Player Matchup

Baron Samedi
Baron Samedi
Happydevil89
Baron Samedi
Level 121
God Stats
58W - 41L
1,577 SR
Queue Stats
435W - 489L
1,375 Elo+
Solo
Nemesis
Nemesis
KingExx
Nemesis
Level 48
God Stats
4W - 6L
1,656 SR
Queue Stats
45W - 61L
1,417 Elo+
Solo
Amaterasu
Amaterasu
Kokku0
Amaterasu
Level 37
God Stats
14W - 19L
1,375 SR
Queue Stats
100W - 153L
1,319 Elo+
Solo
Anubis
Anubis
Mothze
Anubis
Level 99
God Stats
3W - 1L
1,789 SR
Queue Stats
30W - 21L
1,479 Elo+
Solo
Xbalanque
Xbalanque
VicTheDark
Xbalanque
Level 44
God Stats
1W - 1L
1,680 SR
Queue Stats
38W - 63L
1,304 Elo+
Solo
Team Averages
Level 70
1,615 SR
1,379 Elo+

VS

Team Averages
Level 72
1,506 SR
1,407 Elo+
Cernunnos
Cernunnos
BlacksC0oksBoi
Cernunnos
Level 83
God Stats
11W - 9L
1,561 SR
Queue Stats
284W - 342L
1,462 Elo+
Party 1
Neith
Neith
DianaEsthefania
Neith
Level 68
God Stats
7W - 13L
1,388 SR
Queue Stats
195W - 247L
1,370 Elo+
Solo
Bakasura
Bakasura
Ikl_moi
Bakasura
Level 137
God Stats
10W - 6L
1,630 SR
Queue Stats
267W - 354L
1,435 Elo+
Party 1
Bellona
Bellona
LennySex69
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,344 Elo+
Party 1
Bacchus
Bacchus
palta25
Bacchus
Level 54
God Stats
2W - 2L
1,452 SR
Queue Stats
115W - 171L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Happydevil89
Baron Samedi
15
3 / 4 / 1
9,938
497
9,823
14,978
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
KingExx
Nemesis
11
0 / 7 / 1
7,730
387
4,785
14,650
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Amaterasu
Kokku0
Amaterasu
12
0 / 5 / 1
8,188
409
2,628
17,179
16,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Mothze
Anubis
14
1 / 4 / 1
9,145
457
13,140
15,078
7,263
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
VicTheDark
Xbalanque
14
0 / 5 / 0
8,567
428
9,474
15,431
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlacksC0oksBoi
Cernunnos
18
6 / 0 / 4
12,056
603
12,724
14,725
6,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 2 / 3
11,325
566
10,000
12,960
6,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Ikl_moi
Bakasura
20
11 / 1 / 4
12,593
630
19,298
19,360
10,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LennySex69
Bellona
15
1 / 1 / 4
9,925
496
7,080
17,880
16,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
palta25
Bacchus
15
0 / 1 / 9
10,050
503
8,419
12,778
16,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
25
25
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BlacksC0oksBoi
Cernunnos
6
0
4
8
W
7
2
3
4.25
L
Baron Samedi
Happydevil89
Baron Samedi
3
4
1
0.88
W
Bakasura
Ikl_moi
Bakasura
11
1
4
13
L
Nemesis
KingExx
Nemesis
0
7
1
0.07
L
Amaterasu
Kokku0
Amaterasu
0
5
1
0.1
W
Bellona
LennySex69
Bellona
1
1
4
3
L
Anubis
Mothze
Anubis
1
4
1
0.38
L
Xbalanque
VicTheDark
Xbalanque
0
5
0
0
W
Bacchus
palta25
Bacchus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,850
Damage
57,521
77,316
Taken
77,703
41,604
Mitigated
56,177
19,405
Healing
31,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BlacksC0oksBoi
Cernunnos
12,724
7,253
0
9,172
14,725
6,664
6,344
3,067
11,658
0
108,454
W
10,000
3,160
0
3,694
12,960
6,567
1,902
7,284
5,676
0
92,755
L
Baron Samedi
Happydevil89
Baron Samedi
9,823
792
272
1,418
14,978
7,019
0
1,898
12,513
79,144
0
W
Bakasura
Ikl_moi
Bakasura
19,298
13,824
0
10,610
19,360
10,396
586
3,920
15,440
0
104,161
L
Nemesis
KingExx
Nemesis
4,785
2,236
0
740
14,650
5,303
140
529
13,469
0
48,207
L
Amaterasu
Kokku0
Amaterasu
2,628
817
1,646
3,319
17,179
16,970
0
3,930
12,770
0
35,488
W
Bellona
LennySex69
Bellona
7,080
2,331
0
5,811
17,880
16,457
623
5,274
12,606
0
60,557
L
Anubis
Mothze
Anubis
13,140
827
0
7,105
15,078
7,263
684
241
14,127
70,867
0
L
Xbalanque
VicTheDark
Xbalanque
9,474
6,101
0
4,905
15,431
5,049
1,428
974
13,757
0
70,740
W
Bacchus
palta25
Bacchus
8,419
1,196
0
2,178
12,778
16,093
280
3,894
8,493
30,424
7,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,568
Gold Earned
55,949
509
Minions Killed
656
0
Camps Cleared
0
1,690,403
Distance Traveled
1,877,582
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,056
603
179
9
0
355,726
2
W
Neith
11,325
566
155
8
0
351,108
0
L
Baron Samedi
9,938
497
132
7
0
313,064
3
W
Bakasura
12,593
630
185
9
0
476,201
1
L
Nemesis
7,730
387
84
4
0
345,061
0
L
Amaterasu
8,188
409
50
3
0
381,077
0
W
Bellona
9,925
496
92
5
0
319,232
0
L
Anubis
9,145
457
114
6
0
345,274
0
L
Xbalanque
8,567
428
129
6
0
305,927
3
W
Bacchus
10,050
503
45
2
0
375,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role