Player Matchup

Fafnir
Fafnir
ABigGorilla9557
Fafnir
Level 69
God Stats
2W - 1L
1,435 SR
Queue Stats
43W - 32L
1,470 Elo+
Solo
Sol
Sol
CptAri8049
Sol
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
342W - 75L
1,758 Elo+
Party 2
Izanami
Izanami
DD_Cletouz
Izanami
Level 129
God Stats
4W - 3L
1,567 SR
Queue Stats
21W - 25L
1,402 Elo+
Solo
Set
Set
LucacoJ3ain
Set
Level 80
God Stats
10W - 2L
1,699 SR
Queue Stats
745W - 270L
1,733 Elo+
Party 2
Thor
Thor
YODA_4505
Thor
Level 66
God Stats
14W - 9L
1,579 SR
Queue Stats
247W - 281L
1,440 Elo+
Solo
Team Averages
Level 77
1,556 SR
1,561 Elo+

VS

Team Averages
Level 67
1,590 SR
1,477 Elo+
Xing Tian
Xing Tian
DesasterInstinct
Xing Tian
Level 69
God Stats
8W - 5L
1,703 SR
Queue Stats
130W - 114L
1,502 Elo+
Party 1
Bellona
Bellona
OptixFPS-
Bellona
Level 119
God Stats
5W - 4L
1,682 SR
Queue Stats
158W - 136L
1,515 Elo+
Party 1
Pele
Pele
clemonga
Pele
Level 83
God Stats
17W - 9L
1,562 SR
Queue Stats
210W - 221L
1,433 Elo+
Solo
Chang'e
Chang'e
imrame_z
Chang'e
Level 21
God Stats
0W - 3L
1,276 SR
Queue Stats
19W - 27L
1,401 Elo+
Party 1
Izanami
Izanami
imsnowman_z
Izanami
Level 44
God Stats
17W - 8L
1,726 SR
Queue Stats
60W - 42L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,060
506
1,531
3,602
3,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 2
6,298
630
6,803
4,238
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
DD_Cletouz
Izanami
10
1 / 0 / 1
5,630
563
5,138
3,925
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 1
6,551
655
4,262
7,627
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thor
10
3 / 0 / 0
5,948
595
3,077
6,520
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
8
0 / 1 / 0
4,929
493
3,189
9,980
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
OptixFPS-
Bellona
10
0 / 1 / 0
5,729
573
2,200
8,378
7,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
8
0 / 2 / 0
4,899
490
2,030
8,483
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
imrame_z
Chang'e
7
0 / 2 / 0
4,105
411
663
3,600
1,356
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
imsnowman_z
Izanami
8
0 / 1 / 0
4,792
479
1,881
3,595
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
2
0
2
3
W
Izanami
DD_Cletouz
Izanami
1
0
1
1.5
L
Xing Tian
0
1
0
0
W
1
0
1
1.5
L
Bellona
OptixFPS-
Bellona
0
1
0
0
W
Thor
3
0
0
3
L
Pele
0
2
0
0
L
Chang'e
imrame_z
Chang'e
0
2
0
0
L
Izanami
imsnowman_z
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,811
Damage
9,963
25,912
Taken
34,036
12,851
Mitigated
18,108
11,921
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,531
348
319
1,231
3,602
3,181
3
1,163
2,439
12,707
0
W
6,803
2,621
0
2,533
4,238
1,778
1,626
711
3,527
40,610
6,173
W
Izanami
DD_Cletouz
Izanami
5,138
3,428
0
500
3,925
1,364
520
1,678
2,247
0
54,790
L
Xing Tian
3,189
84
0
2,615
9,980
5,385
0
1,619
8,361
17,786
0
W
4,262
1,588
0
3,492
7,627
4,184
0
249
7,378
0
51,636
L
Bellona
OptixFPS-
Bellona
2,200
880
0
2,542
8,378
7,261
0
609
7,181
0
40,917
W
Thor
3,077
401
0
3,846
6,520
2,344
0
51
6,469
0
37,916
L
Pele
2,030
601
0
3,191
8,483
3,117
0
3,264
5,172
0
26,313
L
Chang'e
imrame_z
Chang'e
663
132
0
784
3,600
1,356
0
1,704
1,896
9,519
0
L
Izanami
imsnowman_z
Izanami
1,881
1,367
0
980
3,595
989
0
215
3,380
0
35,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
24,454
379
Minions Killed
250
0
Camps Cleared
0
985,171
Distance Traveled
941,244
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,060
506
20
2
0
207,940
5
W
Sol
6,298
630
81
8
0
181,702
1
W
Izanami
5,630
563
104
10
0
177,306
4
L
Xing Tian
4,929
493
21
2
0
218,279
4
W
Set
6,551
655
100
10
0
191,236
3
L
Bellona
5,729
573
82
8
0
203,867
1
W
Thor
5,948
595
74
7
0
226,987
4
L
Pele
4,899
490
51
5
0
222,822
2
L
Chang'e
4,105
411
18
2
0
118,276
0
L
Izanami
4,792
479
78
8
0
178,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role