Player Matchup

Nemesis
Nemesis
AbyssWalker396
Nemesis
Level 26
God Stats
2W - 4L
1,469 SR
Queue Stats
41W - 52L
1,452 Elo+
Party 1
Cerberus
Cerberus
DoesAThing22
Cerberus
Level 18
God Stats
4W - 2L
1,586 SR
Queue Stats
30W - 35L
1,506 Elo+
Party 1
Thanatos
Thanatos
J0SE07
Thanatos
Level 160
God Stats
13W - 9L
1,578 SR
Queue Stats
178W - 170L
1,587 Elo+
Solo
Hades
Hades
OldDumpsterJuice
Hades
Level 129
God Stats
1W - 2L
1,581 SR
Queue Stats
314W - 310L
1,559 Elo+
Solo
Guan Yu
Guan Yu
libecster
Guan Yu
Level 29
God Stats
45W - 48L
1,526 SR
Queue Stats
143W - 174L
1,460 Elo+
Solo
Team Averages
Level 72
1,548 SR
1,512 Elo+

VS

Team Averages
Level 92
1,475 SR
1,490 Elo+
Anhur
Anhur
Dynam1cs
Anhur
Level 160
God Stats
32W - 28L
1,536 SR
Queue Stats
214W - 189L
1,549 Elo+
Solo
Achilles
Achilles
LandosBromandos
Achilles
Level 48
God Stats
4W - 1L
1,140 SR
Queue Stats
39W - 60L
1,402 Elo+
Solo
Chang'e
Chang'e
WrothHorse37776
Chang'e
Level 118
God Stats
3W - 7L
1,611 SR
Queue Stats
169W - 161L
1,501 Elo+
Solo
Fenrir
Fenrir
lil-sal56
Fenrir
Level 103
God Stats
17W - 24L
1,529 SR
Queue Stats
743W - 753L
1,572 Elo+
Solo
Kukulkan
Kukulkan
loveloveloveno
Kukulkan
Level 30
God Stats
17W - 14L
1,559 SR
Queue Stats
96W - 122L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,371
737
6,643
13,560
5,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
DoesAThing22
Cerberus
13
2 / 5 / 3
7,815
782
5,569
19,419
15,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
J0SE07
Thanatos
14
3 / 4 / 2
7,590
759
6,382
10,267
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 5
7,145
715
8,222
12,789
7,179
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
libecster
Guan Yu
13
0 / 3 / 5
7,061
706
6,211
13,286
10,586
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dynam1cs
Anhur
16
7 / 1 / 4
8,713
871
16,320
11,581
4,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
14
3 / 3 / 6
7,600
760
5,744
11,551
8,822
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 2 / 5
7,272
727
9,760
10,429
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
lil-sal56
Fenrir
15
5 / 0 / 8
8,432
843
10,505
8,074
4,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
15
1 / 0 / 9
8,190
819
13,168
4,951
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
6
Kills
16
16
Deaths
6
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Cerberus
DoesAThing22
Cerberus
2
5
3
0.7
W
Anhur
Dynam1cs
Anhur
7
1
4
9
L
Thanatos
J0SE07
Thanatos
3
4
2
1
W
Achilles
3
3
6
2
L
0
1
5
2.5
W
0
2
5
1.25
L
Guan Yu
libecster
Guan Yu
0
3
5
0.83
W
Fenrir
lil-sal56
Fenrir
5
0
8
9
W
Kukulkan
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,027
Damage
55,497
69,321
Taken
46,586
44,326
Mitigated
25,862
21,662
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,643
1,537
0
3,947
13,560
5,621
281
2,245
11,273
0
23,406
L
Cerberus
DoesAThing22
Cerberus
5,569
208
179
3,814
19,419
15,704
0
4,739
14,498
16,786
0
W
Anhur
Dynam1cs
Anhur
16,320
11,174
0
3,851
11,581
4,907
1,161
2,998
8,583
0
39,060
L
Thanatos
J0SE07
Thanatos
6,382
1,536
0
4,530
10,267
5,236
0
3,202
6,964
0
23,673
W
Achilles
5,744
1,632
0
577
11,551
8,822
0
2,894
7,457
0
13,050
L
8,222
1,128
223
3,888
12,789
7,179
0
6,283
6,339
27,170
0
W
9,760
1,049
2,546
3,057
10,429
5,291
473
5,101
5,328
29,333
0
L
Guan Yu
libecster
Guan Yu
6,211
224
2,491
2,590
13,286
10,586
0
5,657
7,319
0
18,913
W
Fenrir
lil-sal56
Fenrir
10,505
1,909
0
2,953
8,074
4,766
0
1,656
6,418
0
21,635
W
Kukulkan
13,168
1,993
0
904
4,951
2,076
484
1,142
3,809
38,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,982
Gold Earned
40,207
173
Minions Killed
207
0
Camps Cleared
0
1,102,788
Distance Traveled
1,089,271
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,371
737
37
4
0
213,245
3
L
Cerberus
7,815
782
27
3
0
206,621
1
W
Anhur
8,713
871
43
4
0
176,911
0
L
Thanatos
7,590
759
34
3
0
240,556
3
W
Achilles
7,600
760
25
3
0
206,084
0
L
Hades
7,145
715
44
4
0
208,000
1
W
Chang'e
7,272
727
43
4
0
211,444
1
L
Guan Yu
7,061
706
31
3
0
234,366
0
W
Fenrir
8,432
843
23
2
0
256,632
2
W
Kukulkan
8,190
819
73
7
0
238,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role