Player Matchup

Atlas
Atlas
Diamond V
GERInoad23
Atlas
Diamond V
Level 132
God Stats
2W - 3L
1,553 SR
Queue Stats
178W - 198L
2,243 MMR
Solo
Scylla
Scylla
Platinum I
diaperash911
Scylla
Platinum I
Level 160
God Stats
82W - 99L
1,551 SR
Queue Stats
1,076W - 1,282L
2,048 MMR
Party 1
Achilles
Achilles
Diamond IV
halmatKURD
Achilles
Diamond IV
Level 157
God Stats
2W - 1L
1,801 SR
Queue Stats
236W - 269L
2,197 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,635 SR
2,163 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,672 SR
2,109 MMR
Aphrodite
Aphrodite
Bronze V
 
Aphrodite
Bronze V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Bigbrunojhctghnj
Guan Yu
Diamond II
Level 151
God Stats
7W - 14L
1,526 SR
Queue Stats
879W - 1,065L
2,321 MMR
Solo
Anhur
Anhur
Diamond IV
JakecantJung
Anhur
Diamond IV
Level 101
God Stats
5W - 0L
1,991 SR
Queue Stats
27W - 5L
2,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
0 / 3 / 0
8,012
668
9,609
17,150
13,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
13
0 / 3 / 0
8,110
676
10,672
10,803
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
halmatKURD
Achilles
12
0 / 6 / 0
7,429
619
6,177
16,304
14,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ao KuangBacchusNe ZhaArtioShiva

VS

Bans
KumbhakarnaThothSobekBaba YagaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 0 / 9
9,344
779
6,884
15,725
11,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 0 / 10
10,216
851
9,333
16,558
23,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
7 / 0 / 5
9,849
821
23,145
11,684
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
12
12
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
9
7.5
W
2
0
10
7
L
Atlas
0
3
0
0
W
7
0
5
9.5
L
Scylla
0
3
0
0
L
Achilles
halmatKURD
Achilles
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,458
Damage
39,362
44,257
Taken
43,967
30,448
Mitigated
41,082
8,414
Healing
28,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,884
233
6,136
10,161
15,725
11,889
1,005
8,286
7,439
45,877
0
W
9,333
1,482
3,040
5,943
16,558
23,587
129
6,978
9,580
0
30,443
L
Atlas
9,609
3,390
0
3,168
17,150
13,412
0
3,337
13,813
24,287
0
W
23,145
13,714
0
3,395
11,684
5,606
1,913
5,526
6,158
0
52,533
L
Scylla
10,672
251
0
2,282
10,803
2,057
0
1,431
9,372
43,732
0
L
Achilles
halmatKURD
Achilles
6,177
1,333
0
2,964
16,304
14,979
0
2,255
14,049
0
16,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,551
Gold Earned
29,409
123
Minions Killed
153
0
Camps Cleared
0
675,082
Distance Traveled
820,406
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,344
779
88
7
0
265,186
2
W
Guan Yu
10,216
851
25
2
0
288,312
0
L
Atlas
8,012
668
15
1
0
231,750
4
W
Anhur
9,849
821
40
3
0
266,908
0
L
Scylla
8,110
676
83
7
0
213,106
3
L
Achilles
7,429
619
25
2
0
230,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role