Player Matchup

Poseidon
Poseidon
Platinum II
Denis98
Poseidon
Platinum II
Level 160
God Stats
4W - 2L
1,832 SR
Queue Stats
159W - 156L
1,908 MMR
Solo
Rama
Rama
Diamond I
Fapidz
Rama
Diamond I
Level 136
God Stats
3W - 2L
1,512 SR
Queue Stats
96W - 84L
2,403 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
MJupiter
Gilgamesh
Diamond I
Level 160
God Stats
4W - 4L
1,510 SR
Queue Stats
368W - 357L
2,364 MMR
Solo
Ares
Ares
Platinum IV
RaegoShah
Ares
Platinum IV
Level 160
God Stats
3W - 0L
1,827 SR
Queue Stats
146W - 143L
1,865 MMR
Solo
Amaterasu
Amaterasu
Platinum V
Unwinable
Amaterasu
Platinum V
Level 67
God Stats
3W - 0L
1,842 SR
Queue Stats
19W - 7L
1,928 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,705 SR
2,094 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 110
1,625 SR
2,095 MMR
Bacchus
Bacchus
Platinum I
HuGOD02
Bacchus
Platinum I
Level 97
God Stats
5W - 5L
1,686 SR
Queue Stats
356W - 348L
1,854 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
LAZUNCheerleader
Hou Yi
Diamond IV
Level 66
God Stats
12W - 14L
1,721 SR
Queue Stats
167W - 150L
2,205 MMR
Party 1
Ra
Ra
Platinum V
MegaSmom
Ra
Platinum V
Level 160
God Stats
2W - 2L
1,561 SR
Queue Stats
246W - 251L
1,901 MMR
Solo
Thor
Thor
Diamond III
NoTaC0n
Thor
Diamond III
Level 160
God Stats
4W - 3L
1,470 SR
Queue Stats
174W - 154L
2,301 MMR
Party 1
Bellona
Bellona
Diamond II
Qadesch
Bellona
Diamond II
Level 67
God Stats
53W - 25L
1,687 SR
Queue Stats
164W - 151L
2,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Denis98
Poseidon
20
5 / 2 / 12
16,487
634
14,242
18,853
8,440
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
Fapidz
Rama
20
5 / 2 / 12
15,516
597
19,795
20,179
8,961
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
MJupiter
Gilgamesh
20
6 / 1 / 11
15,484
596
14,778
25,727
17,005
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
19
3 / 0 / 17
14,475
557
12,098
28,433
36,218
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
Unwinable
Amaterasu
20
6 / 1 / 9
17,147
660
21,782
29,771
37,384
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ChronosGuan YuThanatosNe Zha

VS

Bans
HadesLokiNemesisYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HuGOD02
Bacchus
15
0 / 5 / 3
9,908
381
7,401
24,508
31,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 5 / 0
12,103
466
13,558
18,611
8,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 4 / 0
11,984
461
15,933
18,255
8,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
NoTaC0n
Thor
19
1 / 4 / 2
12,111
466
10,642
20,093
9,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Qadesch
Bellona
18
1 / 7 / 1
12,462
479
12,869
28,687
30,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
12
25
Kills
6
6
Deaths
25
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Denis98
Poseidon
5
2
12
5.5
W
Rama
Fapidz
Rama
5
2
12
5.5
L
Bacchus
HuGOD02
Bacchus
0
5
3
0.3
L
1
5
0
0.2
W
Gilgamesh
MJupiter
Gilgamesh
6
1
11
11.5
L
3
4
0
0.75
L
Thor
NoTaC0n
Thor
1
4
2
0.5
L
Bellona
Qadesch
Bellona
1
7
1
0.21
W
Ares
3
0
17
11.5
W
Amaterasu
Unwinable
Amaterasu
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,695
Damage
60,403
122,963
Taken
110,154
108,008
Mitigated
88,275
50,448
Healing
25,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Denis98
Poseidon
14,242
1,951
827
6,648
18,853
8,440
4,043
6,952
11,901
177,111
0
W
Rama
Fapidz
Rama
19,795
15,713
0
9,427
20,179
8,961
5,376
4,568
15,611
0
169,981
L
Bacchus
HuGOD02
Bacchus
7,401
885
0
2,185
24,508
31,430
0
9,778
14,730
32,806
0
L
13,558
4,626
0
6,049
18,611
8,357
2,028
2,929
15,682
0
113,470
W
Gilgamesh
MJupiter
Gilgamesh
14,778
4,318
0
5,935
25,727
17,005
544
5,560
20,167
0
152,754
L
15,933
477
1,722
3,796
18,255
8,699
0
4,022
14,233
118,281
0
L
Thor
NoTaC0n
Thor
10,642
857
0
6,709
20,093
9,161
0
5,581
14,512
0
112,870
L
Bellona
Qadesch
Bellona
12,869
5,040
0
5,223
28,687
30,628
0
4,559
24,128
0
97,608
W
Ares
12,098
529
1,554
7,985
28,433
36,218
490
7,587
20,846
53,520
4,881
W
Amaterasu
Unwinable
Amaterasu
21,782
11,022
0
18,072
29,771
37,384
2,182
4,674
24,921
0
144,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,109
Gold Earned
58,568
915
Minions Killed
774
0
Camps Cleared
0
2,766,869
Distance Traveled
2,548,300
46
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
16,487
634
275
11
0
559,729
12
W
Rama
15,516
597
208
8
0
496,873
8
L
Bacchus
9,908
381
38
1
0
497,153
9
L
Hou Yi
12,103
466
186
7
0
466,877
11
W
Gilgamesh
15,484
596
161
6
0
593,240
11
L
Ra
11,984
461
193
7
0
515,781
8
L
Thor
12,111
466
176
7
0
542,667
10
L
Bellona
12,462
479
181
7
0
525,822
10
W
Ares
14,475
557
56
2
0
555,016
8
W
Amaterasu
17,147
660
215
8
0
562,011
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role