Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hovsep_King
Danzaburou
Level 25
God Stats
15W - 21L
1,426 SR
Queue Stats
47W - 72L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
KursatD01
Nu Wa
Level 49
God Stats
16W - 14L
1,521 SR
Queue Stats
40W - 39L
1,422 Elo+
Party 1
Maui
Maui
Kus-TraoLaw_Taha
Maui
Level 57
God Stats
3W - 6L
1,371 SR
Queue Stats
95W - 128L
1,379 Elo+
Party 1
Lancelot
Lancelot
dan-p1991
Lancelot
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 50
1,464 SR
1,432 Elo+

VS

Team Averages
Level 68
1,508 SR
1,427 Elo+
Loki
Loki
 
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
HamsterMaster30
Guan Yu
Level 53
God Stats
41W - 27L
1,567 SR
Queue Stats
194W - 210L
1,420 Elo+
Solo
Ares
Ares
Overlord-Huchiwa
Ares
Level 50
God Stats
16W - 16L
1,449 SR
Queue Stats
134W - 165L
1,401 Elo+
Party 2
Sol
Sol
mathis690006
Sol
Level 29
God Stats
25W - 26L
1,495 SR
Queue Stats
50W - 66L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
monszy
Baron Samedi
Level 157
God Stats
17W - 25L
1,532 SR
Queue Stats
443W - 480L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 0 / 0
5,908
537
5,809
5,103
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Hovsep_King
Danzaburou
8
0 / 2 / 1
4,932
448
5,014
5,511
1,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
KursatD01
Nu Wa
11
0 / 0 / 0
5,773
525
5,439
3,386
628
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 1
4,701
427
1,566
8,976
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
dan-p1991
Lancelot
6
0 / 4 / 1
4,517
411
1,699
7,053
2,180
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 1 / 1
5,566
506
1,163
6,334
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 0
6,897
627
3,580
6,486
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 1 / 4
6,306
573
4,420
9,179
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
3 / 0 / 1
6,602
600
6,080
7,348
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
monszy
Baron Samedi
11
2 / 0 / 1
6,526
593
4,456
6,831
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
1
Kills
8
8
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
W
Loki
 
Loki
1
1
1
1.5
W
2
0
0
2
L
Danzaburou
Hovsep_King
Danzaburou
0
2
1
0.25
L
Nu Wa
KursatD01
Nu Wa
0
0
0
0
L
0
2
1
0.25
W
0
1
4
2
L
Lancelot
dan-p1991
Lancelot
0
4
1
0.13
W
3
0
1
3.5
W
Baron Samedi
monszy
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,527
Damage
19,699
30,029
Taken
36,178
10,990
Mitigated
18,359
4,215
Healing
16,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,809
207
0
1,376
5,103
2,034
0
2,062
3,019
44,816
0
W
Loki
 
Loki
1,163
57
0
3,513
6,334
2,016
0
1,711
4,591
0
30,190
W
3,580
545
50
3,103
6,486
4,566
546
3,716
2,516
0
50,629
L
Danzaburou
Hovsep_King
Danzaburou
5,014
2,232
0
1,202
5,511
1,790
0
3,874
1,443
0
28,389
L
Nu Wa
KursatD01
Nu Wa
5,439
968
0
175
3,386
628
39
0
3,069
41,668
0
L
1,566
395
0
1,212
8,976
4,358
0
6,025
2,737
7,971
0
W
4,420
233
277
2,508
9,179
6,652
145
2,951
6,200
19,752
1,944
L
Lancelot
dan-p1991
Lancelot
1,699
311
0
250
7,053
2,180
0
2,036
4,926
0
16,241
W
6,080
1,982
0
3,621
7,348
2,314
2,273
1,606
5,714
39,566
2,210
W
Baron Samedi
monszy
Baron Samedi
4,456
145
346
3,069
6,831
2,811
0
2,460
4,343
42,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,831
Gold Earned
31,897
249
Minions Killed
348
0
Camps Cleared
0
1,039,911
Distance Traveled
1,119,881
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,908
537
83
8
0
212,444
5
W
Loki
5,566
506
59
5
0
245,917
4
W
Guan Yu
6,897
627
98
9
0
212,778
4
L
Danzaburou
4,932
448
54
5
0
198,227
0
L
Nu Wa
5,773
525
75
7
0
206,951
2
L
Maui
4,701
427
8
1
0
207,419
0
W
Ares
6,306
573
20
2
0
242,073
0
L
Lancelot
4,517
411
29
3
0
214,870
0
W
Sol
6,602
600
88
8
0
214,669
0
W
Baron Samedi
6,526
593
83
8
0
204,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role