Player Matchup

Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond IV
LAZUNCheerleader
Chiron
Diamond IV
Level 66
God Stats
9W - 4L
1,805 SR
Queue Stats
167W - 150L
2,207 MMR
Party 1
Chang'e
Chang'e
Diamond II
MostafaRatatoskr
Chang'e
Diamond II
Level 78
God Stats
1W - 4L
1,341 SR
Queue Stats
223W - 210L
2,053 MMR
Solo
Ne Zha
Ne Zha
Diamond III
NoTaC0n
Ne Zha
Diamond III
Level 160
God Stats
17W - 7L
1,812 SR
Queue Stats
174W - 154L
2,302 MMR
Party 1
Jormungandr
Jormungandr
Diamond III
PenguinBiFi
Jormungandr
Diamond III
Level 102
God Stats
1W - 4L
1,469 SR
Queue Stats
87W - 71L
2,041 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 113
1,585 SR
2,021 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,613 SR
2,206 MMR
Scylla
Scylla
Platinum IV
Aqsin
Scylla
Platinum IV
Level 87
God Stats
4W - 1L
1,575 SR
Queue Stats
62W - 57L
1,977 MMR
Solo
Thanatos
Thanatos
Diamond V
BHKK
Thanatos
Diamond V
Level 148
God Stats
16W - 29L
1,435 SR
Queue Stats
856W - 857L
2,054 MMR
Solo
Rama
Rama
Masters
Cervezavao
Rama
Masters
Level 160
God Stats
85W - 52L
1,761 SR
Queue Stats
215W - 173L
2,772 MMR
Solo
Artio
Artio
Diamond III
Hoonsbrook
Artio
Diamond III
Level 115
God Stats
18W - 9L
1,796 SR
Queue Stats
115W - 111L
2,076 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
SeparteCus
Kuzenbo
Diamond IV
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 52L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 8 / 3
8,880
493
10,622
15,939
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 4 / 1
8,996
500
7,280
11,489
3,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 4 / 1
10,537
585
12,041
15,706
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
NoTaC0n
Ne Zha
14
0 / 4 / 4
8,444
469
6,779
16,589
9,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
PenguinBiFi
Jormungandr
14
2 / 4 / 7
8,855
492
10,000
17,252
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
HadesIshtarThor

VS

Bans
AgniMauiDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aqsin
Scylla
15
2 / 3 / 4
9,610
534
8,413
12,294
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
BHKK
Thanatos
17
6 / 5 / 7
10,935
608
10,756
18,720
9,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 0 / 7
13,004
722
20,275
14,936
6,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
14
2 / 1 / 8
9,050
503
7,249
17,506
16,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
SeparteCus
Kuzenbo
15
3 / 2 / 10
9,825
546
6,521
14,267
17,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
11
Kills
24
24
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
8
3
0.44
W
Scylla
Aqsin
Scylla
2
3
4
1.33
W
Thanatos
BHKK
Thanatos
6
5
7
1.9
W
11
0
7
14.5
W
Artio
2
1
8
6
L
2
4
1
0.63
L
5
4
1
1.38
L
Ne Zha
NoTaC0n
Ne Zha
0
4
4
0.5
L
Jormungandr
PenguinBiFi
Jormungandr
2
4
7
1.38
W
Kuzenbo
SeparteCus
Kuzenbo
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,722
Damage
53,214
76,975
Taken
77,723
40,412
Mitigated
54,988
18,382
Healing
35,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,622
1,083
0
3,373
15,939
5,178
0
3,547
12,293
88,194
0
W
Scylla
Aqsin
Scylla
8,413
719
104
2,726
12,294
4,829
420
6,108
5,747
88,752
0
W
Thanatos
BHKK
Thanatos
10,756
1,994
0
14,968
18,720
9,590
0
9,129
9,482
0
79,593
W
20,275
17,129
0
8,781
14,936
6,404
0
5,561
9,371
0
131,530
W
Artio
7,249
1,028
2,022
4,988
17,506
16,224
655
7,588
9,121
26,572
0
L
7,280
2,291
385
3,101
11,489
3,861
1,302
591
10,898
0
74,312
L
12,041
415
20
6,624
15,706
6,017
0
6,054
8,990
81,654
0
L
Ne Zha
NoTaC0n
Ne Zha
6,779
1,824
0
2,177
16,589
9,587
0
4,802
11,649
51
69,503
L
Jormungandr
PenguinBiFi
Jormungandr
10,000
2,548
0
2,702
17,252
15,769
0
6,826
10,378
40,286
119
W
Kuzenbo
SeparteCus
Kuzenbo
6,521
2,552
0
1,966
14,267
17,941
34
7,237
6,641
48,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,712
Gold Earned
52,424
607
Minions Killed
524
0
Camps Cleared
0
1,726,470
Distance Traveled
1,815,550
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,880
493
137
8
0
327,208
7
W
Scylla
9,610
534
145
8
0
342,831
8
W
Thanatos
10,935
608
91
5
0
368,189
2
W
Rama
13,004
722
180
10
0
354,305
8
W
Artio
9,050
503
45
3
0
392,578
7
L
Chiron
8,996
500
143
8
0
327,812
11
L
Chang'e
10,537
585
170
9
0
331,443
3
L
Ne Zha
8,444
469
112
6
0
390,366
4
L
Jormungandr
8,855
492
45
3
0
349,641
4
W
Kuzenbo
9,825
546
63
4
0
357,647
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role