Player Matchup

Pele
Pele
Bronzzkid
Pele
Level 160
God Stats
8W - 5L
1,623 SR
Queue Stats
281W - 258L
1,571 Elo+
Party 2
Sol
Sol
Love Sekai
Sol
Level 158
God Stats
18W - 15L
1,675 SR
Queue Stats
466W - 395L
1,643 Elo+
Party 2
Sylvanus
Sylvanus
Pot 0F Duality
Sylvanus
Level 25
God Stats
5W - 0L
1,877 SR
Queue Stats
78W - 13L
1,823 Elo+
Party 2
Achilles
Achilles
SSaiyanBroly
Achilles
Level 150
God Stats
2W - 0L
1,675 SR
Queue Stats
150W - 132L
1,606 Elo+
Party 2
Yu Huang
Yu Huang
Tepru
Yu Huang
Level 160
God Stats
12W - 4L
1,698 SR
Queue Stats
305W - 214L
1,627 Elo+
Party 2
Team Averages
Level 131
1,710 SR
1,654 Elo+

VS

Team Averages
Level 111
1,596 SR
1,456 Elo+
Khepri
Khepri
CubanUS2Gs
Khepri
Level 147
God Stats
1W - 5L
1,490 SR
Queue Stats
112W - 119L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
DrD00f evil inc
Heimdallr
Level 109
God Stats
2W - 2L
1,694 SR
Queue Stats
100W - 134L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
Harvey_Drongo
Sylvanus
Level 30
God Stats
4W - 9L
1,500 SR
Queue Stats
6W - 19L
1,310 Elo+
Solo
Izanami
Izanami
IceWyte
Izanami
Level 129
God Stats
30W - 20L
1,620 SR
Queue Stats
540W - 529L
1,504 Elo+
Solo
Merlin
Merlin
S0ul419
Merlin
Level 139
God Stats
5W - 7L
1,678 SR
Queue Stats
597W - 632L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
4 / 0 / 9
8,472
565
8,820
11,910
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 0 / 1
9,378
625
9,654
11,664
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
13
4 / 0 / 10
9,044
603
6,936
12,016
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
SSaiyanBroly
Achilles
15
2 / 0 / 4
9,056
604
16,053
13,176
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
Tepru
Yu Huang
15
9 / 0 / 7
9,645
643
13,926
5,716
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CubanUS2Gs
Khepri
11
0 / 2 / 0
7,081
472
4,788
19,209
11,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
DrD00f evil inc
Heimdallr
11
0 / 7 / 0
6,272
418
5,606
14,316
5,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Harvey_Drongo
Sylvanus
8
0 / 2 / 0
5,719
381
2,831
15,866
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
IceWyte
Izanami
11
0 / 5 / 0
6,651
443
8,404
13,732
4,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Merlin
S0ul419
Merlin
11
0 / 6 / 0
6,544
436
5,906
9,392
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
22
Kills
0
0
Deaths
22
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
4
0
9
8.5
L
Khepri
CubanUS2Gs
Khepri
0
2
0
0
L
Heimdallr
DrD00f evil inc
Heimdallr
0
7
0
0
L
Sylvanus
Harvey_Drongo
Sylvanus
0
2
0
0
L
Izanami
IceWyte
Izanami
0
5
0
0
W
3
0
1
3.5
W
Sylvanus
4
0
10
9
L
Merlin
S0ul419
Merlin
0
6
0
0
W
Achilles
SSaiyanBroly
Achilles
2
0
4
4
W
Yu Huang
Tepru
Yu Huang
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,389
Damage
27,535
54,482
Taken
72,515
34,647
Mitigated
34,089
27,765
Healing
17,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
8,820
2,445
0
2,522
11,910
5,127
0
2,375
9,535
0
61,440
L
Khepri
CubanUS2Gs
Khepri
4,788
353
802
7,210
19,209
11,242
0
2,804
15,159
51,617
0
L
Heimdallr
DrD00f evil inc
Heimdallr
5,606
1,660
0
285
14,316
5,124
0
4,374
9,752
0
42,730
L
Sylvanus
Harvey_Drongo
Sylvanus
2,831
458
1,608
3,856
15,866
10,483
0
8,639
7,176
13,424
0
L
Izanami
IceWyte
Izanami
8,404
5,216
0
3,237
13,732
4,592
0
8,397
5,335
0
62,930
W
9,654
4,822
0
8,377
11,664
4,930
822
1,190
10,474
83,471
18,220
W
Sylvanus
6,936
1,176
2,914
6,287
12,016
13,317
0
3,100
8,916
20,506
1,843
L
Merlin
S0ul419
Merlin
5,906
284
0
954
9,392
2,648
0
4,221
5,120
44,969
0
W
Achilles
SSaiyanBroly
Achilles
16,053
6,275
0
7,165
13,176
8,291
0
4,477
8,699
0
75,465
W
Yu Huang
Tepru
Yu Huang
13,926
1,843
0
500
5,716
2,982
840
2,730
2,986
85,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
32,267
545
Minions Killed
403
0
Camps Cleared
0
1,542,201
Distance Traveled
1,328,746
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,472
565
85
6
0
358,463
2
L
Khepri
7,081
472
90
6
0
291,746
5
L
Heimdallr
6,272
418
76
5
0
260,589
0
L
Sylvanus
5,719
381
13
1
0
278,696
5
L
Izanami
6,651
443
118
8
0
251,239
1
W
Sol
9,378
625
166
11
0
239,254
6
W
Sylvanus
9,044
603
27
2
0
303,883
3
L
Merlin
6,544
436
106
7
0
246,476
5
W
Achilles
9,056
604
118
8
0
362,104
3
W
Yu Huang
9,645
643
149
10
0
278,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role