Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Absoloute
Vamana
Level 92
God Stats
1W - 0L
1,469 SR
Queue Stats
5W - 8L
1,423 Elo+
Solo
Thor
Thor
AllGood405
Thor
Level 153
God Stats
16W - 13L
1,663 SR
Queue Stats
101W - 99L
1,503 Elo+
Solo
Ymir
Ymir
DrOhulihan
Ymir
Level 119
God Stats
15W - 8L
1,614 SR
Queue Stats
60W - 55L
1,548 Elo+
Solo
Janus
Janus
F0rsak3nHate
Janus
Level 159
God Stats
113W - 120L
1,492 SR
Queue Stats
490W - 510L
1,506 Elo+
Solo
Team Averages
Level 137
1,548 SR
1,496 Elo+

VS

Team Averages
Level 127
1,553 SR
1,513 Elo+
Kukulkan
Kukulkan
Larceny
Kukulkan
Level 124
God Stats
2W - 5L
1,461 SR
Queue Stats
220W - 256L
1,519 Elo+
Solo
Xbalanque
Xbalanque
The Sepus
Xbalanque
Level 145
God Stats
16W - 11L
1,617 SR
Queue Stats
219W - 237L
1,423 Elo+
Solo
Ganesha
Ganesha
Waled5052
Ganesha
Level 105
God Stats
14W - 11L
1,520 SR
Queue Stats
520W - 617L
1,537 Elo+
Solo
Skadi
Skadi
flammablepuppy
Skadi
Level 117
God Stats
268W - 193L
1,640 SR
Queue Stats
328W - 289L
1,608 Elo+
Solo
Merlin
Merlin
trouble956
Merlin
Level 146
God Stats
0W - 1L
1,526 SR
Queue Stats
145W - 159L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 0 / 9
7,193
719
3,494
7,134
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Absoloute
Vamana
14
7 / 0 / 4
8,614
861
7,485
11,565
7,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 1 / 6
7,543
754
8,307
7,856
3,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 0 / 7
8,080
808
4,184
10,523
11,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 0 / 2
8,182
818
6,289
5,948
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Larceny
Kukulkan
14
1 / 2 / 0
7,285
729
5,749
5,027
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
The Sepus
Xbalanque
12
0 / 2 / 0
6,698
670
4,644
7,306
3,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Waled5052
Ganesha
11
0 / 3 / 0
6,519
652
2,392
8,004
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 0
6,561
656
11,680
8,809
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
trouble956
Merlin
12
0 / 3 / 0
6,588
659
5,508
5,884
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
14
Kills
1
1
Deaths
14
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
9
4.5
W
Vamana
Absoloute
Vamana
7
0
4
9
W
3
1
6
6
W
2
0
7
5.5
W
2
0
2
3
L
Kukulkan
Larceny
Kukulkan
1
2
0
0.5
L
Xbalanque
The Sepus
Xbalanque
0
2
0
0
L
Ganesha
Waled5052
Ganesha
0
3
0
0
L
0
4
0
0
L
Merlin
trouble956
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,759
Damage
29,973
43,026
Taken
35,030
29,019
Mitigated
17,788
16,017
Healing
2,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,494
1,291
1,525
2,376
7,134
3,224
897
2,410
4,724
0
20,626
W
Vamana
Absoloute
Vamana
7,485
4,169
1,556
4,614
11,565
7,665
147
3,618
7,947
0
17,073
W
8,307
983
0
728
7,856
3,718
0
3,006
4,850
0
21,721
W
4,184
1,260
0
3,135
10,523
11,612
32
3,808
6,715
12,665
0
W
6,289
341
162
1,921
5,948
2,800
1,800
807
5,141
46,512
0
L
Kukulkan
Larceny
Kukulkan
5,749
300
0
0
5,027
2,579
0
1,317
3,710
31,967
0
L
Xbalanque
The Sepus
Xbalanque
4,644
1,475
0
735
7,306
3,093
0
2,061
5,245
0
20,502
L
Ganesha
Waled5052
Ganesha
2,392
287
0
1,162
8,004
6,267
0
3,811
4,193
4,388
0
L
11,680
5,667
0
451
8,809
3,472
80
2,331
6,478
0
28,124
L
Merlin
trouble956
Merlin
5,508
363
0
280
5,884
2,377
0
953
4,931
21,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,612
Gold Earned
33,651
211
Minions Killed
175
0
Camps Cleared
0
1,067,602
Distance Traveled
926,533
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,193
719
40
4
0
204,344
5
W
Vamana
8,614
861
20
2
0
225,087
1
W
Thor
7,543
754
29
3
0
209,851
3
W
Ymir
8,080
808
23
2
0
204,854
1
W
Janus
8,182
818
99
10
0
223,466
3
L
Kukulkan
7,285
729
65
7
0
202,937
2
L
Xbalanque
6,698
670
34
3
0
193,817
0
L
Ganesha
6,519
652
0
0
0
154,151
2
L
Skadi
6,561
656
44
4
0
189,376
2
L
Merlin
6,588
659
32
3
0
186,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role