Player Matchup

Geb
Geb
Bangin Bopp
Geb
Level 132
God Stats
7W - 1L
1,863 SR
Queue Stats
50W - 53L
1,476 Elo+
Solo
Thoth
Thoth
Cappppppppppp
Thoth
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,588 Elo+
Solo
Ishtar
Ishtar
CharFurion
Ishtar
Level 85
God Stats
3W - 8L
1,272 SR
Queue Stats
659W - 671L
1,481 Elo+
Solo
Tyr
Tyr
Chief-Jcas
Tyr
Level 160
God Stats
4W - 3L
1,845 SR
Queue Stats
239W - 246L
1,468 Elo+
Solo
Shiva
Shiva
thechilledhomie
Shiva
Level 129
God Stats
1W - 0L
1,469 SR
Queue Stats
4W - 7L
1,431 Elo+
Solo
Team Averages
Level 115
1,590 SR
1,489 Elo+

VS

Team Averages
Level 93
1,372 SR
1,501 Elo+
Medusa
Medusa
PlutosDecendant
Medusa
Level 88
God Stats
0W - 1L
1,352 SR
Queue Stats
8W - 4L
1,681 Elo+
Solo
Kuzenbo
Kuzenbo
VUntouchable98
Kuzenbo
Level 59
God Stats
0W - 3L
1,262 SR
Queue Stats
68W - 56L
1,518 Elo+
Party 1
Thanatos
Thanatos
ZXOmenXZ
Thanatos
Level 46
God Stats
0W - 3L
1,184 SR
Queue Stats
20W - 24L
1,460 Elo+
Party 1
Cupid
Cupid
conohajk
Cupid
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 97L
1,251 Elo+
Solo
Chaac
Chaac
xlMr_Deathlx
Chaac
Level 147
God Stats
0W - 3L
1,561 SR
Queue Stats
124W - 114L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
9,398
940
8,071
17,922
23,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 1 / 9
8,652
865
17,509
7,247
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
CharFurion
Ishtar
14
3 / 2 / 8
8,361
836
8,806
10,628
6,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
6 / 1 / 10
9,694
969
9,714
12,998
20,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 1 / 14
8,215
822
10,554
14,859
16,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,503
650
4,379
5,814
2,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 4
7,914
791
7,279
16,724
22,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ZXOmenXZ
Thanatos
15
5 / 4 / 2
8,448
845
8,620
12,952
10,749
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
conohajk
Cupid
14
0 / 3 / 7
7,758
776
11,609
10,422
5,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 5
7,888
789
11,158
17,442
19,696
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
16
Kills
7
8
Deaths
16
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
4
1
9
8.5
W
Ishtar
CharFurion
Ishtar
3
2
8
3.5
W
6
1
10
11
L
0
3
1
0.17
L
1
4
4
0.75
L
Thanatos
ZXOmenXZ
Thanatos
5
4
2
1.5
L
Cupid
conohajk
Cupid
0
3
7
1.17
W
0
1
14
7
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,654
Damage
43,045
63,654
Taken
63,354
69,511
Mitigated
60,820
20,783
Healing
23,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,071
739
3,012
3,460
17,922
23,034
981
1,979
15,943
17,848
0
W
17,509
1,114
1,662
799
7,247
3,759
1,717
1,714
5,533
32,904
0
W
Ishtar
CharFurion
Ishtar
8,806
5,509
1,641
1,633
10,628
6,227
1,162
751
9,877
0
15,590
W
9,714
408
1,999
1,854
12,998
20,416
1,449
1,307
11,691
0
19,897
L
4,379
1,341
0
259
5,814
2,349
0
2,351
3,463
0
9,962
L
7,279
2,144
831
1,987
16,724
22,481
156
6,930
9,794
13,637
0
L
Thanatos
ZXOmenXZ
Thanatos
8,620
1,467
1,279
5,243
12,952
10,749
668
7,252
5,700
0
12,459
L
Cupid
conohajk
Cupid
11,609
4,440
2,375
1,941
10,422
5,545
820
2,877
7,545
0
23,951
W
10,554
1,088
2,844
1,879
14,859
16,075
102
1,528
13,331
0
19,534
L
11,158
1,129
2,459
7,126
17,442
19,696
0
6,170
11,272
0
24,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,320
Gold Earned
38,511
120
Minions Killed
98
0
Camps Cleared
0
1,045,246
Distance Traveled
921,686
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,398
940
13
1
0
203,732
1
W
Thoth
8,652
865
27
3
0
217,633
0
W
Ishtar
8,361
836
17
2
0
162,990
0
W
Tyr
9,694
969
30
3
0
227,671
0
L
Medusa
6,503
650
12
1
0
112,635
0
L
Kuzenbo
7,914
791
6
1
0
212,230
0
L
Thanatos
8,448
845
8
1
0
210,073
0
L
Cupid
7,758
776
42
4
0
166,996
0
W
Shiva
8,215
822
33
3
0
233,220
0
L
Chaac
7,888
789
30
3
0
219,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role