Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DIRtyD_FROmdA91O
Nike
Level 117
God Stats
1W - 2L
1,757 SR
Queue Stats
801W - 949L
1,429 Elo+
Party 1
Neith
Neith
KusH902
Neith
Level 89
God Stats
49W - 46L
1,452 SR
Queue Stats
511W - 629L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
gritty-juice3
Guan Yu
Level 12
God Stats
1W - 2L
1,260 SR
Queue Stats
20W - 13L
1,431 Elo+
Party 1
Athena
Athena
imsapp
Athena
Level 78
God Stats
42W - 31L
1,611 SR
Queue Stats
269W - 351L
1,394 Elo+
Party 1
Team Averages
Level 89
1,516 SR
1,435 Elo+

VS

Team Averages
Level 92
1,452 SR
1,440 Elo+
Cernunnos
Cernunnos
B00MSTiX75
Cernunnos
Level 145
God Stats
14W - 10L
1,506 SR
Queue Stats
355W - 401L
1,493 Elo+
Solo
Anubis
Anubis
RainTKPro
Anubis
Level 160
God Stats
6W - 7L
1,508 SR
Queue Stats
211W - 226L
1,403 Elo+
Solo
Cthulhu
Cthulhu
RealDeathleaper
Cthulhu
Level 67
God Stats
6W - 8L
1,374 SR
Queue Stats
211W - 215L
1,457 Elo+
Solo
Cerberus
Cerberus
S_A_N_T_I_A_G_OX
Cerberus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 71L
1,419 Elo+
Solo
Thor
Thor
mtv Yoda
Thor
Level 46
God Stats
3W - 5L
1,370 SR
Queue Stats
70W - 65L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
0 / 3 / 1
4,322
393
839
3,146
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 0
5,667
515
4,866
12,305
4,919
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
KusH902
Neith
10
3 / 2 / 2
6,017
547
7,712
7,315
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
10
4 / 2 / 2
6,433
585
7,142
9,169
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
imsapp
Athena
9
3 / 3 / 6
6,431
585
4,473
7,760
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
B00MSTiX75
Cernunnos
10
2 / 3 / 0
5,573
507
4,293
10,691
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
RainTKPro
Anubis
10
6 / 3 / 1
6,456
587
5,989
6,495
2,527
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 1
6,892
627
7,454
8,875
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 2
5,542
504
2,934
7,797
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
10
2 / 2 / 4
6,242
567
3,687
8,670
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
13
13
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
1
0.17
W
Cernunnos
B00MSTiX75
Cernunnos
2
3
0
0.67
L
1
3
0
0.33
L
Neith
KusH902
Neith
3
2
2
2
W
Anubis
RainTKPro
Anubis
6
3
1
2.17
W
3
1
1
3.5
W
0
2
2
0.5
L
Guan Yu
4
2
2
2.5
L
Athena
imsapp
Athena
3
3
6
2
W
Thor
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,032
Damage
24,357
39,695
Taken
42,528
18,838
Mitigated
18,323
12,939
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
839
421
0
278
3,146
652
0
2,048
1,098
10,325
0
W
Cernunnos
B00MSTiX75
Cernunnos
4,293
2,157
0
4,277
10,691
3,170
0
1,904
8,549
0
38,193
L
4,866
952
0
3,838
12,305
4,919
0
6,329
5,392
0
36,055
L
Neith
KusH902
Neith
7,712
3,255
0
2,715
7,315
2,913
0
1,636
5,679
0
41,708
W
Anubis
RainTKPro
Anubis
5,989
129
0
2,566
6,495
2,527
1,052
1,365
5,130
40,934
0
W
7,454
618
0
2,950
8,875
5,062
230
0
8,875
41,249
0
W
2,934
317
0
1,393
7,797
4,521
0
1,044
6,753
23,036
0
L
Guan Yu
7,142
1,347
151
3,883
9,169
4,394
0
2,053
7,042
0
30,724
L
Athena
imsapp
Athena
4,473
899
190
1,884
7,760
5,960
0
3,653
4,107
20,249
0
W
Thor
3,687
1,083
0
4,056
8,670
3,043
0
999
7,671
0
31,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
30,705
233
Minions Killed
301
0
Camps Cleared
0
907,766
Distance Traveled
1,018,128
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,322
393
18
2
0
83,830
1
W
Cernunnos
5,573
507
58
5
0
202,711
3
L
Nike
5,667
515
57
5
0
200,509
4
L
Neith
6,017
547
67
6
0
169,100
2
W
Anubis
6,456
587
65
6
0
175,096
3
W
Cthulhu
6,892
627
85
8
0
211,216
1
W
Cerberus
5,542
504
31
3
0
202,698
0
L
Guan Yu
6,433
585
58
5
0
232,292
4
L
Athena
6,431
585
33
3
0
222,035
1
W
Thor
6,242
567
62
6
0
226,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role