Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
EndOfNoob
Baron Samedi
Silver II
Level 113
God Stats
5W - 5L
1,549 SR
Queue Stats
102W - 125L
1,140 MMR
Solo
Mulan
Mulan
Gold V
GuizBtw
Mulan
Gold V
Level 122
God Stats
61W - 42L
1,593 SR
Queue Stats
499W - 508L
1,371 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,528 SR
1,402 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,515 SR
1,293 MMR
Neith
Neith
Bronze V
 
Neith
Bronze V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
Amaterasuqbz
Yemoja
Silver III
Level 138
God Stats
5W - 5L
1,526 SR
Queue Stats
253W - 275L
1,068 MMR
Solo
Guan Yu
Guan Yu
Gold V
Inoki9058
Guan Yu
Gold V
Level 121
God Stats
22W - 22L
1,617 SR
Queue Stats
356W - 362L
1,355 MMR
Solo
Janus
Janus
Silver III
QUyRK
Janus
Silver III
Level 73
God Stats
8W - 11L
1,419 SR
Queue Stats
94W - 111L
1,144 MMR
Solo
Bastet
Bastet
Gold III
gloo6669
Bastet
Gold III
Level 158
God Stats
11W - 14L
1,512 SR
Queue Stats
365W - 382L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
6 / 0 / 5
10,844
571
11,132
16,275
7,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
 
Anhur
16
3 / 2 / 4
10,314
543
11,546
20,140
8,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
 
Fafnir
15
2 / 0 / 8
10,213
538
4,361
14,200
17,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
EndOfNoob
Baron Samedi
15
2 / 3 / 5
9,530
502
12,398
12,576
6,467
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
GuizBtw
Mulan
18
5 / 2 / 3
11,690
615
17,785
23,531
16,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AwilixBaba YagaLokiGaneshaThor

VS

Bans
FenrirHadesCharybdisLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 4 / 1
8,366
440
7,779
14,410
5,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
12
0 / 2 / 4
8,069
425
3,521
14,510
15,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Inoki9058
Guan Yu
15
3 / 4 / 0
9,455
498
12,158
17,993
21,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
QUyRK
Janus
14
2 / 4 / 0
8,521
448
9,009
10,286
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
gloo6669
Bastet
14
1 / 4 / 1
8,320
438
9,402
18,951
7,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
18
Kills
7
7
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
5
8.5
W
Anhur
 
Anhur
3
2
4
2.5
W
Fafnir
 
Fafnir
2
0
8
6
L
Neith
 
Neith
1
4
1
0.38
L
Yemoja
0
2
4
1
W
Baron Samedi
EndOfNoob
Baron Samedi
2
3
5
1.5
W
Mulan
GuizBtw
Mulan
5
2
3
3.25
L
Guan Yu
Inoki9058
Guan Yu
3
4
0
0.75
L
Janus
QUyRK
Janus
2
4
0
0.5
L
Bastet
gloo6669
Bastet
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,222
Damage
41,869
86,722
Taken
76,150
56,556
Mitigated
55,279
35,348
Healing
27,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,132
5,575
0
3,137
16,275
7,806
838
3,030
13,194
0
106,099
W
Anhur
 
Anhur
11,546
5,292
0
8,776
20,140
8,431
1,998
2,785
17,355
0
92,112
W
Fafnir
 
Fafnir
4,361
949
0
4,566
14,200
17,051
159
3,190
10,611
25,551
2,725
L
Neith
 
Neith
7,779
3,867
0
2,901
14,410
5,329
1,105
2,764
11,646
0
72,243
L
Yemoja
3,521
610
5,704
4,105
14,510
15,619
0
4,197
10,313
11,663
0
W
Baron Samedi
EndOfNoob
Baron Samedi
12,398
515
1,219
4,705
12,576
6,467
138
3,122
9,403
79,299
0
W
Mulan
GuizBtw
Mulan
17,785
2,411
0
12,945
23,531
16,801
1,226
969
21,618
0
102,670
L
Guan Yu
Inoki9058
Guan Yu
12,158
3,419
4
5,192
17,993
21,634
367
1,012
16,981
0
69,413
L
Janus
QUyRK
Janus
9,009
172
0
959
10,286
5,396
0
5,822
4,464
70,990
0
L
Bastet
gloo6669
Bastet
9,402
2,808
0
8,604
18,951
7,301
0
2,555
16,396
0
76,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,591
Gold Earned
42,731
608
Minions Killed
510
0
Camps Cleared
0
1,854,709
Distance Traveled
1,783,303
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,844
571
154
8
0
456,442
3
W
Anhur
10,314
543
138
7
0
331,907
7
W
Fafnir
10,213
538
30
2
0
382,394
4
L
Neith
8,366
440
126
7
0
321,165
3
L
Yemoja
8,069
425
16
1
0
387,119
1
W
Baron Samedi
9,530
502
121
6
0
308,832
1
W
Mulan
11,690
615
165
9
0
375,134
2
L
Guan Yu
9,455
498
132
7
0
296,668
2
L
Janus
8,521
448
126
7
0
372,511
4
L
Bastet
8,320
438
110
6
0
405,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role