Player Matchup

Sylvanus
Sylvanus
CynicalBacon
Sylvanus
Level 64
God Stats
5W - 6L
1,415 SR
Queue Stats
234W - 209L
1,457 Elo+
Party 1
Izanami
Izanami
Icarate
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,319 Elo+
Solo
King Arthur
King Arthur
MrSlammy
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,437 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pyumers
Morgan Le Fay
Level 75
God Stats
4W - 1L
1,693 SR
Queue Stats
99W - 81L
1,500 Elo+
Party 1
Achilles
Achilles
Slamtown
Achilles
Level 122
God Stats
0W - 3L
1,167 SR
Queue Stats
220W - 173L
1,478 Elo+
Party 1
Team Averages
Level 59
1,455 SR
1,438 Elo+

VS

Team Averages
Level 67
1,532 SR
1,494 Elo+
Xbalanque
Xbalanque
CHEWYCATFISH99
Xbalanque
Level 132
God Stats
5W - 3L
1,656 SR
Queue Stats
759W - 794L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
ImmatureREDD331
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,514 Elo+
Solo
Freya
Freya
MaleDICCtum
Freya
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 82L
1,453 Elo+
Solo
Chang'e
Chang'e
WhossssTaco
Chang'e
Level 53
God Stats
1W - 0L
1,254 SR
Queue Stats
34W - 30L
1,460 Elo+
Solo
Baba Yaga
Baba Yaga
YeOldClam
Baba Yaga
Level 28
God Stats
2W - 0L
1,749 SR
Queue Stats
89W - 87L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CynicalBacon
Sylvanus
20
4 / 6 / 11
14,453
657
13,759
37,873
48,466
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Icarate
Izanami
20
2 / 10 / 12
13,446
611
28,875
25,791
12,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
MrSlammy
King Arthur
20
2 / 6 / 15
12,834
583
7,592
27,647
42,221
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
Pyumers
Morgan Le Fay
20
6 / 5 / 12
13,649
620
35,069
24,459
14,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Slamtown
Achilles
20
6 / 4 / 12
15,023
683
26,678
33,013
42,349
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CHEWYCATFISH99
Xbalanque
20
5 / 5 / 22
13,695
623
28,934
26,747
15,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ImmatureREDD331
Sun Wukong
20
7 / 7 / 20
14,484
658
19,914
38,348
67,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 4 / 12
14,804
673
21,632
25,284
15,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
WhossssTaco
Chang'e
20
0 / 3 / 23
12,417
564
18,751
25,335
14,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
YeOldClam
Baba Yaga
20
8 / 2 / 20
14,892
677
41,992
22,887
14,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
128
20
Kills
31
31
Deaths
21
62
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CHEWYCATFISH99
Xbalanque
5
5
22
3.2
L
Sylvanus
CynicalBacon
Sylvanus
4
6
11
1.58
L
Izanami
Icarate
Izanami
2
10
12
0.8
W
Sun Wukong
ImmatureREDD331
Sun Wukong
7
7
20
2.43
W
11
4
12
4.25
L
King Arthur
MrSlammy
King Arthur
2
6
15
1.58
L
Morgan Le Fay
Pyumers
Morgan Le Fay
6
5
12
2.4
L
Achilles
Slamtown
Achilles
6
4
12
3
W
Chang'e
WhossssTaco
Chang'e
0
3
23
3.83
W
Baba Yaga
YeOldClam
Baba Yaga
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,973
Damage
131,223
148,783
Taken
138,601
160,295
Mitigated
126,536
68,203
Healing
65,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CHEWYCATFISH99
Xbalanque
28,934
3,962
2,430
4,065
26,747
15,545
2,834
8,537
18,210
0
61,221
L
Sylvanus
CynicalBacon
Sylvanus
13,759
1,823
24,816
14,590
37,873
48,466
203
20,329
17,027
20,697
0
L
Izanami
Icarate
Izanami
28,875
14,594
3,083
885
25,791
12,910
4,154
16,280
9,329
0
66,682
W
Sun Wukong
ImmatureREDD331
Sun Wukong
19,914
2,510
5,296
5,092
38,348
67,099
1,062
15,655
22,693
0
48,556
W
21,632
6,069
810
5,673
25,284
15,324
2,908
8,517
16,767
29,106
0
L
King Arthur
MrSlammy
King Arthur
7,592
920
5,678
2,165
27,647
42,221
275
13,692
13,540
0
17,049
L
Morgan Le Fay
Pyumers
Morgan Le Fay
35,069
2,050
3,031
2,104
24,459
14,349
1,901
14,345
9,852
72,867
0
L
Achilles
Slamtown
Achilles
26,678
5,564
4,601
7,250
33,013
42,349
1,552
15,828
16,660
0
46,130
W
Chang'e
WhossssTaco
Chang'e
18,751
1,003
22,357
11,108
25,335
14,265
2,810
8,950
16,385
36,499
0
W
Baba Yaga
YeOldClam
Baba Yaga
41,992
1,901
1,940
6,737
22,887
14,303
2,866
7,169
15,718
75,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,405
Gold Earned
70,292
225
Minions Killed
263
0
Camps Cleared
0
1,810,120
Distance Traveled
1,930,011
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,695
623
79
4
0
371,409
1
L
Sylvanus
14,453
657
18
1
0
337,852
0
L
Izanami
13,446
611
82
4
0
284,545
4
W
Sun Wukong
14,484
658
22
1
0
384,138
3
W
Freya
14,804
673
29
1
0
404,779
0
L
King Arthur
12,834
583
18
1
0
395,369
0
L
Morgan Le Fay
13,649
620
63
3
0
359,543
0
L
Achilles
15,023
683
44
2
0
432,811
3
W
Chang'e
12,417
564
49
2
0
345,419
1
W
Baba Yaga
14,892
677
84
4
0
424,266
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role