Player Matchup

Artio
Artio
Circus90
Artio
Level 59
God Stats
4W - 2L
1,579 SR
Queue Stats
286W - 285L
1,468 Elo+
Solo
Hercules
Hercules
Clepto-Storm
Hercules
Level 138
God Stats
9W - 6L
1,519 SR
Queue Stats
9W - 6L
1,589 Elo+
Solo
Ishtar
Ishtar
Tn_TAMAYO_nT
Ishtar
Level 106
God Stats
2W - 1L
1,505 SR
Queue Stats
60W - 63L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
perezrebolloroci
Zhong Kui
Level 121
God Stats
11W - 4L
1,797 SR
Queue Stats
269W - 311L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
sloughater
Tsukuyomi
Level 125
God Stats
2W - 2L
1,565 SR
Queue Stats
219W - 229L
1,457 Elo+
Solo
Team Averages
Level 110
1,593 SR
1,490 Elo+

VS

Team Averages
Level 94
1,455 SR
1,400 Elo+
Hel
Hel
Danielda
Hel
Level 133
God Stats
41W - 39L
1,603 SR
Queue Stats
698W - 710L
1,506 Elo+
Party 2
Khepri
Khepri
Deamon812
Khepri
Level 83
God Stats
3W - 10L
1,444 SR
Queue Stats
185W - 185L
1,454 Elo+
Party 1
Hera
Hera
FlavorfulSpace4
Hera
Level 131
God Stats
22W - 26L
1,542 SR
Queue Stats
590W - 589L
1,476 Elo+
Party 2
Neith
Neith
Nikimouse35
Neith
Level 5
God Stats
3W - 8L
1,095 SR
Queue Stats
26W - 41L
1,058 Elo+
Party 1
Mulan
Mulan
Shizkaberry
Mulan
Level 117
God Stats
23W - 19L
1,589 SR
Queue Stats
662W - 565L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Circus90
Artio
16
1 / 0 / 13
10,770
1,077
7,724
14,351
19,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Clepto-Storm
Hercules
16
3 / 1 / 8
10,200
1,020
8,422
14,421
10,585
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
16
2 / 3 / 8
10,073
1,007
12,824
16,702
8,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
16
8 / 0 / 9
11,714
1,171
21,611
11,798
10,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
sloughater
Tsukuyomi
16
3 / 1 / 7
10,456
1,046
13,238
8,691
4,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

301

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,357
936
5,744
11,866
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Deamon812
Khepri
15
1 / 2 / 2
9,332
933
5,922
13,403
13,083
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 0 / 3
10,112
1,011
22,467
6,545
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

14
0 / 7 / 2
8,817
882
9,082
15,531
6,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 5 / 2
9,746
975
15,195
20,892
15,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
17
Kills
5
5
Deaths
18
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
Circus90
Artio
1
0
13
7.5
W
Hercules
Clepto-Storm
Hercules
3
1
8
7
L
1
4
3
0.63
L
Khepri
Deamon812
Khepri
1
2
2
1
L
1
0
3
2.5
L
0
7
2
0.14
L
2
5
2
0.6
W
Ishtar
2
3
8
2
W
Zhong Kui
8
0
9
12.5
W
Tsukuyomi
sloughater
Tsukuyomi
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,819
Damage
58,410
65,963
Taken
68,237
53,436
Mitigated
45,737
22,238
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Circus90
Artio
7,724
946
2,187
3,742
14,351
19,645
0
6,535
7,816
18,502
0
W
Hercules
Clepto-Storm
Hercules
8,422
2,607
765
3,531
14,421
10,585
0
7,462
6,959
0
31,021
L
5,744
196
3,742
3,549
11,866
6,796
0
6,263
5,603
16,912
0
L
Khepri
Deamon812
Khepri
5,922
1,432
0
0
13,403
13,083
0
5,949
7,454
14,427
0
L
22,467
4,609
0
0
6,545
3,193
0
3,097
3,448
55,637
0
L
9,082
4,325
0
506
15,531
6,905
0
4,214
11,317
0
13,993
L
15,195
2,629
0
2,550
20,892
15,760
0
9,812
11,080
0
23,579
W
Ishtar
12,824
6,425
0
2,625
16,702
8,162
0
8,131
8,571
0
27,075
W
Zhong Kui
21,611
2,292
0
5,837
11,798
10,677
0
7,280
4,518
52,038
0
W
Tsukuyomi
sloughater
Tsukuyomi
13,238
4,495
0
3,551
8,691
4,367
0
4,725
3,966
0
29,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,213
Gold Earned
47,364
194
Minions Killed
148
15
Camps Cleared
3
934,003
Distance Traveled
821,192
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,770
1,077
7
1
2
204,094
0
W
Hercules
10,200
1,020
39
4
4
173,222
0
L
Hel
9,357
936
26
3
1
130,326
1
L
Khepri
9,332
933
17
2
1
165,927
0
L
Hera
10,112
1,011
72
7
0
192,607
1
L
Neith
8,817
882
11
1
0
151,964
0
L
Mulan
9,746
975
22
2
1
180,368
2
W
Ishtar
10,073
1,007
32
3
2
172,829
0
W
Zhong Kui
11,714
1,171
77
8
5
194,838
3
W
Tsukuyomi
10,456
1,046
39
4
2
189,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role