Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
MarcoAnt096
Yu Huang
Level 155
God Stats
5W - 5L
1,479 SR
Queue Stats
383W - 401L
1,504 Elo+
Solo
Chang'e
Chang'e
Ninety90
Chang'e
Level 160
God Stats
46W - 38L
1,471 SR
Queue Stats
587W - 526L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Skcoolts
Cthulhu
Level 60
God Stats
49W - 42L
1,287 SR
Queue Stats
312W - 349L
1,447 Elo+
Solo
Team Averages
Level 131
1,447 SR
1,485 Elo+

VS

Team Averages
Level 115
1,448 SR
1,461 Elo+
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Carlos_ttk157
Yemoja
Level 46
God Stats
6W - 9L
1,437 SR
Queue Stats
32W - 43L
1,441 Elo+
Solo
Skadi
Skadi
GodHian
Skadi
Level 121
God Stats
9W - 14L
1,345 SR
Queue Stats
166W - 175L
1,370 Elo+
Solo
Vulcan
Vulcan
R3nxoProGamer
Vulcan
Level 133
God Stats
4W - 3L
1,457 SR
Queue Stats
110W - 92L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 0 / 2
6,823
682
7,018
7,183
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
 
Chronos
11
1 / 0 / 1
5,932
593
3,391
5,520
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
MarcoAnt096
Yu Huang
10
0 / 0 / 0
5,885
589
3,446
4,685
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Ninety90
Chang'e
11
5 / 1 / 2
6,936
694
7,707
7,786
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Skcoolts
Cthulhu
8
0 / 0 / 2
5,312
531
1,650
6,657
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 3 / 1
4,978
498
3,416
9,670
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
 
King Arthur
9
0 / 4 / 1
4,793
479
4,534
9,855
7,501
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 2 / 0
5,796
580
3,247
6,950
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
GodHian
Skadi
9
0 / 3 / 0
5,303
530
3,282
7,394
2,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
5,385
539
2,695
3,717
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
12
Kills
1
1
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
2
7
W
Chronos
 
Chronos
1
0
1
1.5
L
Da Ji
 
Da Ji
0
3
1
0.17
L
King Arthur
 
King Arthur
0
4
1
0.13
L
1
2
0
0.5
L
Skadi
GodHian
Skadi
0
3
0
0
W
Yu Huang
MarcoAnt096
Yu Huang
0
0
0
0
W
Chang'e
Ninety90
Chang'e
5
1
2
6
L
0
0
0
0
W
Cthulhu
Skcoolts
Cthulhu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,212
Damage
17,174
31,831
Taken
37,586
16,206
Mitigated
19,826
9,699
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,018
2,249
0
2,012
7,183
2,946
0
554
6,191
0
45,578
W
Chronos
 
Chronos
3,391
565
0
2,428
5,520
1,867
0
719
4,801
41,501
2,706
L
Da Ji
 
Da Ji
3,416
1,272
0
3,412
9,670
3,571
0
2,199
7,385
0
27,887
L
King Arthur
 
King Arthur
4,534
473
0
1,025
9,855
7,501
0
5,423
3,856
0
29,024
L
3,247
605
304
1,327
6,950
4,695
0
3,120
3,772
16,527
1,496
L
Skadi
GodHian
Skadi
3,282
901
0
1,019
7,394
2,541
474
2,288
5,106
0
39,525
W
Yu Huang
MarcoAnt096
Yu Huang
3,446
340
0
810
4,685
1,919
0
2,246
2,439
46,115
0
W
Chang'e
Ninety90
Chang'e
7,707
619
640
2,979
7,786
3,587
697
873
6,913
40,776
0
L
2,695
625
0
250
3,717
1,518
0
2,339
1,378
38,129
0
W
Cthulhu
Skcoolts
Cthulhu
1,650
186
0
830
6,657
5,887
131
1,429
5,228
14,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
26,255
359
Minions Killed
276
0
Camps Cleared
0
1,028,222
Distance Traveled
981,367
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,823
682
80
8
0
223,752
1
W
Chronos
5,932
593
78
8
0
208,316
3
L
Da Ji
4,978
498
60
6
0
212,106
0
L
King Arthur
4,793
479
35
4
0
190,810
0
L
Yemoja
5,796
580
24
2
0
192,611
1
L
Skadi
5,303
530
75
8
0
164,988
2
W
Yu Huang
5,885
589
99
10
0
192,324
2
W
Chang'e
6,936
694
71
7
0
200,210
2
L
Vulcan
5,385
539
82
8
0
220,852
5
W
Cthulhu
5,312
531
31
3
0
203,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role