Player Matchup

Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Alexx_SFC
Agni
Level 109
God Stats
4W - 7L
1,244 SR
Queue Stats
261W - 227L
1,374 Elo+
Party 2
Chaac
Chaac
CChrisyy
Chaac
Level 45
God Stats
2W - 2L
1,253 SR
Queue Stats
58W - 76L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
joseantonio_007
Tsukuyomi
Level 65
God Stats
26W - 14L
1,356 SR
Queue Stats
114W - 88L
1,408 Elo+
Party 2
Ymir
Ymir
sgr_garramiola14
Ymir
Level 26
God Stats
60W - 35L
1,225 SR
Queue Stats
78W - 50L
1,288 Elo+
Party 2
Team Averages
Level 71
1,316 SR
1,382 Elo+

VS

Team Averages
Level 65
1,486 SR
1,428 Elo+
Artemis
Artemis
Febbuzz
Artemis
Level 34
God Stats
1W - 4L
1,543 SR
Queue Stats
6W - 8L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Niforse
Gilgamesh
Level 157
God Stats
1W - 2L
1,749 SR
Queue Stats
416W - 412L
1,497 Elo+
Party 1
Tiamat
Tiamat
The Grey Gunner
Tiamat
Level 66
God Stats
3W - 4L
1,264 SR
Queue Stats
269W - 297L
1,396 Elo+
Solo
Cu Chulainn
Cu Chulainn
owertko
Cu Chulainn
Level 37
God Stats
1W - 3L
1,373 SR
Queue Stats
12W - 24L
1,365 Elo+
Solo
Jormungandr
Jormungandr
whiteghost11099
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 165L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 0 / 4
10,680
628
13,516
9,375
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
15
6 / 3 / 5
9,239
543
16,289
11,477
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
CChrisyy
Chaac
16
1 / 0 / 1
9,972
587
5,273
9,884
8,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
joseantonio_007
Tsukuyomi
14
3 / 1 / 8
8,787
517
7,175
11,978
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 10
8,447
497
3,115
9,517
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Febbuzz
Artemis
15
0 / 2 / 1
8,524
501
3,477
12,385
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Niforse
Gilgamesh
14
3 / 4 / 2
8,589
505
7,777
14,521
7,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 1
7,005
412
7,852
11,504
9,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
owertko
Cu Chulainn
14
0 / 2 / 0
8,583
505
7,432
11,551
10,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
whiteghost11099
Jormungandr
12
1 / 4 / 0
7,589
446
4,107
15,732
15,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
5
5
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
4
8
W
Agni
6
3
5
2.83
W
Chaac
CChrisyy
Chaac
1
0
1
1.5
L
Artemis
Febbuzz
Artemis
0
2
1
0.25
L
Gilgamesh
Niforse
Gilgamesh
3
4
2
1
L
1
5
1
0.3
W
Tsukuyomi
joseantonio_007
Tsukuyomi
3
1
8
7
L
Cu Chulainn
owertko
Cu Chulainn
0
2
0
0
W
1
1
10
6
L
Jormungandr
whiteghost11099
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,368
Damage
30,645
52,231
Taken
65,693
30,113
Mitigated
46,418
14,005
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,516
3,054
0
3,656
9,375
4,332
2,848
1,502
7,845
0
106,292
W
Agni
16,289
1,573
322
3,312
11,477
4,842
752
5,241
5,909
69,804
0
W
Chaac
CChrisyy
Chaac
5,273
715
0
3,340
9,884
8,100
576
584
9,300
0
73,386
L
Artemis
Febbuzz
Artemis
3,477
1,147
197
7,022
12,385
4,581
2,552
38
12,347
0
66,960
L
Gilgamesh
Niforse
Gilgamesh
7,777
2,176
0
376
14,521
7,055
0
3,720
10,801
0
71,980
L
7,852
872
0
2,327
11,504
9,231
0
6,439
5,065
41,748
0
W
Tsukuyomi
joseantonio_007
Tsukuyomi
7,175
2,476
0
524
11,978
4,662
518
1,798
10,074
0
66,353
L
Cu Chulainn
owertko
Cu Chulainn
7,432
835
0
1,099
11,551
10,181
89
1,646
9,905
11,229
48,402
W
3,115
118
177
2,674
9,517
8,177
461
3,437
5,834
15,845
666
L
Jormungandr
whiteghost11099
Jormungandr
4,107
1,218
0
1,235
15,732
15,370
0
7,442
8,290
28,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
40,290
543
Minions Killed
456
0
Camps Cleared
0
1,697,257
Distance Traveled
1,531,053
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,680
628
158
9
0
319,390
4
W
Agni
9,239
543
115
7
0
354,821
2
W
Chaac
9,972
587
153
9
0
329,092
3
L
Artemis
8,524
501
111
7
0
260,929
0
L
Gilgamesh
8,589
505
120
7
0
377,781
0
L
Tiamat
7,005
412
75
4
0
261,259
2
W
Tsukuyomi
8,787
517
97
6
0
365,656
2
L
Cu Chulainn
8,583
505
111
7
0
315,515
1
W
Ymir
8,447
497
20
1
0
328,298
1
L
Jormungandr
7,589
446
39
2
0
315,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role