Player Matchup

Arachne
Arachne
AeEsmann8
Arachne
Level 160
God Stats
2W - 1L
1,539 SR
Queue Stats
112W - 113L
1,583 Elo+
Party 2
Izanami
Izanami
Dkayhunter
Izanami
Level 149
God Stats
2W - 2L
1,505 SR
Queue Stats
89W - 94L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
Fierry
Kukulkan
Level 42
God Stats
6W - 2L
1,881 SR
Queue Stats
18W - 16L
1,450 Elo+
Party 2
Cliodhna
Cliodhna
TrEksi
Cliodhna
Level 129
God Stats
3W - 0L
1,852 SR
Queue Stats
58W - 55L
1,584 Elo+
Party 2
Ymir
Ymir
WannaBeDK
Ymir
Level 35
God Stats
10W - 5L
1,588 SR
Queue Stats
38W - 25L
1,586 Elo+
Party 2
Team Averages
Level 103
1,673 SR
1,537 Elo+

VS

Team Averages
Level 86
1,437 SR
1,456 Elo+
Poseidon
Poseidon
 
Poseidon
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LegoLinak
Ne Zha
Level 124
God Stats
3W - 2L
1,636 SR
Queue Stats
52W - 55L
1,458 Elo+
Solo
Cernunnos
Cernunnos
MasterOoway
Cernunnos
Level 35
God Stats
2W - 4L
1,048 SR
Queue Stats
24W - 33L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AeEsmann8
Arachne
16
7 / 2 / 10
9,631
602
15,110
19,466
9,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Dkayhunter
Izanami
14
4 / 3 / 2
8,865
554
12,308
12,036
4,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Fierry
Kukulkan
15
3 / 2 / 6
8,705
544
7,237
6,915
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
TrEksi
Cliodhna
17
2 / 0 / 1
10,006
625
9,873
8,081
10,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
14
5 / 2 / 9
9,668
604
6,396
14,696
14,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 4 / 0
8,507
532
9,235
9,451
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
 
Sun Wukong
14
0 / 1 / 0
8,379
524
3,740
13,733
10,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
 
Artio
12
2 / 4 / 2
7,723
483
5,104
15,226
10,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
LegoLinak
Ne Zha
11
2 / 8 / 0
7,256
454
8,538
17,434
7,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
MasterOoway
Cernunnos
13
3 / 4 / 2
7,811
488
11,673
15,905
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
21
Kills
9
9
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
0
0.5
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Artio
 
Artio
2
4
2
0.75
W
Arachne
AeEsmann8
Arachne
7
2
10
6
W
Izanami
Dkayhunter
Izanami
4
3
2
1.67
W
Kukulkan
Fierry
Kukulkan
3
2
6
3
L
Ne Zha
LegoLinak
Ne Zha
2
8
0
0.25
L
Cernunnos
MasterOoway
Cernunnos
3
4
2
1
W
Cliodhna
TrEksi
Cliodhna
2
0
1
2.5
W
Ymir
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,924
Damage
38,290
61,194
Taken
71,749
42,245
Mitigated
39,001
23,756
Healing
19,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,235
1,280
0
400
9,451
4,533
0
5,054
4,397
80,607
0
L
Sun Wukong
 
Sun Wukong
3,740
1,171
0
5,264
13,733
10,993
0
0
13,733
0
70,475
L
Artio
 
Artio
5,104
761
2,767
3,469
15,226
10,461
0
5,720
9,506
21,249
2,864
W
Arachne
AeEsmann8
Arachne
15,110
11,365
0
11,732
19,466
9,902
0
2,398
17,068
0
76,070
W
Izanami
Dkayhunter
Izanami
12,308
8,263
0
3,594
12,036
4,174
1,725
995
11,041
0
77,392
W
Kukulkan
Fierry
Kukulkan
7,237
149
0
939
6,915
3,216
0
2,912
4,003
75,833
0
L
Ne Zha
LegoLinak
Ne Zha
8,538
3,891
0
2,878
17,434
7,824
0
1,642
15,792
0
52,188
L
Cernunnos
MasterOoway
Cernunnos
11,673
5,790
0
4,710
15,905
5,190
0
917
14,988
0
58,400
W
Cliodhna
TrEksi
Cliodhna
9,873
2,024
0
3,134
8,081
10,138
0
0
8,081
0
93,456
W
Ymir
6,396
1,549
0
4,357
14,696
14,815
0
7,431
7,265
31,583
1,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,875
Gold Earned
39,676
596
Minions Killed
502
0
Camps Cleared
0
1,539,250
Distance Traveled
1,468,827
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,507
532
159
10
0
311,749
5
L
Sun Wukong
8,379
524
137
9
0
278,393
1
L
Artio
7,723
483
33
2
0
302,681
8
W
Arachne
9,631
602
95
6
0
330,330
5
W
Izanami
8,865
554
126
8
0
269,172
6
W
Kukulkan
8,705
544
144
9
0
286,031
0
L
Ne Zha
7,256
454
88
6
0
314,843
3
L
Cernunnos
7,811
488
85
5
0
261,161
4
W
Cliodhna
10,006
625
187
12
0
348,152
2
W
Ymir
9,668
604
44
3
0
305,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role