Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Heralevys
Ymir
Level 109
God Stats
4W - 7L
1,462 SR
Queue Stats
122W - 119L
1,433 Elo+
Solo
Charybdis
Charybdis
LadyLunaria
Charybdis
Level 160
God Stats
1W - 3L
1,298 SR
Queue Stats
111W - 107L
1,459 Elo+
Solo
Hades
Hades
Letsplayshik
Hades
Level 59
God Stats
5W - 6L
1,210 SR
Queue Stats
88W - 74L
1,550 Elo+
Solo
Nemesis
Nemesis
TijuanaDjeezus
Nemesis
Level 107
God Stats
0W - 3L
1,231 SR
Queue Stats
191W - 198L
1,516 Elo+
Solo
Team Averages
Level 119
1,340 SR
1,492 Elo+

VS

Team Averages
Level 96
1,459 SR
1,481 Elo+
Shiva
Shiva
Alteno
Shiva
Level 62
God Stats
1W - 0L
1,398 SR
Queue Stats
2W - 3L
1,375 Elo+
Solo
Olorun
Olorun
Combustion
Olorun
Level 36
God Stats
3W - 2L
1,505 SR
Queue Stats
100W - 25L
1,765 Elo+
Solo
Artemis
Artemis
CosmicNutella
Artemis
Level 134
God Stats
1W - 1L
1,277 SR
Queue Stats
13W - 10L
1,267 Elo+
Party 1
Fenrir
Fenrir
Hvidløgssmør
Fenrir
Level 147
God Stats
24W - 25L
1,542 SR
Queue Stats
227W - 232L
1,493 Elo+
Party 1
Poseidon
Poseidon
Shabreena
Poseidon
Level 103
God Stats
5W - 4L
1,572 SR
Queue Stats
200W - 206L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 4 / 2
9,553
455
9,140
17,354
17,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
15
1 / 4 / 10
9,609
458
9,121
23,583
31,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
LadyLunaria
Charybdis
14
4 / 7 / 5
9,188
438
16,520
20,510
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 9 / 1
10,961
522
12,681
25,144
20,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
3 / 2 / 2
7,347
350
3,878
7,501
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Alteno
Shiva
15
1 / 3 / 12
11,212
534
7,030
18,918
19,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
Combustion
Olorun
20
10 / 2 / 6
15,817
753
28,610
23,046
14,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
17
3 / 3 / 7
11,023
525
11,295
14,398
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 5 / 4
11,110
529
13,269
21,562
10,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Shabreena
Poseidon
20
7 / 2 / 4
12,837
611
12,094
14,255
6,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
15
Kills
26
26
Deaths
15
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
2
0.75
W
Shiva
Alteno
Shiva
1
3
12
2.33
W
Olorun
Combustion
Olorun
10
2
6
6.5
W
Artemis
3
3
7
2.17
L
Ymir
1
4
10
1.5
W
5
5
4
1.4
L
Charybdis
LadyLunaria
Charybdis
4
7
5
0.93
L
5
9
1
0.61
W
Poseidon
Shabreena
Poseidon
7
2
4
4.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,340
Damage
72,298
94,092
Taken
92,179
79,276
Mitigated
57,074
26,830
Healing
36,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,140
1,402
0
5,981
17,354
17,267
538
6,916
10,438
87,039
0
W
Shiva
Alteno
Shiva
7,030
1,002
1,173
6,498
18,918
19,672
242
5,264
13,654
0
27,557
W
Olorun
Combustion
Olorun
28,610
17,967
1,153
14,547
23,046
14,419
10,203
9,779
13,267
141,814
18,311
W
Artemis
11,295
5,816
0
6,857
14,398
5,831
2,895
3,215
11,183
0
89,183
L
Ymir
9,121
1,694
0
3,121
23,583
31,544
0
9,769
13,814
38,396
0
W
13,269
3,046
0
3,472
21,562
10,156
2,498
5,573
15,989
0
78,438
L
Charybdis
LadyLunaria
Charybdis
16,520
9,618
0
6,533
20,510
7,649
0
4,114
16,396
0
72,772
L
12,681
1,897
372
8,270
25,144
20,249
0
13,778
11,366
79,042
0
W
Poseidon
Shabreena
Poseidon
12,094
2,277
0
3,002
14,255
6,996
2,158
8,620
5,635
114,478
0
L
3,878
1,631
0
2,553
7,501
2,567
0
2,202
5,299
0
19,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,658
Gold Earned
61,999
469
Minions Killed
651
0
Camps Cleared
0
1,614,393
Distance Traveled
2,006,517
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,553
455
126
6
0
381,944
7
W
Shiva
11,212
534
29
1
0
411,610
3
W
Olorun
15,817
753
241
11
0
362,427
1
W
Artemis
11,023
525
121
6
0
361,009
5
L
Ymir
9,609
458
34
2
0
375,610
7
W
Fenrir
11,110
529
97
5
0
437,534
5
L
Charybdis
9,188
438
135
6
0
298,304
0
L
Hades
10,961
522
128
6
0
362,168
0
W
Poseidon
12,837
611
163
8
0
433,937
3
L
Nemesis
7,347
350
46
2
0
196,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role