Player Matchup

Artemis
Artemis
 
Artemis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Mandarinochka999
Erlang Shen
Level 72
God Stats
1W - 2L
1,397 SR
Queue Stats
39W - 49L
1,405 Elo+
Solo
Ra
Ra
MrDisappointment
Ra
Level 46
God Stats
1W - 6L
1,268 SR
Queue Stats
78W - 75L
1,450 Elo+
Solo
Da Ji
Da Ji
Sebait02
Da Ji
Level 66
God Stats
1W - 2L
1,721 SR
Queue Stats
220W - 233L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
Еnigma
Baron Samedi
Level 126
God Stats
3W - 1L
1,847 SR
Queue Stats
23W - 19L
1,575 Elo+
Solo
Team Averages
Level 77
1,546 SR
1,467 Elo+

VS

Team Averages
Level 90
1,541 SR
1,513 Elo+
Bellona
Bellona
 
Bellona
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CTeague
Sobek
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,546 Elo+
Solo
Arachne
Arachne
Gbirds58
Arachne
Level 80
God Stats
5W - 1L
1,748 SR
Queue Stats
74W - 71L
1,514 Elo+
Solo
Olorun
Olorun
SalT37
Olorun
Level 67
God Stats
9W - 6L
1,403 SR
Queue Stats
112W - 103L
1,539 Elo+
Solo
Danzaburou
Danzaburou
VCOwolf
Danzaburou
Level 67
God Stats
151W - 150L
1,552 SR
Queue Stats
176W - 191L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 1 / 0
4,055
406
2,367
3,670
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Mandarinochka999
Erlang Shen
8
0 / 4 / 0
4,415
442
3,560
10,037
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
5,112
511
1,028
3,747
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
Sebait02
Da Ji
6
0 / 7 / 0
4,404
440
961
10,018
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Baron Samedi
Еnigma
Baron Samedi
6
0 / 1 / 0
4,532
453
1,777
4,871
2,886
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 0 / 2
6,446
645
5,538
7,499
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
CTeague
Sobek
9
0 / 0 / 1
5,508
551
991
5,374
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
Gbirds58
Arachne
9
9 / 0 / 1
6,329
633
6,511
6,136
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
SalT37
Olorun
9
1 / 0 / 2
5,456
546
3,409
3,543
1,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
VCOwolf
Danzaburou
10
1 / 0 / 0
5,465
547
3,874
5,233
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
14
14
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Bellona
 
Bellona
3
0
2
4
W
Sobek
CTeague
Sobek
0
0
1
0.5
W
Arachne
Gbirds58
Arachne
9
0
1
9.5
L
Erlang Shen
Mandarinochka999
Erlang Shen
0
4
0
0
L
0
1
0
0
W
Olorun
SalT37
Olorun
1
0
2
2
L
Da Ji
Sebait02
Da Ji
0
7
0
0
W
Danzaburou
VCOwolf
Danzaburou
1
0
0
1
L
Baron Samedi
Еnigma
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,693
Damage
20,323
32,343
Taken
27,785
12,847
Mitigated
15,746
10,358
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,367
269
0
1,241
3,670
1,050
0
111
3,559
0
13,587
W
Bellona
 
Bellona
5,538
2,507
0
3,891
7,499
5,988
858
0
7,499
0
42,445
W
Sobek
CTeague
Sobek
991
215
0
3,219
5,374
3,924
0
872
4,502
17,380
0
W
Arachne
Gbirds58
Arachne
6,511
4,452
0
2,254
6,136
2,522
0
518
5,618
0
31,062
L
Erlang Shen
Mandarinochka999
Erlang Shen
3,560
2,201
0
3,649
10,037
3,931
0
0
10,037
0
21,811
L
1,028
257
75
1,434
3,747
1,341
0
1,544
2,203
35,128
0
W
Olorun
SalT37
Olorun
3,409
1,648
0
1,066
3,543
1,578
792
1,142
2,401
28,002
5,215
L
Da Ji
Sebait02
Da Ji
961
335
0
2,184
10,018
3,639
0
519
9,499
0
18,944
W
Danzaburou
VCOwolf
Danzaburou
3,874
1,500
128
3,233
5,233
1,734
559
273
4,960
0
44,794
L
Baron Samedi
Еnigma
Baron Samedi
1,777
408
0
1,775
4,871
2,886
0
1,669
3,202
15,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,518
Gold Earned
29,204
195
Minions Killed
289
0
Camps Cleared
0
850,828
Distance Traveled
971,028
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,055
406
30
3
0
142,686
2
W
Bellona
6,446
645
84
8
0
201,580
4
W
Sobek
5,508
551
18
2
0
191,870
4
W
Arachne
6,329
633
49
5
0
236,473
1
L
Erlang Shen
4,415
442
23
2
0
200,810
1
L
Ra
5,112
511
78
8
0
191,537
1
W
Olorun
5,456
546
55
6
0
164,460
3
L
Da Ji
4,404
440
50
5
0
148,567
0
W
Danzaburou
5,465
547
83
8
0
176,645
2
L
Baron Samedi
4,532
453
14
1
0
167,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role