Player Matchup

Pele
Pele
Gold IV
FlaminFenix75
Pele
Gold IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,458 MMR
Solo
The Morrigan
The Morrigan
Bronze III
MajesticWeazel
The Morrigan
Bronze III
Level 143
God Stats
0W - 1L
1,253 SR
Queue Stats
3W - 3L
1,505 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Marionix748
Jormungandr
Gold IV
Level 105
God Stats
1W - 4L
1,380 SR
Queue Stats
166W - 168L
1,494 MMR
Solo
Ullr
Ullr
Platinum V
im Swagga
Ullr
Platinum V
Level 160
God Stats
18W - 32L
1,418 SR
Queue Stats
686W - 699L
1,435 MMR
Solo
Sylvanus
Sylvanus
Gold IV
soyderancho773
Sylvanus
Gold IV
Level 49
God Stats
4W - 7L
1,379 SR
Queue Stats
125W - 117L
1,397 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,386 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,587 SR
1,467 MMR
Eset
Eset
Gold III
 
Eset
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
Cheeks999
Bakasura
Gold IV
Level 127
God Stats
64W - 36L
1,699 SR
Queue Stats
267W - 271L
1,381 MMR
Solo
Guan Yu
Guan Yu
Bronze V
HanzTheTickler
Guan Yu
Bronze V
Level 124
God Stats
1W - 0L
1,759 SR
Queue Stats
5W - 4L
1,454 MMR
Solo
Heimdallr
Heimdallr
Gold IV
helljumper678
Heimdallr
Gold IV
Level 135
God Stats
11W - 14L
1,476 SR
Queue Stats
354W - 368L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,419
494
5,202
10,725
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
MajesticWeazel
The Morrigan
10
0 / 4 / 0
6,145
473
1,866
7,453
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Marionix748
Jormungandr
12
3 / 1 / 0
7,474
575
7,524
11,012
12,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
9
1 / 6 / 0
5,528
425
3,241
12,807
4,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
10
1 / 2 / 3
6,619
509
4,093
12,846
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CliodhnaYu HuangHadesHera

VS

Bans
ScyllaAtlasSun WukongKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
5 / 2 / 1
7,824
602
10,118
7,317
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
 
Cabrakan
10
2 / 2 / 6
6,976
537
6,649
7,066
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Cheeks999
Bakasura
16
4 / 0 / 3
8,884
683
6,300
10,224
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 2
7,677
591
7,948
13,122
10,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
helljumper678
Heimdallr
13
4 / 0 / 2
8,153
627
7,031
8,099
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
16
16
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
2
1
2.75
W
Cabrakan
 
Cabrakan
2
2
6
2.5
W
Bakasura
Cheeks999
Bakasura
4
0
3
5.5
L
2
3
0
0.67
W
1
3
2
0.67
L
The Morrigan
MajesticWeazel
The Morrigan
0
4
0
0
L
Jormungandr
Marionix748
Jormungandr
3
1
0
3
W
Heimdallr
helljumper678
Heimdallr
4
0
2
5
L
Ullr
1
6
0
0.17
L
Sylvanus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,926
Damage
38,046
54,843
Taken
45,828
32,471
Mitigated
28,805
9,811
Healing
17,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,118
1,284
257
1,866
7,317
2,896
444
2,129
5,188
54,777
0
W
Cabrakan
 
Cabrakan
6,649
1,214
0
1,731
7,066
6,034
0
1,644
5,422
16,999
1,576
W
Bakasura
Cheeks999
Bakasura
6,300
4,146
0
5,742
10,224
5,717
402
353
9,871
0
80,360
L
5,202
990
0
515
10,725
3,257
0
1,591
9,029
0
45,662
W
7,948
1,119
326
4,716
13,122
10,359
0
7,249
5,873
0
51,933
L
The Morrigan
MajesticWeazel
The Morrigan
1,866
665
0
270
7,453
2,639
0
1,319
6,060
42,707
0
L
Jormungandr
Marionix748
Jormungandr
7,524
4,181
0
3,000
11,012
12,132
320
190
10,314
62,642
0
W
Heimdallr
helljumper678
Heimdallr
7,031
2,335
0
2,899
8,099
3,799
1,048
2,108
5,991
0
69,054
L
Ullr
3,241
1,491
0
723
12,807
4,840
0
7,650
5,157
0
31,796
L
Sylvanus
4,093
1,393
929
4,374
12,846
9,603
0
5,608
7,088
28,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
39,514
369
Minions Killed
471
0
Camps Cleared
0
1,318,981
Distance Traveled
1,370,893
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,824
602
88
7
0
251,847
2
W
Cabrakan
6,976
537
25
2
0
248,686
3
W
Bakasura
8,884
683
156
12
0
360,228
3
L
Pele
6,419
494
74
6
0
294,945
3
W
Guan Yu
7,677
591
89
7
0
260,422
2
L
The Morrigan
6,145
473
89
7
0
292,092
4
L
Jormungandr
7,474
575
111
9
0
259,881
3
W
Heimdallr
8,153
627
113
9
0
249,710
4
L
Ullr
5,528
425
44
3
0
228,778
1
L
Sylvanus
6,619
509
51
4
0
243,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role