Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Erthenos
Agni
Level 146
God Stats
8W - 8L
1,603 SR
Queue Stats
704W - 691L
1,534 Elo+
Party 2
Skadi
Skadi
LordBlackfire
Skadi
Level 129
God Stats
2W - 4L
1,411 SR
Queue Stats
100W - 84L
1,511 Elo+
Party 2
Chang'e
Chang'e
Whitewalkerer
Chang'e
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,633 Elo+
Party 2
Hun Batz
Hun Batz
xBlackLegacy
Hun Batz
Level 160
God Stats
12W - 15L
1,479 SR
Queue Stats
1,248W - 1,218L
1,570 Elo+
Party 1
Team Averages
Level 148
1,499 SR
1,550 Elo+

VS

Team Averages
Level 116
1,522 SR
1,501 Elo+
Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
VIRbot
Horus
Level 107
God Stats
3W - 0L
1,649 SR
Queue Stats
232W - 230L
1,520 Elo+
Solo
Zeus
Zeus
dragulla
Zeus
Level 101
God Stats
4W - 5L
1,376 SR
Queue Stats
239W - 225L
1,522 Elo+
Solo
Jormungandr
Jormungandr
oOMurmeltierOo
Jormungandr
Level 123
God Stats
8W - 6L
1,584 SR
Queue Stats
276W - 286L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
2 / 5 / 8
8,743
673
9,520
16,271
14,237
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Agni
19
2 / 4 / 11
9,817
755
17,014
12,500
5,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 5 / 5
10,069
775
16,256
15,170
7,461
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
14
3 / 4 / 6
8,596
661
2,776
11,004
7,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
xBlackLegacy
Hun Batz
15
0 / 4 / 13
8,652
666
8,639
17,288
18,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
11 / 3 / 6
11,622
894
19,465
11,895
7,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
 
Kukulkan
18
4 / 3 / 13
10,715
824
12,588
11,743
7,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
VIRbot
Horus
17
2 / 3 / 14
10,858
835
7,309
22,562
29,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
17
2 / 3 / 16
10,123
779
16,078
11,471
5,673
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
oOMurmeltierOo
Jormungandr
18
3 / 2 / 15
10,936
841
9,503
17,388
16,531
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
86
14
Kills
22
22
Deaths
14
43
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
5
8
1.2
W
Skadi
 
Skadi
11
3
6
4.67
W
Kukulkan
 
Kukulkan
4
3
13
3.5
L
Agni
2
4
11
1.88
L
7
5
5
1.9
W
Horus
VIRbot
Horus
2
3
14
3
L
Chang'e
3
4
6
1.5
W
Zeus
2
3
16
3.33
W
Jormungandr
oOMurmeltierOo
Jormungandr
3
2
15
5.25
L
Hun Batz
xBlackLegacy
Hun Batz
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,205
Damage
64,943
72,233
Taken
75,059
52,892
Mitigated
66,360
25,454
Healing
34,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,520
424
1,919
3,484
16,271
14,237
0
8,335
7,936
23,060
0
W
Skadi
 
Skadi
19,465
8,353
929
737
11,895
7,173
3,785
6,523
5,235
0
29,032
W
Kukulkan
 
Kukulkan
12,588
1,230
1,272
1,543
11,743
7,550
1,611
6,094
5,478
32,113
0
L
Agni
17,014
496
1,767
2,191
12,500
5,729
689
5,815
6,685
39,531
0
L
16,256
6,354
836
2,161
15,170
7,461
2,065
9,179
5,991
0
26,184
W
Horus
VIRbot
Horus
7,309
3,065
9,433
11,298
22,562
29,433
277
7,872
14,262
0
10,905
L
Chang'e
2,776
56
6,720
2,433
11,004
7,328
0
7,995
3,009
4,861
0
W
Zeus
16,078
1,103
1,106
1,881
11,471
5,673
1,971
5,026
6,303
43,655
0
W
Jormungandr
oOMurmeltierOo
Jormungandr
9,503
1,353
2,397
4,064
17,388
16,531
668
3,795
13,380
24,160
0
L
Hun Batz
xBlackLegacy
Hun Batz
8,639
1,049
1,043
2,900
17,288
18,137
198
6,845
10,443
0
16,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,877
Gold Earned
54,254
121
Minions Killed
150
0
Camps Cleared
0
1,080,179
Distance Traveled
1,242,374
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,743
673
20
2
0
212,224
0
W
Skadi
11,622
894
23
2
0
235,992
1
W
Kukulkan
10,715
824
48
4
0
254,271
1
L
Agni
9,817
755
50
4
0
229,359
2
L
Skadi
10,069
775
19
1
0
217,832
0
W
Horus
10,858
835
0
0
0
252,776
1
L
Chang'e
8,596
661
8
1
0
185,254
0
W
Zeus
10,123
779
55
4
0
248,460
4
W
Jormungandr
10,936
841
24
2
0
250,875
4
L
Hun Batz
8,652
666
24
2
0
235,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role