Player Matchup

Hera
Hera
Silver II
 
Hera
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver IV
 
Bakasura
Silver IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver V
 
King Arthur
Silver V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Bronze I
CorvoNL
Maui
Bronze I
Level 104
God Stats
2W - 1L
1,568 SR
Queue Stats
29W - 53L
620 MMR
Solo
Jing Wei
Jing Wei
Silver V
Paapas67
Jing Wei
Silver V
Level 114
God Stats
52W - 53L
1,546 SR
Queue Stats
384W - 400L
594 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,523 SR
1,143 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,553 SR
802 MMR
Xing Tian
Xing Tian
Silver IV
ArdubaESP
Xing Tian
Silver IV
Level 103
God Stats
2W - 2L
1,529 SR
Queue Stats
230W - 254L
582 MMR
Solo
Neith
Neith
Silver III
Baananaz
Neith
Silver III
Level 102
God Stats
14W - 17L
1,523 SR
Queue Stats
299W - 299L
911 MMR
Solo
Anubis
Anubis
Silver V
RafaCC
Anubis
Silver V
Level 102
God Stats
2W - 0L
1,801 SR
Queue Stats
29W - 37L
1,012 MMR
Solo
Mulan
Mulan
Silver V
TERREMOTOCANARIO
Mulan
Silver V
Level 66
God Stats
24W - 29L
1,482 SR
Queue Stats
65W - 90L
610 MMR
Solo
Pele
Pele
Silver III
woshizijiren
Pele
Silver III
Level 160
God Stats
7W - 4L
1,430 SR
Queue Stats
679W - 686L
897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 8 / 1
6,953
464
8,143
10,478
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
 
Bakasura
10
0 / 3 / 2
6,210
414
4,640
12,821
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
 
King Arthur
10
0 / 8 / 0
6,173
412
5,726
17,546
9,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
CorvoNL
Maui
6
1 / 3 / 0
5,472
365
1,436
8,312
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
Paapas67
Jing Wei
11
0 / 2 / 0
6,415
428
3,481
9,471
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AtlasAh Muzen CabLokiIshtar

VS

Bans
KaliHadesJormungandrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArdubaESP
Xing Tian
11
2 / 1 / 6
7,782
519
3,667
15,068
13,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Baananaz
Neith
14
3 / 0 / 2
8,544
570
7,059
4,364
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
RafaCC
Anubis
13
5 / 3 / 3
8,371
558
8,128
8,561
4,046
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 3
10,121
675
13,633
9,952
7,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 0 / 4
9,445
630
9,522
11,396
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
23
24
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
8
1
0.44
L
Bakasura
 
Bakasura
0
3
2
0.33
L
King Arthur
 
King Arthur
0
8
0
0
W
Xing Tian
ArdubaESP
Xing Tian
2
1
6
5
W
Neith
Baananaz
Neith
3
0
2
4
L
Maui
CorvoNL
Maui
1
3
0
0.33
L
Jing Wei
Paapas67
Jing Wei
0
2
0
0
W
Anubis
RafaCC
Anubis
5
3
3
2.17
W
6
0
3
7.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
42,009
58,628
Taken
49,341
23,833
Mitigated
31,616
7,741
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,143
2,157
0
500
10,478
3,019
0
3,959
6,519
47,001
0
L
Bakasura
 
Bakasura
4,640
3,083
0
1,207
12,821
4,309
0
1,882
10,848
0
32,679
L
King Arthur
 
King Arthur
5,726
1,109
0
1,418
17,546
9,559
0
0
16,667
0
38,348
W
Xing Tian
ArdubaESP
Xing Tian
3,667
154
0
3,483
15,068
13,374
486
3,081
11,187
16,370
2,327
W
Neith
Baananaz
Neith
7,059
2,624
0
2,377
4,364
2,150
2,776
502
3,812
0
74,425
L
Maui
CorvoNL
Maui
1,436
427
0
1,320
8,312
3,888
0
4,513
3,754
10,131
0
L
Jing Wei
Paapas67
Jing Wei
3,481
2,151
0
3,296
9,471
3,058
0
977
8,494
0
52,082
W
Anubis
RafaCC
Anubis
8,128
683
0
4,065
8,561
4,046
0
3,973
4,326
56,052
0
W
13,633
2,101
0
5,577
9,952
7,488
0
23
9,774
0
74,975
W
9,522
1,213
0
4,355
11,396
4,558
0
2,000
9,371
0
94,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
44,263
305
Minions Killed
511
0
Camps Cleared
0
1,256,391
Distance Traveled
1,476,649
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,953
464
66
4
0
253,885
3
L
Bakasura
6,210
414
73
5
0
334,770
2
L
King Arthur
6,173
412
67
4
0
262,891
0
W
Xing Tian
7,782
519
24
2
0
324,523
6
W
Neith
8,544
570
117
8
0
276,537
5
L
Maui
5,472
365
16
1
0
151,041
4
L
Jing Wei
6,415
428
83
6
0
253,804
2
W
Anubis
8,371
558
100
7
0
251,626
5
W
Mulan
10,121
675
139
9
0
276,296
6
W
Pele
9,445
630
131
9
0
347,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role