenn
Hachiman
5,748
3,066
0
5,366
6,981
2,513
0
1,094
5,887
0
46,154
L
2,715
966
0
3,898
9,024
3,375
0
2,655
6,243
0
37,350
L
Nu Wa
SirDarvos
Nu Wa
5,523
898
0
1,050
7,225
2,235
0
4,374
2,851
44,146
0
W
2,617
513
0
2,250
10,087
5,382
0
1,815
8,272
16,385
0
W
Bastet
5,044
1,383
0
4,710
10,338
3,259
18
1,170
9,168
0
31,794
L
4,127
882
130
2,584
9,878
7,601
0
4,530
5,018
0
42,244
L
Kumbhakarna
valentinianotti-
Kumbhakarna
3,137
587
0
3,255
10,882
7,765
0
2,788
8,094
17,071
5,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
33,214
352
Minions Killed
374
0
Camps Cleared
0
1,149,309
Distance Traveled
1,170,668
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,957
663
141
12
0
211,166
2
W
Skadi
5,883
490
58
5
0
218,172
3
W
Anubis
6,798
567
88
7
0
210,422
7
L
Hachiman
7,100
592
83
7
0
217,606
2
L
Awilix
5,684
474
77
6
0
268,635
0
L
Nu Wa
5,952
496
75
6
0
194,137
2
W
Maui
5,753
479
30
3
0
230,447
4
W
Bastet
6,823
569
57
5
0
300,461
3
L
Mulan
5,916
493
82
7
0
251,507
4
L
Kumbhakarna
6,143
512
35
3
0
217,424
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role