Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
NaughtyGoddess90
Eset
Level 159
God Stats
5W - 2L
1,640 SR
Queue Stats
40W - 26L
1,735 Elo+
Party 1
Hou Yi
Hou Yi
SolKindaThicc
Hou Yi
Level 15
God Stats
1W - 1L
1,303 SR
Queue Stats
2W - 1L
1,304 Elo+
Party 1
Team Averages
Level 111
1,481 SR
1,513 Elo+

VS

Team Averages
Level 120
1,590 SR
1,518 Elo+
Chronos
Chronos
Gramin
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,549 Elo+
Solo
Ares
Ares
insidioustrecy25
Ares
Level 142
God Stats
3W - 3L
1,601 SR
Queue Stats
137W - 148L
1,465 Elo+
Solo
Mercury
Mercury
theBoB991
Mercury
Level 89
God Stats
0W - 1L
1,669 SR
Queue Stats
15W - 15L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 1 / 8
8,716
792
10,970
12,718
13,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 2 / 8
8,569
779
5,806
5,736
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 7
8,970
815
15,329
10,145
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gramin
Chronos
11
1 / 3 / 2
7,127
648
5,388
10,387
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 5 / 1
7,559
687
6,980
15,471
15,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
theBoB991
Mercury
12
1 / 5 / 2
7,236
658
4,956
11,173
5,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
8
8
L
Chronos
Gramin
Chronos
1
3
2
0.67
W
4
2
8
4
W
5
0
7
8.5
L
1
5
1
0.3
L
Mercury
theBoB991
Mercury
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,105
Damage
17,324
28,599
Taken
37,031
20,799
Mitigated
26,232
10,417
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,970
2,951
293
3,874
12,718
13,455
333
4,748
7,850
5,026
24,320
L
Chronos
Gramin
Chronos
5,388
2,403
0
1,034
10,387
5,006
0
2,347
8,040
20,323
2,484
W
5,806
692
341
1,603
5,736
2,385
1,140
1,711
3,826
31,715
0
W
15,329
9,533
0
4,306
10,145
4,959
1,821
5,211
4,703
0
45,965
L
6,980
436
0
2,475
15,471
15,319
0
2,157
13,314
11,104
0
L
Mercury
theBoB991
Mercury
4,956
1,414
0
1,263
11,173
5,907
0
2,253
8,920
0
19,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,255
Gold Earned
21,922
131
Minions Killed
81
0
Camps Cleared
0
645,271
Distance Traveled
578,165
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,716
792
20
2
0
239,429
3
L
Chronos
7,127
648
45
4
0
177,023
1
W
Eset
8,569
779
57
5
0
195,784
3
W
Hou Yi
8,970
815
54
5
0
210,058
1
L
Ares
7,559
687
7
1
0
181,455
3
L
Mercury
7,236
658
29
3
0
219,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role