Player Matchup

Hou Yi
Hou Yi
Didei
Hou Yi
Level 147
God Stats
5W - 4L
1,768 SR
Queue Stats
167W - 170L
1,541 Elo+
Solo
Serqet
Serqet
IEnjoySmite
Serqet
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 181L
1,459 Elo+
Solo
Artemis
Artemis
Smokyyjin
Artemis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 43L
1,264 Elo+
Solo
Set
Set
THS RastA
Set
Level 156
God Stats
0W - 2L
1,223 SR
Queue Stats
420W - 429L
1,452 Elo+
Solo
Cliodhna
Cliodhna
Xikachy
Cliodhna
Level 70
God Stats
1W - 3L
1,505 SR
Queue Stats
184W - 185L
1,448 Elo+
Solo
Team Averages
Level 107
1,499 SR
1,433 Elo+

VS

Team Averages
Level 144
1,574 SR
1,494 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Himoon7
Agni
Level 139
God Stats
3W - 0L
1,730 SR
Queue Stats
182W - 169L
1,485 Elo+
Solo
Bakasura
Bakasura
SabresaurusRex
Bakasura
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,529 Elo+
Solo
Geb
Geb
SilenceBlue
Geb
Level 152
God Stats
7W - 2L
1,640 SR
Queue Stats
255W - 249L
1,457 Elo+
Solo
Skadi
Skadi
Xcrasyxsquirell
Skadi
Level 144
God Stats
6W - 2L
1,501 SR
Queue Stats
380W - 402L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Didei
Hou Yi
16
3 / 2 / 5
8,520
852
13,484
10,122
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
13
1 / 4 / 6
7,832
783
4,119
10,448
9,327
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
Smokyyjin
Artemis
15
4 / 4 / 1
8,616
862
6,424
10,046
5,021
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 6
6,731
673
4,842
9,319
8,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Xikachy
Cliodhna
14
1 / 3 / 6
7,614
761
9,228
11,443
5,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 1 / 12
8,105
811
5,616
10,063
5,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Agni
Himoon7
Agni
13
2 / 4 / 8
7,667
767
10,066
8,929
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bakasura
15
6 / 2 / 10
9,142
914
7,737
10,163
11,979
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 13
8,420
842
11,687
11,887
14,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 1 / 13
8,290
829
11,164
8,113
4,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
9
Kills
18
18
Deaths
9
24
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
12
9
L
Hou Yi
Didei
Hou Yi
3
2
5
2.75
W
Agni
Himoon7
Agni
2
4
8
1.5
L
Serqet
1
4
6
1
W
Bakasura
6
2
10
5.5
W
4
1
13
10.5
L
Artemis
Smokyyjin
Artemis
4
4
1
1.13
L
0
5
6
0.6
W
3
1
13
9.5
L
Cliodhna
Xikachy
Cliodhna
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,097
Damage
46,270
51,378
Taken
49,155
33,925
Mitigated
40,656
12,691
Healing
17,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,616
2,189
2,699
2,456
10,063
5,269
1,254
0
10,063
0
13,524
L
Hou Yi
Didei
Hou Yi
13,484
4,858
791
3,305
10,122
5,055
204
4,269
5,376
0
31,727
W
Agni
Himoon7
Agni
10,066
458
539
723
8,929
4,483
432
0
8,929
23,995
0
L
Serqet
4,119
916
0
981
10,448
9,327
0
3,477
6,759
0
4,851
W
Bakasura
7,737
4,556
2,541
1,961
10,163
11,979
33
0
10,057
0
5,718
W
11,687
683
742
1,244
11,887
14,621
93
0
11,525
19,081
0
L
Artemis
Smokyyjin
Artemis
6,424
2,617
850
1,071
10,046
5,021
270
5,436
4,393
0
17,683
L
4,842
2,534
551
1,161
9,319
8,915
0
2,546
5,821
0
8,950
W
11,164
3,350
3,327
1,651
8,113
4,304
869
0
8,066
0
25,009
L
Cliodhna
Xikachy
Cliodhna
9,228
311
1,262
2,719
11,443
5,607
0
6,025
4,970
0
19,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,313
Gold Earned
41,624
108
Minions Killed
105
0
Camps Cleared
0
878,992
Distance Traveled
952,958
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,105
811
27
3
0
207,143
0
L
Hou Yi
8,520
852
56
6
0
182,438
4
W
Agni
7,667
767
31
3
0
161,747
0
L
Serqet
7,832
783
3
0
0
175,209
0
W
Bakasura
9,142
914
8
1
0
184,681
0
W
Geb
8,420
842
10
1
0
210,967
3
L
Artemis
8,616
862
17
2
0
155,450
0
L
Set
6,731
673
10
1
0
150,403
0
W
Skadi
8,290
829
29
3
0
188,420
5
L
Cliodhna
7,614
761
22
2
0
215,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role