Player Matchup

Artemis
Artemis
Dmpsy22
Artemis
Level 67
God Stats
1W - 0L
1,757 SR
Queue Stats
165W - 97L
1,535 Elo+
Solo
Zeus
Zeus
Mandarinchik
Zeus
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 32L
1,522 Elo+
Party 2
Merlin
Merlin
Matope7
Merlin
Level 160
God Stats
1W - 2L
1,426 SR
Queue Stats
325W - 304L
1,539 Elo+
Solo
Sol
Sol
Servion94
Sol
Level 154
God Stats
13W - 7L
1,665 SR
Queue Stats
565W - 585L
1,537 Elo+
Solo
Lancelot
Lancelot
Undeath117
Lancelot
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,529 Elo+
Party 2
Team Averages
Level 100
1,570 SR
1,533 Elo+

VS

Team Averages
Level 134
1,503 SR
1,520 Elo+
Freya
Freya
 
Freya
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Demolitiondevss
Cabrakan
Level 117
God Stats
0W - 3L
1,416 SR
Queue Stats
113W - 105L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
KitsuneYami
Nu Wa
Level 160
God Stats
8W - 6L
1,680 SR
Queue Stats
238W - 218L
1,542 Elo+
Party 1
Bastet
Bastet
Reiki68
Bastet
Level 159
God Stats
6W - 10L
1,420 SR
Queue Stats
698W - 726L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dmpsy22
Artemis
17
4 / 6 / 20
10,666
762
19,686
16,717
9,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

19
10 / 4 / 18
11,714
837
17,851
15,409
6,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Matope7
Merlin
18
3 / 3 / 21
10,540
753
12,213
14,976
6,169
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
9 / 2 / 18
12,434
888
26,867
20,958
7,964
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Undeath117
Lancelot
17
7 / 7 / 15
11,022
787
9,017
18,095
21,051
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
5 / 6 / 12
10,809
772
13,707
17,591
8,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
 
King Arthur
16
4 / 7 / 9
9,879
706
7,912
17,149
17,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
15
1 / 10 / 11
9,082
649
5,982
26,352
38,140
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 3 / 8
10,900
779
25,228
11,751
5,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Reiki68
Bastet
17
7 / 7 / 7
10,912
779
17,486
17,752
8,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
69
33
Kills
22
22
Deaths
33
92
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
5
6
12
1.83
L
King Arthur
 
King Arthur
4
7
9
1.21
L
Cabrakan
1
10
11
0.65
W
Artemis
Dmpsy22
Artemis
4
6
20
2.33
L
5
3
8
3
W
10
4
18
4.75
W
Merlin
Matope7
Merlin
3
3
21
4.5
L
Bastet
Reiki68
Bastet
7
7
7
1.5
W
9
2
18
9
W
Lancelot
Undeath117
Lancelot
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,634
Damage
70,315
86,155
Taken
90,595
51,265
Mitigated
79,380
30,689
Healing
21,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
13,707
3,420
1,563
5,847
17,591
8,804
0
11,913
5,544
25,171
0
L
King Arthur
 
King Arthur
7,912
784
660
1,657
17,149
17,831
407
9,651
7,412
403
20,169
L
Cabrakan
5,982
540
847
2,023
26,352
38,140
0
16,507
9,532
10,577
0
W
Artemis
Dmpsy22
Artemis
19,686
6,391
0
3,682
16,717
9,897
1,396
6,789
9,928
0
39,673
L
25,228
5,119
1,276
2,770
11,751
5,863
597
7,027
4,613
47,034
0
W
17,851
3,107
773
3,725
15,409
6,184
1,138
9,101
6,308
40,941
0
W
Merlin
Matope7
Merlin
12,213
891
1,546
3,465
14,976
6,169
1,674
9,128
5,848
26,294
0
L
Bastet
Reiki68
Bastet
17,486
2,416
967
4,154
17,752
8,742
415
11,833
5,878
0
23,875
W
26,867
10,437
1,722
13,433
20,958
7,964
5,297
10,491
10,467
67,015
0
W
Lancelot
Undeath117
Lancelot
9,017
1,533
1,150
1,193
18,095
21,051
0
9,811
8,284
0
13,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,376
Gold Earned
51,582
232
Minions Killed
122
0
Camps Cleared
0
1,160,099
Distance Traveled
1,115,480
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,809
772
23
2
0
225,368
1
L
King Arthur
9,879
706
27
2
0
180,207
0
L
Cabrakan
9,082
649
7
1
0
212,080
3
W
Artemis
10,666
762
45
3
0
212,239
0
L
Nu Wa
10,900
779
45
3
0
255,012
1
W
Zeus
11,714
837
50
4
0
230,841
0
W
Merlin
10,540
753
33
2
0
233,961
5
L
Bastet
10,912
779
20
1
0
242,813
0
W
Sol
12,434
888
97
7
0
228,059
0
W
Lancelot
11,022
787
7
1
0
254,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role