Player Matchup

Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ElFabi666
Horus
Level 149
God Stats
0W - 1L
1,594 SR
Queue Stats
58W - 42L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
Roberto406
Baron Samedi
Level 125
God Stats
4W - 6L
1,529 SR
Queue Stats
200W - 211L
1,471 Elo+
Solo
Susano
Susano
SirDarvos
Susano
Level 160
God Stats
18W - 12L
1,615 SR
Queue Stats
363W - 419L
1,436 Elo+
Solo
Team Averages
Level 116
1,548 SR
1,495 Elo+

VS

Team Averages
Level 120
1,448 SR
1,443 Elo+
Mulan
Mulan
Cafe_No_Kuador
Mulan
Level 146
God Stats
55W - 52L
1,498 SR
Queue Stats
370W - 425L
1,411 Elo+
Party 1
Zeus
Zeus
Crypto_Find
Zeus
Level 103
God Stats
14W - 10L
1,715 SR
Queue Stats
267W - 277L
1,432 Elo+
Solo
Sylvanus
Sylvanus
FFX_LucianoMono
Sylvanus
Level 122
God Stats
2W - 7L
1,221 SR
Queue Stats
143W - 165L
1,437 Elo+
Solo
Mercury
Mercury
G1nN29
Mercury
Level 129
God Stats
1W - 1L
1,307 SR
Queue Stats
277W - 274L
1,491 Elo+
Solo
Skadi
Skadi
xesusnegao
Skadi
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 227L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 2 / 0
4,375
438
3,143
6,744
1,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
 
Nu Wa
1
0 / 0 / 0
3,446
345
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
ElFabi666
Horus
8
0 / 3 / 0
4,847
485
2,301
8,604
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Roberto406
Baron Samedi
10
1 / 2 / 0
5,555
556
5,211
6,345
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
SirDarvos
Susano
9
0 / 1 / 0
5,237
524
2,902
9,002
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,248
625
3,999
6,491
2,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 0 / 1
6,607
661
4,285
3,015
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
8
0 / 0 / 4
5,207
521
3,424
6,225
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
G1nN29
Mercury
11
0 / 1 / 1
6,137
614
1,432
6,890
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
10
3 / 0 / 2
6,641
664
5,480
4,475
1,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Nu Wa
 
Nu Wa
0
0
0
0
W
2
0
1
2.5
W
3
0
1
3.5
L
Horus
ElFabi666
Horus
0
3
0
0
W
Sylvanus
0
0
4
2
W
Mercury
G1nN29
Mercury
0
1
1
0.5
L
Baron Samedi
Roberto406
Baron Samedi
1
2
0
0.5
L
Susano
SirDarvos
Susano
0
1
0
0
W
Skadi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,557
Damage
18,620
30,695
Taken
27,096
11,934
Mitigated
11,009
10,959
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,143
1,258
0
1,772
6,744
1,819
0
1,581
5,117
0
28,807
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
3,999
614
0
2,724
6,491
2,841
882
3,615
2,569
0
29,935
W
4,285
1,111
0
921
3,015
831
0
0
3,015
37,881
0
L
Horus
ElFabi666
Horus
2,301
1,123
498
2,650
8,604
4,169
0
2,898
5,528
0
12,918
W
Sylvanus
3,424
1,195
811
1,462
6,225
3,573
956
0
6,225
14,297
5,564
W
Mercury
G1nN29
Mercury
1,432
663
0
375
6,890
2,265
0
1,191
5,601
0
48,120
L
Baron Samedi
Roberto406
Baron Samedi
5,211
804
339
2,538
6,345
2,640
221
868
5,435
29,751
0
L
Susano
SirDarvos
Susano
2,902
383
0
3,162
9,002
3,306
0
1,116
7,798
0
34,733
W
Skadi
5,480
2,304
257
692
4,475
1,499
1,091
0
4,475
0
40,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,460
Gold Earned
30,840
183
Minions Killed
342
0
Camps Cleared
0
734,755
Distance Traveled
961,901
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,375
438
40
4
0
188,420
2
L
Nu Wa
3,446
345
0
0
0
11,218
0
W
Mulan
6,248
625
54
5
0
189,463
4
W
Zeus
6,607
661
93
9
0
197,738
0
L
Horus
4,847
485
25
3
0
178,566
3
W
Sylvanus
5,207
521
45
5
0
155,029
1
W
Mercury
6,137
614
83
8
0
228,536
1
L
Baron Samedi
5,555
556
46
5
0
174,885
5
L
Susano
5,237
524
72
7
0
181,666
2
W
Skadi
6,641
664
67
7
0
191,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role