Player Matchup

Anubis
Anubis
AngelWommy
Anubis
Level 42
God Stats
1W - 1L
1,813 SR
Queue Stats
13W - 15L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
HFC290101
Baron Samedi
Level 127
God Stats
13W - 16L
1,474 SR
Queue Stats
432W - 585L
1,362 Elo+
Solo
Cliodhna
Cliodhna
SkyndicateX
Cliodhna
Level 139
God Stats
5W - 8L
1,684 SR
Queue Stats
32W - 44L
1,362 Elo+
Solo
Team Averages
Level 103
1,657 SR
1,369 Elo+

VS

Team Averages
Level 88
1,586 SR
1,395 Elo+
Nox
Nox
D4ddyL1lM0nst3r
Nox
Level 67
God Stats
4W - 2L
1,777 SR
Queue Stats
44W - 51L
1,342 Elo+
Party 1
Achilles
Achilles
KodieeN7
Achilles
Level 128
God Stats
32W - 48L
1,481 SR
Queue Stats
290W - 334L
1,418 Elo+
Party 1
King Arthur
King Arthur
homeboyskittlez
King Arthur
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 169L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngelWommy
Anubis
20
1 / 4 / 6
15,842
634
14,475
21,435
14,716
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
HFC290101
Baron Samedi
19
2 / 8 / 4
14,868
595
21,015
30,317
19,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
SkyndicateX
Cliodhna
20
6 / 4 / 2
16,013
641
28,229
29,875
17,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 7
16,219
649
14,686
18,994
12,270
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
KodieeN7
Achilles
20
8 / 2 / 4
17,100
684
30,435
31,668
35,345
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
homeboyskittlez
King Arthur
20
5 / 2 / 8
17,228
689
27,816
31,750
65,531
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
16
16
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
AngelWommy
Anubis
1
4
6
1
W
3
5
7
1.3
L
Baron Samedi
HFC290101
Baron Samedi
2
8
4
0.5
W
Achilles
KodieeN7
Achilles
8
2
4
5
L
Cliodhna
SkyndicateX
Cliodhna
6
4
2
1.75
W
King Arthur
homeboyskittlez
King Arthur
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,719
Damage
72,937
81,627
Taken
82,412
50,849
Mitigated
113,146
30,647
Healing
22,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AngelWommy
Anubis
14,475
941
0
8,569
21,435
14,716
0
3,235
18,182
100,942
0
W
14,686
2,306
371
3,298
18,994
12,270
484
8,842
10,152
59,470
0
L
Baron Samedi
HFC290101
Baron Samedi
21,015
1,428
1,834
7,896
30,317
19,066
129
5,449
24,868
85,189
0
W
Achilles
KodieeN7
Achilles
30,435
5,473
0
11,472
31,668
35,345
1,852
10,445
21,223
0
88,945
L
Cliodhna
SkyndicateX
Cliodhna
28,229
3,593
541
11,807
29,875
17,067
0
6,107
23,586
0
85,346
W
King Arthur
homeboyskittlez
King Arthur
27,816
3,095
0
7,396
31,750
65,531
23
16,296
15,454
0
65,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,723
Gold Earned
50,547
337
Minions Killed
250
0
Camps Cleared
0
1,224,749
Distance Traveled
1,302,473
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,842
634
156
6
0
379,543
3
W
Nox
16,219
649
106
4
0
414,223
0
L
Baron Samedi
14,868
595
92
4
0
384,894
2
W
Achilles
17,100
684
92
4
0
435,645
3
L
Cliodhna
16,013
641
89
4
0
460,312
3
W
King Arthur
17,228
689
52
2
0
452,605
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role