Player Matchup

Athena
Athena
 
Athena
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hanzox47
Horus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,521 Elo+
Solo
Neith
Neith
HarryPosttres
Neith
Level 135
God Stats
13W - 11L
1,552 SR
Queue Stats
283W - 280L
1,470 Elo+
Solo
Ra
Ra
Sissydream
Ra
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 128L
1,376 Elo+
Solo
Danzaburou
Danzaburou
jaimelabaguette1
Danzaburou
Level 102
God Stats
6W - 16L
1,346 SR
Queue Stats
298W - 294L
1,398 Elo+
Solo
Team Averages
Level 82
1,479 SR
1,453 Elo+

VS

Team Averages
Level 71
1,567 SR
1,385 Elo+
Bakasura
Bakasura
AriZona_356
Bakasura
Level 79
God Stats
12W - 11L
1,533 SR
Queue Stats
170W - 200L
1,427 Elo+
Solo
Raijin
Raijin
Lotus-rouge35
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,346 Elo+
Solo
Cupid
Cupid
Mehmetosme11
Cupid
Level 42
God Stats
2W - 1L
1,783 SR
Queue Stats
33W - 63L
1,281 Elo+
Solo
Mulan
Mulan
enzo-claro
Mulan
Level 117
God Stats
5W - 2L
1,521 SR
Queue Stats
185W - 199L
1,411 Elo+
Solo
Neith
Neith
juanCOD-_-
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 5
6,603
472
3,595
8,229
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
Hanzox47
Horus
10
0 / 5 / 0
6,095
435
3,843
11,665
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 2 / 2
6,643
475
6,269
7,167
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 3
6,947
496
4,545
6,183
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jaimelabaguette1
Danzaburou
14
8 / 1 / 0
8,555
611
8,615
8,529
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AriZona_356
Bakasura
13
0 / 1 / 4
7,340
524
2,242
11,596
5,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
6,388
456
3,710
8,948
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 0 / 3
5,865
419
2,863
3,386
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
14
10 / 0 / 0
9,202
657
14,450
11,487
7,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
9
0 / 6 / 0
5,350
382
5,087
9,441
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
10
Kills
11
11
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
5
2.5
L
Bakasura
AriZona_356
Bakasura
0
1
4
2
W
Horus
Hanzox47
Horus
0
5
0
0
W
2
2
2
1.5
L
1
3
0
0.33
L
0
0
3
1.5
W
0
2
3
0.75
L
Mulan
10
0
0
10
W
Danzaburou
jaimelabaguette1
Danzaburou
8
1
0
8
L
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
28,352
41,773
Taken
44,858
21,934
Mitigated
20,801
14,177
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,595
1,149
0
1,952
8,229
5,026
0
319
7,189
14,039
0
L
Bakasura
AriZona_356
Bakasura
2,242
1,660
0
3,063
11,596
5,196
0
2,691
8,905
0
51,990
W
Horus
Hanzox47
Horus
3,843
1,768
90
3,271
11,665
8,175
0
444
10,534
0
28,585
W
6,269
1,696
0
1,941
7,167
3,088
308
463
6,431
0
36,077
L
3,710
355
0
522
8,948
3,442
176
2,341
6,563
37,400
0
L
2,863
1,064
894
1,353
3,386
1,026
0
327
3,059
0
22,523
W
4,545
232
486
1,497
6,183
2,414
284
2,092
3,656
55,675
0
L
Mulan
14,450
2,880
0
6,748
11,487
7,328
0
1,479
9,589
0
66,900
W
Danzaburou
jaimelabaguette1
Danzaburou
8,615
2,176
0
4,940
8,529
3,231
1,272
0
8,322
0
62,543
L
Neith
5,087
1,150
0
885
9,441
3,809
0
1,302
8,139
0
22,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,843
Gold Earned
34,145
333
Minions Killed
363
0
Camps Cleared
0
1,302,144
Distance Traveled
1,336,400
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,603
472
25
2
0
276,970
1
L
Bakasura
7,340
524
111
8
0
320,149
0
W
Horus
6,095
435
47
3
0
250,680
5
W
Neith
6,643
475
63
5
0
280,426
4
L
Raijin
6,388
456
75
5
0
244,558
0
L
Cupid
5,865
419
39
3
0
219,910
2
W
Ra
6,947
496
97
7
0
239,542
3
L
Mulan
9,202
657
101
7
0
289,374
1
W
Danzaburou
8,555
611
101
7
0
254,526
1
L
Neith
5,350
382
37
3
0
262,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role